Blender Git Commits

Blender Git "master" branch commits.

Page: 1797 / 5574

April 28, 2018, 14:33 (GMT)
UI: Remove deprecated drawing code
April 28, 2018, 14:28 (GMT)
Cleanup: fix compiler warnings on macOS / clang.
April 28, 2018, 14:16 (GMT)
UI: fix incorrect scaling of manipulator widgets with DPI.

U.ui_scale is the setting from the user preferences and should never be used
for drawing. UI_DPI_FAC is the final scale after DPI from the operating system
is taken into account.
April 28, 2018, 14:15 (GMT)
Cleanup: remove code for removed Blender Internal properties.
April 28, 2018, 13:38 (GMT)
Fix number button sides exiting continuous grab
April 28, 2018, 12:49 (GMT)
Merge branch 'master' into blender2.8
Revision 60f4cb2 by Campbell Barton
April 28, 2018, 12:47 (GMT)
Fix vertex paint alpha brush setting color black
April 28, 2018, 12:45 (GMT)
Cleanup: meaningful names for color blending
April 28, 2018, 11:34 (GMT)
UI: Add icon color saturation preference

Toolbar icon saturation can now be set from the preferences,
(use 0.4 by default).
April 28, 2018, 10:20 (GMT)
Revert "UI: don't highlight number button while dragging"

This reverts commit bb513b173e9bb6f1c0db6af66a548ef4883fa0f3.

Broke click events.
April 28, 2018, 09:42 (GMT)
UI: split toolbar layout from button creation

Having single & multi-column checks inline were becoming unmanageable.

Use a generator to define the layout,
allows for easily adding different layouts in the future.
April 28, 2018, 08:42 (GMT)
UI: fix popover menus not refreshing when changing settings.
April 28, 2018, 08:42 (GMT)
UI: put active tool buttons in center topbar region.
April 28, 2018, 07:34 (GMT)
Fix multi-editmode memory leak

Previous commit only removed return's.
April 28, 2018, 07:14 (GMT)
UI: replace transform hand icon w/ 4 arrows

The hand doesn't have a hotspot which you might want using manipulators
April 28, 2018, 07:02 (GMT)
Cleanup: style, duplicate includes
April 27, 2018, 21:08 (GMT)
UI: add loopcut & edge offset tools

Also fix minor layout bug.
April 27, 2018, 20:49 (GMT)
UI: add new transform tool that enables all widgets

Also add bevel tool.
April 27, 2018, 20:25 (GMT)
UI: don't highlight number button while dragging
April 27, 2018, 19:52 (GMT)
Edit Mesh: skip unselected meshes w/ fill holes
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021