Blender Git Commits

Blender Git "master" branch commits.

Page: 3524 / 5574

July 26, 2012, 11:47 (GMT)
add ED_space_image_get_size_fl, ED_space_clip_get_size_fl
Revision fec872e by Lukas Toenne
July 26, 2012, 11:40 (GMT)
Added a particle index output to the Particle Info Cycles node. This is required to get consistent ID numbers for particles. The Object ID is not usable since it's a user defined value of the instanced object, which does not vary per instance. Also the random value from the object info node is not consistent over time, since it only depends on the index in the dupli list (so each emitted or dying particle shifts the value).

The particle index is always the same for a specific particle. Randomized values can be generated from this with the use of a noise texture.
July 26, 2012, 11:08 (GMT)
OSX/scons: fix compiling on the new OSX 10.8 (Mountain Lion) with delivered Xcode 4.4
July 26, 2012, 10:55 (GMT)
svn merge ^/trunk/blender -r49241:49244
July 26, 2012, 10:53 (GMT)
Fix #31550: Active Armature bone hardly distinguishable from other selected bones

Made active bone color a bit brighter and made it a userpref option.
July 26, 2012, 10:52 (GMT)
mask/image: rotate about 2d cursor now works.
July 26, 2012, 10:06 (GMT)
Merging r49239 through r49241 from trunk into soc-2011-tomato

July 26, 2012, 10:06 (GMT)
Fix typo and change shortcuts to Q and E. Works better when emulate numpad is used.
July 26, 2012, 09:54 (GMT)
mask/image editor now works for border select and lasso
July 26, 2012, 09:51 (GMT)
Merging r49226 through r49238 from trunk into soc-2011-tomato

July 26, 2012, 09:50 (GMT)
Shortcuts to set solver frames: alt-1 for Keyframe A, alt-2 for keyframe B.
July 26, 2012, 09:35 (GMT)
Fix for [#32185] "Incorrect physics for LibLoaded dupligroups" reported by Daniel Stokes (Kupoman). I'm not sure if this is the "correct" fix, but it at least allows all physics objects to be evaluated at least once by the new environment. This allows the new environment to sync up physics shapes for static objects.
July 26, 2012, 09:29 (GMT)
Fix #32123: Blender crashes when zoomed in and rotating around 3d cursor

Fix deadlock in drawArc caused by precision error. Helper widget could
look wrong, that's because of not enough precision of floats used by
Blender.

This is known issue of Blender and wouldn't consider a bug.
July 26, 2012, 09:06 (GMT)
image histogram/sample line couldn't show HDR colors. now allow zooming the view to see colors up to 10.0
July 26, 2012, 08:57 (GMT)
Fix #32138: material trancpareny setting
July 26, 2012, 08:41 (GMT)
Fix #32139: Making vertex parent hides faces

Call normals update and re-tesselate the BMesh before generating
derived mesh for vertex parent. this is needed for proper display
of mesh in edit mode.

Tried to use EDBM_update_generic, but it gave artifacts due to it
doesn't update normals. usually it's not a problem, because it's used
at the end of operator and all needed data is handles by depsgraph.
It doesn't work for vertex parent because derived mesh is being
created here outside of generic object update, so one extra manual
step seems to be needed here.
Revision 8a6a3e7 by Sv. Lockal
July 25, 2012, 23:28 (GMT)
Fix [#31609] save .EXR defaults to uncompressed, causes segfault.

IMB_filterN now generates 32-bit int representation of float images for mipmap generation if such representation does not exist.
July 25, 2012, 22:37 (GMT)
code cleanup: use BKE_pain_ prefix for paint funcs. also minor style edits
July 25, 2012, 20:39 (GMT)
mask/image viewer now works with non 1:1 image aspect, editing masks in the image viewer should be generally usable now though still some TODO's left.
July 25, 2012, 20:28 (GMT)
Merging r49223 through r49225 from trunk into soc-2011-tomato

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021