Revision 2dcaa8f by Sergey Sharybin August 22, 2012, 16:16 (GMT) |
Sequencer: fix sequence color space applying twice when rendering meta strips |
Revision 6143acf by Campbell Barton August 22, 2012, 15:38 (GMT) |
hook menu was using last remembered use_bone setting |
Revision 78ea8df by Sergey Sharybin August 22, 2012, 15:13 (GMT) |
Movie cache: made it thread safe to operate with memory limitor Movie cache is using global memory limitor, which isn't thread safe in some of operations, so it required to add mutex around limitor operations in movie cache. It's probably could be solved in a way with less locks involved bu using different limitor for different areas (like use own limitor for clips, own limitor for sequencer and so), but that wouldn't be so easy to control overall memory usage. |
Revision 84e80b6 by Brecht Van Lommel August 22, 2012, 15:10 (GMT) |
Fix #32301: mesh select more/less not taking hidden vertices/faces into account. |
Revision b2483c3 by Campbell Barton August 22, 2012, 15:08 (GMT) |
despeckle node for tomato only |
Revision 3ec93e8 by Campbell Barton August 22, 2012, 15:04 (GMT) |
doc type correction |
Revision 7f94670 by Brecht Van Lommel August 22, 2012, 14:27 (GMT) |
Fix #32309: missing shortcuts in sculpt mode Hide/Mask menu. Keymap poll was too strict, only has to check if we are in sculpt mode, not if the mouse is in the main region too. |
Revision d3f1222 by Brecht Van Lommel August 22, 2012, 14:27 (GMT) |
Fix #32262: mesh bridge between edge loops failed to find a good edge matching in some cases, in particular when the the edge loops were not planar. Now rather than finding the shortest distance between two vertices, one from each edge loop and using that as a starting point, it now finds the smallest sum of distances between all vertex pairs that would be connected. |
Revision dd65a6b by Sergey Sharybin August 22, 2012, 14:23 (GMT) |
Color Management: pipeline cleanup - Move color management settings to scene, so it's now clear for all areas (such as compositor, sequencer) which settings to use for display buffers - Currently removed per-editor color management settings. It could be nice to have them, but they don't fit nicely into overall pipeline and could be added as a override settings for display only later. - Make sequencer working in space defined by sequencer_workspace role in OCIO configuration file. If this role is not set, sequencer will fallback to legacy sRGB Gamma 2.2 space. Currently use vd16 color space for sequencer. Not sure what exactly this color space is, but it's pretty close to SPI Film view and it's still invertable. - Sequencer will now output linear float buffers, not color managed float buffers. Before this sequencer used to output float buffers in sRGB space, which was sequencer's working space. Now it can not output buffers in this space since other areas are not aware of this space. This also makes it's consistent that all float buffers in Blender are in linear space. - When saving render result into byte file format scene's display transform would be applied on this buffer. When saving files from image editor, there'll be a display transform settings which are default set to scene's settings but could also be overwritten. Additional details are there (would be extended soon): http://wiki.blender.org/index.php/User:Nazg-gul/ColorManagement |
Revision 24498f0 by Sergey Sharybin August 22, 2012, 13:46 (GMT) |
Revision 0fbd15d by Sergey Sharybin August 22, 2012, 13:45 (GMT) |
Sequencer: fix for incorrect proxies rendering after some recent refactor |
Revision 267f625 by Campbell Barton August 22, 2012, 13:34 (GMT) |
lasso select works in the node editor again, Ctrl+Alt+LMB, Ctrl+Alt+Shif+LMB to deselect |
Revision 97ee630 by Brecht Van Lommel August 22, 2012, 13:10 (GMT) |
Fix #32201: particle size compatibility broken for object/group duplication. After 2.63 there was a bugfix to take object scale into account for the duplicated objects, but this breaks compatibility on earlier files. Now there is an option to control if the scale should be used or not. Scale is used by default on newer files, and not used on older ones. |
Revision 61dddcb by Brecht Van Lommel August 22, 2012, 13:10 (GMT) |
Fix part of #32377: TIFF not saving on windows to paths with special characters, and DDS should not be in the list of file types because we can only load those currently. |
Revision 10b9830 by Campbell Barton August 22, 2012, 13:03 (GMT) |
fix for glitch with mask refresh in the image view when lock was disabled - it would never update the image, (now check G.moving) |
Revision c984a8f by Campbell Barton August 22, 2012, 12:04 (GMT) |
svn merge ^/trunk/blender -r50107:50112 |
Revision f67d0e6 by Campbell Barton August 22, 2012, 11:58 (GMT) |
add new mask blend mode: 'Merge Subtract'. gives better results when using feather on overlapping masks when one subtracts from another. |
Revision 92a1572 by Campbell Barton August 22, 2012, 11:18 (GMT) |
fix for rare crash in cycles BVH tree packing. |
Revision 7d673ef by Campbell Barton August 22, 2012, 10:29 (GMT) |
fix for blend_render_info.py not closing file & some edits to comments. |
Revision 28b9576 by Campbell Barton August 22, 2012, 10:03 (GMT) |
error message when an addon was missing register/unregister functions whasnt very good (didnt point to file with the error) |
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