Revision 06e2d96 by Sergey Sharybin July 2, 2013, 19:22 (GMT) |
Simplify debug print macro in WM even system |
Revision f129393 by Sergey Sharybin July 2, 2013, 19:22 (GMT) |
Put debug prints in threaded debug into G.debug & G_DEBUG check. |
Revision 8c67e9d by Sergey Sharybin July 2, 2013, 19:18 (GMT) |
Revision a30dc7c by Brecht Van Lommel July 2, 2013, 19:17 (GMT) |
Fix #35966: remesh modifier + particle use modifier stack option did not work well together. |
Revision d6c14ed by Brecht Van Lommel July 2, 2013, 17:21 (GMT) |
Fix #35964: viewport render not updating with linking materials with ctrl+L. |
Revision 6449af5 by Brecht Van Lommel July 2, 2013, 16:02 (GMT) |
Fix #35958: texture timeout with value 0 not preserved when saving user preferences. |
Revision 1a49353 by Brecht Van Lommel July 2, 2013, 15:56 (GMT) |
Fix #35944: adding keyframes or drivers on image sequences offset did not work for cycles image texture node. |
Revision 994a937 by Howard Trickey July 2, 2013, 13:18 (GMT) |
Fix Bevel bug #34321, making bevel keep UVs contiguous when possible. |
Revision 08225cf by Brecht Van Lommel July 2, 2013, 12:52 (GMT) |
Fix #35954: missing cycles viewport render update when changing the object or material pass index. |
Revision 4180119 by Campbell Barton July 2, 2013, 10:14 (GMT) |
remove nan copyrights from code added since blender become opensource (copy paste errors), also remove BKE_script.h |
Revision 1f091fd by Campbell Barton July 2, 2013, 09:47 (GMT) |
add missing gpl headers |
Revision 7e73b6b by Campbell Barton July 2, 2013, 08:06 (GMT) |
fix for error reading defaults from custom properties, would read out of bounds memory. recent change to animsys r57904 exposed this error in some sintel files. |
Revision 311d4e1 by Sergey Sharybin July 2, 2013, 06:40 (GMT) |
Revision 83411da by Campbell Barton July 2, 2013, 05:54 (GMT) |
fix for crash in demo-mode, caused by r51702 |
Revision 4c779f7 by Campbell Barton July 2, 2013, 05:14 (GMT) |
remove unused defines |
Revision b96aa88 by Campbell Barton July 2, 2013, 04:34 (GMT) |
bump up openmp limit for release, also remove 'Vertex ' prefix for items in the vertex menu. |
Revision 3a6e382 by Thomas Dinges July 1, 2013, 23:17 (GMT) |
Cycles / Vector Transform Node: * After some more thinking, solved the remaining ToDos. :) * Added is_object check to check if we have a valid object. * If we operate on the world, and try to convert from/to object space, we now assume world space instead, same as OSL. |
Revision 7f1005c by Thomas Dinges July 1, 2013, 22:56 (GMT) |
Cycles / Vector Transform Node: * Implementation of the node for SVM. This covers all possible transformations: World <> Object <> Camera space. As far as I can tell, it also works fine with Motion Blur enabled. ToDo: * SVM differs from OSL, when the node is used on the world. |
Revision d0ce73c by Campbell Barton July 1, 2013, 21:56 (GMT) |
fix [#35939] [Edit - Vertex mode] [Select]-[Mirror] did not returns right result. |
Revision 8c9769c by Thomas Dinges July 1, 2013, 21:30 (GMT) |
Cycles UI script: * Fix a merge error, device_type was not defined anymore after Non-Progressive integrator changes for GPU. |
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