Blender Git Commits

Blender Git "master" branch commits.

Page: 3473 / 5574

September 13, 2012, 02:28 (GMT)
fix for drawing non 1:1 aspect masks, transform and selection still need support.
September 13, 2012, 01:52 (GMT)
- cmake macro list_insert_after/list_insert_before now error when the item passed is not found in the list.
- BKE_pose_copy_data() check for target pointer is no longer valid and infact comparing against un-initialized memory in some cases.
September 13, 2012, 01:50 (GMT)
code cleanup: reduce calls to CTX_ functions inline, add some docs to mask rasterizer.
September 13, 2012, 00:46 (GMT)
BGE: LibLoaded sensors that made use of physics controllers (touch, collision) could cause various physics problems (like infinite loops in Bullet, etc). This happened because their KX_TouchEventManagers were merged prior to having their physics controllers merged, which has now been fixed. Thanks to Kupoman for hunting down the fix!
September 13, 2012, 00:26 (GMT)
modifications needed to get a URL from an RNA id from the testing script
September 13, 2012, 00:17 (GMT)
test script to check rna/wiki lookup completeness
September 12, 2012, 23:19 (GMT)
fix for missing NULL check in own recent commit, thanks Gaia for pointing this out.
Revision 0a0074f by Gaia Clary
September 12, 2012, 18:26 (GMT)
Collada: do not call polylist export for objects with no polygons (avoid a missleading warning message)
September 12, 2012, 16:42 (GMT)
Fix #32338: particle instance modifier did not work well when the mesh had only
vertices. Previously it would hide particles by creating invalid faces, but this
didn't make the vertices actually disappear.

Also found that it could generated corrupt geometry for cases with faces, which
gave wrong subsurf and could crash in edit mode.
Revision ab77d11 by Gaia Clary
September 12, 2012, 15:48 (GMT)
#31682: corrected some minor typos in the comment
Revision 26260ff by Gaia Clary
September 12, 2012, 15:41 (GMT)
#31682: partial fix (the export): Avoid to copy exported image into itself
September 12, 2012, 13:06 (GMT)
Fix #32543: screw modifier with smooth shading disabled still had one segment
smooth shaded.
September 12, 2012, 13:06 (GMT)
Fix #32031: particle distribution on degenerate faces could give NaN values,
which in this case caused NaN values in render lighting.
September 12, 2012, 11:25 (GMT)
Attempted fix for #32415: tighten up cycles opencl initialization checks to try to
avoid crashes. Don't think these should be needed but maybe it helps.
September 12, 2012, 11:09 (GMT)
fix [#31019] [Minor] Freshly added nodes aren't getting undo push

also noticed ED_undo_push was checking USER_GLOBALUNDO unnecessarily
September 12, 2012, 10:54 (GMT)
Cycles UI:
* Non-Progressive UI couldn't be displayed if the device was set to GPU, but User Preferences Device was NULL. (for example when opening .blend file on another computer without GPU capabilities)

* Fix missing update in the Properties editor, when changing compute_device.

This fixes [#32115] OSX and cycles no non-progessive sample input settings appearing in interface.
September 12, 2012, 10:18 (GMT)
add note that clip start is for perspective view only.
September 12, 2012, 10:04 (GMT)
fix [#30324] VSE: Right-Click does not select directory
September 12, 2012, 08:06 (GMT)
fix [#32350] F11 play animation crash when UI language is not "Default"

this is a bug in boost 1.46, can remove this env var override when this version of boost is no longer supported.
September 12, 2012, 06:31 (GMT)
add clarification, without this the tool reads as if it makes the radius of each selected vertex equal.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021