Blender Git Commits

Blender Git "master" branch commits.

Page: 3521 / 5574

July 29, 2012, 00:34 (GMT)
BGE: Fixing a memory leaked caused by the character controller (CcdPhysicsController::m_characterController was not getting freed).
July 29, 2012, 00:20 (GMT)
style cleanup
July 28, 2012, 18:42 (GMT)
Merging r49300 through r49333 from trunk into soc-2011-tomato

July 28, 2012, 18:14 (GMT)
Fix regression in clip reloading -- after recent change movie used
to be reset to default image size instead of it's actual size.
July 28, 2012, 17:35 (GMT)
Blender now compiles with recent clang
July 28, 2012, 11:36 (GMT)
patch [#32195] MASKS: Canonical Porter Duff algorithm for merge missing.
from Troy Sobotka (sobotka)

This gives nicer blending then 'ADD', setting as default for new masks.
July 28, 2012, 09:45 (GMT)
BGE: Fixing a performance regression with 2D filters. My changes caused a check to fail every frame resulting in constant recreation of textures.
July 28, 2012, 00:08 (GMT)
fix own error in recent commit - possible uninitialized value.
July 27, 2012, 23:16 (GMT)
defines to make it easier to manage ik stretch constants (these may need to be tweaked to fix [#32174])
July 27, 2012, 22:35 (GMT)
style cleanup
July 27, 2012, 22:27 (GMT)
IK's were converting double -> float -> double's in a few places, since precision is important and doubles are used a lot here anyway. just use doubles, also quiet some double promotion warnings.
July 27, 2012, 21:54 (GMT)
Getting rid of some GLEW warnings when compiling ge_videotex in SCons.
July 27, 2012, 20:12 (GMT)
Fixed some knife cut failures.
Fixes #31391. Some cases still fail but these
changes are good because they fix a bogus
calculation of the 'basef' of some cut segments.
July 27, 2012, 18:18 (GMT)
Fix compile errors on VC++ 2012 RC1.

Note: Compile still fails during ceres compile (namespace tr1 problems).
July 27, 2012, 17:35 (GMT)
Fix #32199: Smooth Vertex no longer has X, Y and Z options.
July 27, 2012, 16:01 (GMT)
Initial support for numpy in scons

Assumes numpy is installed to the BF_PYTHON/site-packages/numpy directory,
could be tweaked further, but this should be enough to setup release
building environment.

Seems blender can't import numpy, but that doesn't seem to be scons issue,
the same happens here with cmake too. Would ask Campbell to help looking
into this.
July 27, 2012, 15:15 (GMT)
code cleanup: pass mouse position as int[2] rather then wmEvent
July 27, 2012, 15:12 (GMT)
Merging r49287 through r49299 from trunk into soc-2011-tomato

July 27, 2012, 14:53 (GMT)
Move sRGB conversion initialization to init_exit routines

It was a threading issue in color management project which potentially
could happen in trunk as well.
July 27, 2012, 14:17 (GMT)
use B key to toggle 'boundary' option for modal inset.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021