Blender Git Commits

Blender Git "lineart-bvh" branch commits.

Page: 44 / 49

June 27, 2020, 12:38 (GMT)
LANPR: Modifier properties added.
June 27, 2020, 11:02 (GMT)
LANPR: Main panel should also show in Workbench.
June 27, 2020, 10:06 (GMT)
LANPR: Added back chaining threshold values.
June 27, 2020, 08:21 (GMT)
LANPR: Object LANPR panel name change to Lineart.
June 27, 2020, 08:11 (GMT)
LANPR: UI name fixes.
June 27, 2020, 08:08 (GMT)
Refactor: LANPR file names changed to lineart.
June 27, 2020, 07:58 (GMT)
Refactor: All struct names changed to Lineart
June 27, 2020, 07:27 (GMT)
Refactor: DNA names and python references for LANPR.
June 27, 2020, 06:50 (GMT)
Refactor: Rename LANPR to LineArt in DNA and compiler options
June 27, 2020, 06:32 (GMT)
Refactor: (Continue files for last commit)
June 27, 2020, 06:32 (GMT)
Refactor: ED_lanpr functions renamed to ED_lineart
June 27, 2020, 06:15 (GMT)
Refactor: some struct names for LANPR in editor module changed to eLineArt.
June 27, 2020, 04:14 (GMT)
Refactor: Keep up with readfiles.c API changes for LANPR
June 27, 2020, 03:52 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
June 26, 2020, 13:26 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
June 26, 2020, 06:14 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
June 25, 2020, 09:50 (GMT)
LANPR: Added placeholder modifier in GP.
June 25, 2020, 09:29 (GMT)
LANPR: Use only (0,1) for crease threshold.
June 25, 2020, 09:26 (GMT)
LANPR: Version bumper moved to latest.
June 25, 2020, 09:20 (GMT)
LANPR: Fixed occlusion level detection.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021