Revision be4bd5e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 13, 2016, 16:10 (GMT) |
optimization attempt to suppress collisions among partially constrained objects |
Revision d74d156 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 13, 2016, 10:25 (GMT) |
fix for rotational and splinter (with splitshards) issues in dynamic fracture |
Revision ef78283 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 21:11 (GMT) |
fix attempt for getting better fractal details, using bbox center and a smaller fractal plane now |
Revision c01dc55 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 21:08 (GMT) |
crash fix for having less shards than connections in connected fractured objects |
Revision 3d7b6b6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 19:43 (GMT) |
crash fix attempt for connected fm objects |
Revision 30fc776 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 13:24 (GMT) |
improvements for inter-object constraints and fix for dissolve constraint when not kinematic (needs to be triggered still) |
Revision 88fc1dd by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 11, 2016, 23:26 (GMT) |
first attempt of inter-object constraints with fracture modifier, via regular constraint / connect operator |
Revision 0749338 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 11, 2016, 18:44 (GMT) |
added new trigger settings: propagate trigger, dynamic trigger and constraint dissolve propagate trigger allows to propagate impulses across different FM objects, dynamic trigger can start a dynamic fracture independent from force, and constraint dissolve means that all constraints of activated shards will be disabled immediately |
Revision 10d2c86 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 7, 2016, 21:53 (GMT) |
fix for constraint calculation, transform of meshisland centroid was calculated incorrectly |
Revision 069be54 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 6, 2016, 22:30 (GMT) |
speed optimization for fractal boolean, about 10x (note, Inner UV might not work with fractal still) before there was a regression, 10 shards with default settings ~ 7 secs, now 100 in same time (left uv boxpacking out) |
Revision da2e66e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 1, 2016, 22:50 (GMT) |
small typo fix for mousebased fracture, used wrong index variable name |
Revision 4777b17 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 1, 2016, 10:32 (GMT) |
fix for physics visualization in FM, strings for constraint identifiers were not displayed properly under windows |
Revision 2b25fe3 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 28, 2016, 21:45 (GMT) |
fix for possibly different object / shard order after loading a baked simulation |
Revision 77599a6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 27, 2016, 23:52 (GMT) |
fix for crash of loading files with split shards or island detection in fracture |
Revision 1eabe30 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 26, 2016, 10:47 (GMT) |
stability fix for dynamic fractal, use triangulated cutter planes now and ensure they go through the shard's centroid |
Revision 672c7d7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2016, 20:00 (GMT) |
fixes / cleanup after static analysis of code which showed some potential issues |
Revision 5148fd7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2016, 18:04 (GMT) |
typo fix |
Revision 8dfff7d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 25, 2016, 17:19 (GMT) |
partial crash fix for dynamic fractal fracture, can still crash in carve and bullet (todo) |
Revision 509ffe1 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 24, 2016, 18:42 (GMT) |
fix for missing omp condition evaluation (should work for boolean now only, because it causes errors with other algorithms) |
Revision b472f86 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 20, 2016, 15:35 (GMT) |
bugfix / performance fix and new option "constrained collison" bugfix: switching from kinematic to simulated should work now, performance improvements with dynamic fracture, new option just exposes the disable collision flag to FM (works inverted here, enable it to let constrained objects collide, disable for default behavior) |
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