Blender Git Commits

Blender Git "multiview" branch commits.

Page: 11 / 19

October 22, 2014, 21:12 (GMT)
after merge fix
October 22, 2014, 20:53 (GMT)
Merge remote-tracking branch 'origin/master' into multiview
October 16, 2014, 21:21 (GMT)
Sequencer render of scene strips working fine

Basically the issue was that rr was being freed and re-allocated inside
the BKE_sequencer_give_ibuf() function - more specifically after
RE_InitState() calls render_result_free().

Thanks to Jens Verwiebe for the help in cross-debug this.
October 16, 2014, 20:20 (GMT)
Sequencer, scene render (work in progress)

Rendering crashes after a few attempts (or a few frames when rendering a
sequencer). It seems memory related.

The overall problem is that the re->result is not consistent across the
entire render session it seems. Still investigating.
October 15, 2014, 16:12 (GMT)
quiet warning
October 15, 2014, 02:34 (GMT)
more ifdef WITH_OPENEXR
October 14, 2014, 23:17 (GMT)
Sequencer: OpenGL preview and OpenGL render working correctly
October 14, 2014, 22:39 (GMT)
Merge remote-tracking branch 'origin/master' into multiview

Note: this also includes some house-keeping in the image_buttons.c to
handle the recent changes in the file.

Conflicts:
release/datafiles/locale
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/space_image/image_buttons.c
October 14, 2014, 18:02 (GMT)
Sequencer Multi-View/Stereo 3D initial commit

What works:
* Scene strips.
* Any non-image strips.

What doesn't work well:
* OpenGL Render (and preview) from sequencer is buggy (it doesn't use
the correct camera shift). It's particularly bad for Stereo 3D.
* Right now there is no way of previewing only a view (e.g., left)
in a way it's the same we do with the Compositor backdrop.

What doesn't work yet:
* Any image or movie strip (they work as mono at the moment).
October 10, 2014, 15:31 (GMT)
Merge remote-tracking branch 'origin/master' into multiview

Conflicts:
source/blender/blenkernel/intern/image.c
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/sculpt_paint/paint_image_proj.c
source/blender/editors/space_image/image_buttons.c
source/blender/editors/space_image/image_ops.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/makesdna/DNA_image_types.h
source/blender/makesdna/DNA_userdef_types.h
source/blender/makesrna/intern/rna_image.c
source/blender/makesrna/intern/rna_render.c
source/blender/render/extern/include/RE_pipeline.h
source/blender/render/intern/source/pipeline.c
source/blender/render/intern/source/render_result.c
September 25, 2014, 18:21 (GMT)
Fix for crashes on release build when rendering, big kudos for Lukas Toenne
September 25, 2014, 18:21 (GMT)
Merge remote-tracking branch 'origin/master' into multiview

Conflicts:
release/datafiles/locale
source/blender/blenloader/intern/versioning_270.c
September 24, 2014, 16:13 (GMT)
Change Viewport "stereo 3d" option for Multi-View scene setup

This may not be clear enough, and I still want to run this by Francesco Siddi. But basically the idea here is that when using the Multi-View option you should only get the option to see the "Stereo 3D" (when there is a left and right cameras) or the "views" which is the current selected view
September 24, 2014, 12:15 (GMT)
Missing file from the last renamse (basic stereo > stereo 3d / advanced stereo > multiview)
September 23, 2014, 10:41 (GMT)
Rename 'Basic Stereo'/'Advanced Stereo' to 'Stereo 3D'/'Multi-View'
September 23, 2014, 10:15 (GMT)
Viewport 3D: support for Volume drawing for Advanced Setup (Multi-View) too

(and flipped red-cyan volume colors to match what you see from the
camera)
September 22, 2014, 22:00 (GMT)
Use Red-Cyan for the volume drawing
September 22, 2014, 21:10 (GMT)
Viewport 3D: Drawing of Stereo Cameras, Convergence Plane and Volume

This also includes:
* Unification of the view_matrix and model_matrix functions.
* Fix for Toe-in formula
* Fix for viewport bug when camera scale was not uniform
September 22, 2014, 21:10 (GMT)
Merge remote-tracking branch 'origin/master' into multiview

Conflicts:
source/blender/render/intern/source/pipeline.c
September 20, 2014, 16:47 (GMT)
Fix individual images saving having color management applied to one views (caminandes bug)

(and some code shuffling around)

Note: the only part of save_image_doit that is not fully ok is when the
user save a stereo encoded format (e.g., Anaglyph) and has the 'save as
copy' option unchecked. Personally I think we shouldn't support this
combination (user looses data this way), or we should re-load the image
(which is not nice if the format is lossly like jpeg).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021