Blender Git Commits

Blender Git "fracture_modifier" branch commits.

Page: 49 / 130

November 7, 2016, 20:26 (GMT)
fix, let the FM shards respond to animated gravity in scene
November 7, 2016, 17:10 (GMT)
corrected centroid calculation by using exact center of mass centroid
November 2, 2016, 19:40 (GMT)
fix for crash when appending node groups if Fracture Modifier is active and frame > 1
November 2, 2016, 18:44 (GMT)
argh, missed some default setting for FM for grease pencil edge mode, before this fix no fracture at all was performed, and added bmesh tool flag for grease pencil fracture, too
October 26, 2016, 17:30 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.78-release' into fracture_modifier

Conflicts:
source/blender/makesrna/intern/rna_modifier.c
October 24, 2016, 12:20 (GMT)
Cycles: Don't use guarded vector for statically initialized data

This will confuse hell of a guarded allocators because it is possible
to have allocation happened prior to Blender's guarded allocator is
fully initialized.

This was causing crashes and assert failures when running blender
with fully guarded memory allocator.
October 24, 2016, 12:05 (GMT)
Cycles: Fix shadowing variable which also causes use of uninitialized variable

Was causing wrong aperture for panorama cameras.

Seems to be a regression in 371d357.
October 24, 2016, 11:51 (GMT)
Fix: Grease Pencil palettes were missing a RNA path callback
October 24, 2016, 11:46 (GMT)
Fix Cycles address space OpenCL error after recent fix.
October 24, 2016, 11:43 (GMT)
Cycles: Fix static initialization order fiasco

Initialization order of global stats and node types was not strictly
defined and it was possible to have node types initialized first and
stats after that. This will zero out memory which was allocated from
the statistics causing assert failure when de-initializing node types.
October 24, 2016, 10:55 (GMT)
Cycles: Fix uninitialized variable from the previous commit
October 24, 2016, 10:40 (GMT)
Blender 2.78: Point submodules to a new hash
October 24, 2016, 10:39 (GMT)
Cycles: Remove explicit std:: from types where possible

We have our own abstraction level on top of the STL's implementation.
This commit will guarantee our tweaks are used for all cases.
October 24, 2016, 10:38 (GMT)
Blender 2.78: Port style cleanup from Cycles

Kinda nice to have official release code to be really clean.
October 24, 2016, 10:34 (GMT)
Fix T49818: Crash when rendering with motion blur

It was possible to have non-initialized unaligned BVH split
to be used when regular BVH split SAH was inf. Now we ensure
that unaligned splitter is only used when it's really initialized.

It's a regression and should be in 2.78a.
October 24, 2016, 10:34 (GMT)
Cycles: Cleanup, spaces
October 24, 2016, 10:34 (GMT)
Fix T49827L Crash linking material while in Material viewport shading mode

Material linking might and does change the way how drawObject is calculated
but does not tag drawObject for recalculation in any way.

Now use dependency graph to tag draw object for reclaculation. Currently do
this using OB_RECALC_DATA taq since tagging is not very granular yet. In the
future we can introduce ore granular tagging in the new dependency graph
easily.

Simple and safe for 2.78a.
October 24, 2016, 10:34 (GMT)
Fix mistake in BKE_mesh_new_from_object handling of materials in MetaBall case.

Typo, spoted by Coverity scan.

To be backported to 2.78a.
October 24, 2016, 10:34 (GMT)
Fix T49750: Cycles wrong ray differentials for perspective and stereo cameras.
October 24, 2016, 10:34 (GMT)
Fix T49656: Crash when starting playback while using JACK audio with A/V sync

When ED_screen_animation_play is called from wm_event_do_handlers,ScrArea *sa = CTX_wm_area(C); is NULL in ED_screen_animation_timer.
Informing the audio system in CTX_data_main_set, that a new Main has been set.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021