Revision 05ee9d2 by Campbell Barton July 20, 2015, 07:07 (GMT) |
Minor edits for consistency |
Revision bf6ac30 by Campbell Barton July 20, 2015, 06:12 (GMT) |
Correct own error w/ recent changes to triangulate |
Revision e3f86c6 by Campbell Barton July 20, 2015, 04:42 (GMT) |
Revision e5e9fbf by Campbell Barton July 20, 2015, 04:42 (GMT) |
Revision 86e6d66 by Campbell Barton July 20, 2015, 03:32 (GMT) |
GHOST/X11: Support GLX-Context flags GHOST_ContextGLX was incomplete, ignoring profile-mask and profile-flags. |
Revision b368724 by Campbell Barton July 20, 2015, 03:08 (GMT) |
Fix define issues w/ WITH_GL_PROFILE_COMPAT off This still fails to build, but at least fail where its supposed to (using unsupported API's). |
Revision cd91fd6 by Campbell Barton July 20, 2015, 01:45 (GMT) |
GHOST: use simple stack array for glx attributes |
Revision 98bf205 by Campbell Barton July 20, 2015, 01:32 (GMT) |
GHOST: correct GLX flag w/ WITH_GL_PROFILE_CORE note that this is currently ignored, but better at least build for now. |
Revision b3e7a51 by Tamito Kajiyama July 19, 2015, 21:18 (GMT) |
Freestyle: disabled debug code in ViewMapBuilder::ComputeIntersections(). |
Revision ee263c2 by Tamito Kajiyama July 19, 2015, 21:18 (GMT) |
Freestyle: Removed tesselated forms of silhouettes for displaying in the UI. The tesselated silhouettes were not used in Freestyle for Blender at all. |
Revision 1f748d2 by Tamito Kajiyama July 19, 2015, 21:18 (GMT) |
Freestyle: code cleanup. Removed unnecessary header files and replaced some other heade files with forward class declarations. |
Revision 160c658 by Tamito Kajiyama July 19, 2015, 21:17 (GMT) |
Freestyle: minor optimization for space in the FEdgeXDetector. Member variables and auto variables were changed from real (double) to float in most part of the FEdgeXDetector (except for curvature computations). |
Revision 86572dd by Tamito Kajiyama July 19, 2015, 21:17 (GMT) |
Freestyle: commented part of FEdgeXDetector::ProcessRidgeFace() that has no effect. |
Revision b9895df by Tamito Kajiyama July 19, 2015, 21:17 (GMT) |
Freestyle: internal switch from double to float in mesh loading and construction of winged edges. |
Revision 6705786 by Tamito Kajiyama July 19, 2015, 21:17 (GMT) |
Freestyle: minor optimization for space from mesh importing to feature edge detection. Several class member variables were removed (at the cost of computing their values when retrieved) or changed to a type of smaller size. Also fixed whitespace. |
Revision 431cee2 by Tamito Kajiyama July 19, 2015, 21:17 (GMT) |
Freestyle: minor code cleanup. |
Revision 6642336 by Tamito Kajiyama July 19, 2015, 21:17 (GMT) |
Freestyle: removed redundant instantiation of vector objects. |
Revision be980c4 by Tamito Kajiyama July 19, 2015, 21:17 (GMT) |
Freestyle: minor optimization for space by using a pointer to a const char array instead of std::string. |
Revision e58d788 by Campbell Barton July 19, 2015, 19:30 (GMT) |
Cleanup: style Also 'com' as abbreviation for center-of-mass is a bit confusing, rename to 'center'. |
Revision 23a4f54 by Antonis Ryakiotakis July 19, 2015, 17:10 (GMT) |
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