Blender Git Commits

Blender Git "master" branch commits.

Page: 2828 / 5574

July 11, 2014, 00:29 (GMT)
BMesh: new face splitting function BM_face_split_edgenet

This takes a face and an edge-net, splitting the face into regions
defined by the edge-net.
July 10, 2014, 13:04 (GMT)
Cycles: Add link to a paper used for Beckmann table calculation

This is for those who'll be reading code and trying to improve it.
July 10, 2014, 13:04 (GMT)
Fix T41005: Seemingly random crashes with cycles rendering
Fix T41013: OSL and Crash
Fix T40989: Intermittent crash clicking material color selector

Issue was caused by not enough precision for inversion threshold.
Use double precision for this threshold now. We might want to
investigate this code a bit more further, stock implementation
uses doubles for all computation. Using floats might be a reason
of bad rows distribution in theory.
Revision 19f89a0 by Lukas Toenne
July 10, 2014, 11:03 (GMT)
Fix for invalid memory access in graph editor when deleting the last
vertex in a fcurve.
July 10, 2014, 10:23 (GMT)
Fix compilation error with scons when building from detached head
July 10, 2014, 05:36 (GMT)
Revert "Fix T40257: Frustum culling not working properly"

This reverts commit 978dba4616852e0b94374f2ae56934049d9b3669. The change
still doesn't provide accurate culling information, and actually breaks
animation culling.
July 10, 2014, 04:56 (GMT)
Need to disable Libmv for cudakernels target

This way no access to automated tests variables will happen.

Ideally it should be something more like using blenderlite
with just Cycles enabled, but let's keep it for a bigger
clean up.
July 10, 2014, 04:48 (GMT)
SCons: Hopefully final fix for 32bit linux buildbot

No need to run automated tests for cudakernels target. TThis could
be harmless because CUDA binaries are built in the another chroot.
July 10, 2014, 04:32 (GMT)
Fix T40909: BGE softbodies broken.

Looks like softbody settings got lost in a recent cleanup.
July 9, 2014, 23:49 (GMT)
Cleanup: Same thing in path trace setup, we can safely always assign the proper value.
July 9, 2014, 23:43 (GMT)
Cleanup: Always assign num_samples, there is no need for this special define.
July 9, 2014, 21:53 (GMT)
Further tweaks to SCons's auto tests

We should do autotests only after setting path to sconsign,
otherwise using the same working directory and different
build directories will eventually break.
July 9, 2014, 20:33 (GMT)
Another attempt to fix issues with 32bit OSX and scons
July 9, 2014, 20:19 (GMT)
Attempt to fix compilation error on 32bit OSX and SCons
July 9, 2014, 19:43 (GMT)
Buildbot: enable cubins fox OSX

With new buildbot env they should be all fine.
July 9, 2014, 18:24 (GMT)
Attempt to mitigate issue T40981

Clipping border causes a software fallback on ATIs. We have disabled it
in that case but from minor digging on the net seems like Intels support
this, so enable.
July 9, 2014, 17:13 (GMT)
Fix T40997, artifacts when unhiding part of the mesh in dyntopo.

Tagging a face as hidden should not be done only when hiding.
July 9, 2014, 16:58 (GMT)
Fix T40991, mirrored armatures not restored properly when cancelling.

Issue here is that we force mirroring even if original armature is not
mirrored.

We could be smart and store only unselected mirrored bones here (since
those will get restored from transdata), however not all properties were
getting stored and restored; rolling bones still suffered from the bug
for instance.

To fix this we need to restore all properties that armature mirroring
overrides. Transdata obviously does not offer a lot of space here, so I
used TransInfo->customdata to store an array of initial parameters of
the mirrored bones.
Revision 5b0e4cd by Lukas Toenne
July 9, 2014, 15:26 (GMT)
Fix T41003: Object Info's Random socket produces erratic results when
material is applied to multiple Dupli instances of an object.

One of the random_id initialization lines for cycles objects slipped
into the basic update part in this commit:
rBb98ff5cb5b2c14c33b16e3b129e1e08810e90a6c

This would constantly re-shuffle the random_id ...
July 9, 2014, 13:55 (GMT)
Implement Start Resolution for preview render in BI

So now viewport render resolution division works exactly the same as in Cycles.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021