Revision f5d643e by Mitchell Stokes July 29, 2012, 00:34 (GMT) |
BGE: Fixing a memory leaked caused by the character controller (CcdPhysicsController::m_characterController was not getting freed). |
Revision e32c602 by Campbell Barton July 29, 2012, 00:20 (GMT) |
style cleanup |
Revision e6d80e5 by Sergey Sharybin July 28, 2012, 18:42 (GMT) |
Revision 7ecc0ba by Sergey Sharybin July 28, 2012, 18:14 (GMT) |
Fix regression in clip reloading -- after recent change movie used to be reset to default image size instead of it's actual size. |
Revision a7e943c by Sergey Sharybin July 28, 2012, 17:35 (GMT) |
Blender now compiles with recent clang |
Revision 3ec212f by Campbell Barton July 28, 2012, 11:36 (GMT) |
patch [#32195] MASKS: Canonical Porter Duff algorithm for merge missing. from Troy Sobotka (sobotka) This gives nicer blending then 'ADD', setting as default for new masks. |
Revision f405d8f by Mitchell Stokes July 28, 2012, 09:45 (GMT) |
BGE: Fixing a performance regression with 2D filters. My changes caused a check to fail every frame resulting in constant recreation of textures. |
Revision 94576f2 by Campbell Barton July 28, 2012, 00:08 (GMT) |
fix own error in recent commit - possible uninitialized value. |
Revision 2cd0b3f by Campbell Barton July 27, 2012, 23:16 (GMT) |
defines to make it easier to manage ik stretch constants (these may need to be tweaked to fix [#32174]) |
Revision f23bfdf by Campbell Barton July 27, 2012, 22:35 (GMT) |
style cleanup |
Revision e2360ab by Campbell Barton July 27, 2012, 22:27 (GMT) |
IK's were converting double -> float -> double's in a few places, since precision is important and doubles are used a lot here anyway. just use doubles, also quiet some double promotion warnings. |
Revision f02254f by Mitchell Stokes July 27, 2012, 21:54 (GMT) |
Getting rid of some GLEW warnings when compiling ge_videotex in SCons. |
Revision b1a1f7e by Howard Trickey July 27, 2012, 20:12 (GMT) |
Fixed some knife cut failures. Fixes #31391. Some cases still fail but these changes are good because they fix a bogus calculation of the 'basef' of some cut segments. |
Revision 24a00f1 by Daniel Genrich July 27, 2012, 18:18 (GMT) |
Fix compile errors on VC++ 2012 RC1. Note: Compile still fails during ceres compile (namespace tr1 problems). |
Revision 718569d by Sergey Sharybin July 27, 2012, 17:35 (GMT) |
Fix #32199: Smooth Vertex no longer has X, Y and Z options. |
Revision 990466e by Sergey Sharybin July 27, 2012, 16:01 (GMT) |
Initial support for numpy in scons Assumes numpy is installed to the BF_PYTHON/site-packages/numpy directory, could be tweaked further, but this should be enough to setup release building environment. Seems blender can't import numpy, but that doesn't seem to be scons issue, the same happens here with cmake too. Would ask Campbell to help looking into this. |
Revision f1acd6a by Campbell Barton July 27, 2012, 15:15 (GMT) |
code cleanup: pass mouse position as int[2] rather then wmEvent |
Revision 87a1d29 by Sergey Sharybin July 27, 2012, 15:12 (GMT) |
Revision 49e0c83 by Sergey Sharybin July 27, 2012, 14:53 (GMT) |
Move sRGB conversion initialization to init_exit routines It was a threading issue in color management project which potentially could happen in trunk as well. |
Revision 409a6ee by Campbell Barton July 27, 2012, 14:17 (GMT) |
use B key to toggle 'boundary' option for modal inset. |
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