Revision 055c5c9 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
ok, values are passed through now at once to shards at change (tested with kinematic) |
Revision 2e1de27 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
first attempt to apply settings to each shard and calculate mass, maybe better move this into modifier/refresh ? |
Revision 3f2658b by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
calculating centers of mass now correctly for shards |
Revision 4ff02f7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
there should be only one rigidbody modifier per object, so it must not be copyable as well |
Revision 5451789 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
fix for wrong pos calculation after moving objects |
Revision 7b53f67 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
this fix resets the simulation on esc properly |
Revision 862d098 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
small fix, attempted to free some NULL pointers before. |
Revision 91eea4a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
fixed a rotation bug (each shard was rotated differently) and a small memory leak, although rotating objects during simulation (by hand) yields still an error (objects breaks apart at once) |
Revision 94eeeb9 by Sergej Reich (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
Style and warning fixes |
Revision cd80660 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
added refresh operator for rigidbody modifier to recalculate rigidbodies when mesh changes |
Revision d5aea12 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
small fix for grabbing and moving objects during the sim |
Revision e39fc2c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
added new rigidbody modifier doing the mesh island handling, instead of explode modifier |
Revision e81c5ce by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
crash fix (wrong cache mapping) and white space cleanup (tabs only) |
Revision 0508f7b by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
small build and link fixes |
Revision 1a77e9f by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
very basic collision works, but unreliably for now (sometime cache crashes, center of mass still wrong |
Revision 427783a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
adapting rigidbody sim to accept mesh shards too (in progress) |
Revision 5516678 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
can run simulation backwards now too (update mesh from cache, but still sometimes crashes) |
Revision 776cd94 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
crash fixes, wip |
Revision a89196a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
sorta optical feedback (but massively wrong) |
Revision c0ab26b by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2013, 19:09 (GMT) |
attempts for integrating fractured objects into rigidbody sim, still wrong and incomplete |
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