Blender Git Commits

Blender Git "lineart-bvh" branch commits.

Page: 6 / 49

May 10, 2021, 02:59 (GMT)
LineArt: Fix LRT_ITER_ALL_LINES_BEGIN.

This handles when the first line list being empty.
May 10, 2021, 01:10 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
May 9, 2021, 05:17 (GMT)
LineArt: Working intersection filtering.
May 9, 2021, 03:12 (GMT)
LineArt: intersection mask ui and code.
May 9, 2021, 02:17 (GMT)
LineArt: show full options in first modifier.
May 9, 2021, 01:55 (GMT)
LineArt: Data for intersection_flag
May 9, 2021, 01:11 (GMT)
LineArt: Clipping handling multi type edges.
May 9, 2021, 00:26 (GMT)
LineArt: Fix text in object_add.c
May 9, 2021, 00:23 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
May 8, 2021, 01:47 (GMT)
LineArt: Use enum for stroke_depth_order.

This is for gpencil object adding.
May 8, 2021, 01:22 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
May 8, 2021, 01:15 (GMT)
LineArt; intersection flag variables.
May 6, 2021, 10:01 (GMT)
LineArt: Fix merge conflicts.
May 6, 2021, 10:00 (GMT)
LineArt: Smoothing chains before angle splitting.
May 6, 2021, 03:34 (GMT)
LineArt: In-front UI hints.
May 6, 2021, 03:00 (GMT)
LineArt: Floating edge type.
May 6, 2021, 01:53 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
May 1, 2021, 08:13 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
May 1, 2021, 08:12 (GMT)
LineArt: UI For occlusion effectiveness.
May 1, 2021, 08:12 (GMT)
LineArt: Ignore triangle when it's ineffective.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021