August 8, 2014, 13:13 (GMT) |
multiview changes to use the new ImBuf functions to get ready-to-render ImBuf |
August 8, 2014, 13:13 (GMT) |
Core changes to be able to get a ready-to-render ImBuf Note: this could be done in master even |
August 7, 2014, 18:19 (GMT) |
Merge remote-tracking branch 'origin/master' into multiview |
August 7, 2014, 18:14 (GMT) |
New Stereo Image Output options (work in progress) Now there is a new menu to let the user pick whether to export the image as Individual images, or as Stereo 3D. The only mode currently working is Anaglyph (and it goes better with RGBA output). It includes a big refactor of my original approach to save_image_doit I'm wait to decide the best design with Sergey before implementing the other modes (and finishing anaglyph to handle all cases, spaces). |
August 5, 2014, 16:00 (GMT) |
Fix crash when opened EXR image had views not present in the scene views |
August 5, 2014, 13:32 (GMT) |
fix for exr images not loading in Linux Note to self, go over the code and try to find other cases when I used BLI_snprintf to make sure I didnt use the same string as source and dest (it works in OSX, but not in Linux) |
August 1, 2014, 18:03 (GMT) |
multiview: bug when saving image When I implement the OpenEXR changes I will revisit save_image_doit and do a final cleanup. But for now it's working again as it should. |
August 1, 2014, 16:27 (GMT) |
multiview: fix for hanging cursor when saving image (problem introduced after a merge) |
July 30, 2014, 14:15 (GMT) |
Merge remote-tracking branch 'upstream/master' into multiview |
July 29, 2014, 02:41 (GMT) |
multiview: allow stereo display as a per window settings That now means the D operator (stereo_toggle) can also be used to change the stereo display settings of the current 'window'. The 'toggle' part is currently not entirely functional because among other things I still need to integrate the fullscreen editor operator in the branch, so it can be integrated in this operator too. This is advanced, but only advanced users should be needing multiple displays to work in 3d (and those users can add their own shortcuts for that, if we document it all well). Same goes for pie-menus, we have approximately ten 3d modes, the mode switch could very well fit in a pie-menu. If a new file is loaded with 'Load UI' it will re-set the 'stereo display' settings to the user preference ones. Otherwise it will keep the windows to be whatever they were. So although the wmWindow.stereo_display is saved in the file, it's never used. |
July 25, 2014, 20:32 (GMT) |
multiview: remove old clean ui operator This functionality is still necessary, but it was refactored and sent for review independently in D678 (https://developer.blender.org/D678) |
July 25, 2014, 02:25 (GMT) |
Merge remote-tracking branch 'upstream/master' into multiview (removed the multiview splashscreen as well to prevent future issues and not to increase the git repo size by much) Conflicts: release/datafiles/splash.png source/blender/blenloader/intern/versioning_270.c source/blender/makesdna/DNA_scene_types.h source/blender/makesrna/intern/rna_scene.c source/blender/makesrna/intern/rna_userdef.c source/blender/render/intern/include/render_types.h source/blender/render/intern/source/pipeline.c source/blender/windowmanager/intern/wm_draw.c |
June 11, 2014, 06:26 (GMT) |
Merge remote-tracking branch 'upstream/master' into multiview Conflicts: source/blender/imbuf/intern/openexr/openexr_api.cpp |
May 28, 2014, 04:30 (GMT) |
silence warning (GLubyte) and float cleanup |
May 28, 2014, 03:54 (GMT) |
fix for drawing glitches when stereo was on |
May 28, 2014, 01:50 (GMT) |
fix for crash when baking |
May 28, 2014, 01:36 (GMT) |
Merge remote-tracking branch 'upstream/master' into multiview Conflicts: source/blender/blenloader/intern/versioning_270.c |
May 28, 2014, 01:21 (GMT) |
Pivot for built-in (as know as basic) stereo camera That includes a fix for Toe-In which wasn't 100% correct. |
May 27, 2014, 18:51 (GMT) |
Image Editor: set COMBINED as default passtype and fallback iuser settings when changing image Before you may get no update when changing images. Now it makes sure the passtype, view, ... is always valid for the current image (otherwise it fallbacks to default). |
May 27, 2014, 15:49 (GMT) |
small cleanups |
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