Revision c69b5e0 by Sergey Sharybin March 19, 2015, 11:04 (GMT) |
Fix T44040: Blender crashes when nodes are muted It was actually an old issue with wrong conversion happening for muted nodes, which wasn't visible before memory optimization commit. This is to be backported to the final release. |
Revision 52d72a3 by Campbell Barton March 19, 2015, 09:34 (GMT) |
Cleanup |
Revision ad95cb7 by Campbell Barton March 19, 2015, 09:11 (GMT) |
Revision 1569211 by Campbell Barton March 19, 2015, 08:26 (GMT) |
Armature Symmetrize tool D1147 by @julien, with fixes/improvements Duplicate bones where needed, otherwise use existing. Keeps parent relations intact, can operate on parts of an armature. |
Revision 8b6e777 by Campbell Barton March 19, 2015, 07:13 (GMT) |
Fix out-of-bounds read BKE_deform_flip_side_name |
Revision c6ee43d by Campbell Barton March 19, 2015, 07:13 (GMT) |
Cleanup: style (armature duplicate) |
Revision 4b88541 by Campbell Barton March 19, 2015, 04:41 (GMT) |
Revision 2df4444 by Campbell Barton March 19, 2015, 03:48 (GMT) |
CMake: exclude Colamd when OpenNL's disabled |
Revision 2a2bf3c by Campbell Barton March 19, 2015, 03:34 (GMT) |
Freestyle: pass Main struct to new/copy |
Revision 9b54c88 by Campbell Barton March 19, 2015, 03:14 (GMT) |
Cleanup: spelling grey -> gray |
Revision 4f602ff by Campbell Barton March 19, 2015, 03:12 (GMT) |
Revert part of recent color-management commit This adds back rgb_to_grayscale, not all color is managed or depends on the current loaded blend file's CM options. Noted in comments that this is only to be used outside the CM pipeline. |
Revision 255b076 by Campbell Barton March 19, 2015, 01:59 (GMT) |
Color managed luminance for shader ramp-in-energy |
Revision ce11e1c by Campbell Barton March 19, 2015, 01:42 (GMT) |
Cleanup: better not pass function call to FTOCHAR also use rgb_uchar_to_float |
Revision c31aae0 by Campbell Barton March 18, 2015, 19:13 (GMT) |
Use fabsf for floats |
Revision 1dd1d28 by Campbell Barton March 18, 2015, 17:40 (GMT) |
Revision 64451f0 by Campbell Barton March 18, 2015, 14:10 (GMT) |
Fix for crash adding mask modifier |
Revision 9231d35 by Antonis Ryakiotakis March 18, 2015, 13:09 (GMT) |
Simplify math in mix_linear glsl function. Thanks to valentin for pointing out on irc. |
Revision 72419ee by Antonis Ryakiotakis March 18, 2015, 12:48 (GMT) |
Fix T44029 textures disappear in viewport if GPU mipmap generation is off. GPUs need a full tree of mipmaps up to dimension 1xn to work. This will make it so for all imbufs but cost is negligible and it's unlikely that something could break due to that. |
Revision 3e5cd52 by Sergey Sharybin March 18, 2015, 12:17 (GMT) |
Fix bad memory access freeing viewport which uses movie clip |
Revision aff4aa1 by Antonis Ryakiotakis March 18, 2015, 11:41 (GMT) |
Support UV island selection in UV synch and face select mode. Enough said, people wanted this for ages, enjoy! |
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