Revision b5b1ce9 by Campbell Barton February 26, 2014, 12:42 (GMT) |
BMesh: add overwrite option to BM_mesh_elem_hflag_enable/disable_test |
Revision 8a52217 by Sergey Sharybin February 26, 2014, 11:56 (GMT) |
Ignore zero weighted markers in keyframe selection It doesn't make sense to use zero-weighted tracks as a correspondences in keyframe selection. Such tracks are not guaranteed to be tracked accurately because their purpose is to add reference points in 3D space without affecting the solution. |
Revision 4a61df9 by Campbell Barton February 26, 2014, 05:05 (GMT) |
Fix T38837: Ctrl+RMB can't select posemode This used to work (unintentionally), now check for paint-select modes as well as editmode for ctrl+rmb to force object selection. |
Revision 081a341 by Campbell Barton February 26, 2014, 05:00 (GMT) |
Paint API: add BKE_paint_select_elem_test: to check on paint selection |
Revision 1dd7e75 by Campbell Barton February 26, 2014, 04:41 (GMT) |
Sculpt: allow to select objects when in sculpt mode This was disabled with circle select (which makes sense), but all other paint modes allow this and sculpt isnt using select mouse. |
Revision d2548f5 by Campbell Barton February 26, 2014, 02:48 (GMT) |
WM: hide screen management and ndof operators from seach popup |
Revision ece755f by Campbell Barton February 26, 2014, 02:30 (GMT) |
Fix for sequencer add operators showing up in spacebar search. |
Revision 497e1de by Campbell Barton February 26, 2014, 02:30 (GMT) |
Fix for constraint poll function succeeding when no constraint exists |
February 25, 2014, 23:58 (GMT) |
Fix T38548: Edit externally always uses first frame only |
Revision 593d856 by Brecht Van Lommel February 25, 2014, 20:49 (GMT) |
Fix T38836: change screencast timer limits so you can record with higher FPS. Note that the screencast implementation is quite poor and that you may not even get the requested FPS, the timing system here is not reliable. |
Revision 8cfb5e9 by Brecht Van Lommel February 25, 2014, 20:49 (GMT) |
Further work for fix T38804: unnecessary empty space in the modifier UI. |
Revision eb4f2b4 by Martijn Berger February 25, 2014, 18:52 (GMT) |
Fix missing brackets in cpuid bitfield check. concern raised by lukas_t (rBef73d547cc7c663ad180721094c81b3c81482ac3) |
Revision 0bef196 by Lukas Toenne February 25, 2014, 17:29 (GMT) |
Fix T38811: Cycles particle ids are inconsistent when using multiple particle systems. Problem is that the particle systems in the cycles database are not stored in a well-defined order. This means the particle_id for dupli objects can not simply be assigned using a global running index during sync. Now the particle index is assigned locally for each particle system. When transferring particle data to the device as a single texture, the particle indices are offset based on the final order of particle systems in the database. Reviewers: brecht Reviewed By: brecht CC: Andreas80 Differential Revision: https://developer.blender.org/D352 |
Revision ef73d54 by Martijn Berger February 25, 2014, 16:57 (GMT) |
Revision 0301835 by Campbell Barton February 25, 2014, 13:39 (GMT) |
Fix T38827: Input preferences can not find Left Mouse or Left Arrow |
Revision 92653fe by Campbell Barton February 25, 2014, 13:13 (GMT) |
Keymap search: check 'key_modifier' as well as 'type' |
Revision 21cb628 by Campbell Barton February 25, 2014, 12:13 (GMT) |
Assert for invalid customdata allocs |
Revision ca2b432 by Campbell Barton February 25, 2014, 12:03 (GMT) |
Fix T38003: Skin modifier crash with long edges |
Revision dbf653a by Sergey Sharybin February 25, 2014, 10:55 (GMT) |
Disable eager-refinement step of region tracking This gives much worse results on mango footage (see 04_2e) so disabling for now for until proper prediction model is landed. The thing is, currently blender sends input coordinates as the guess to region tracker and in case of fast motion such an early out ruins the track. |
Revision 9c755ef by Thomas Dinges February 25, 2014, 09:59 (GMT) |
UI / 3D View: Fix Rigid Body panel, being closed per default. |
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