Revision c5664a8 by Sergey Sharybin February 7, 2012, 15:04 (GMT) |
Revision 98ca003 by Campbell Barton February 7, 2012, 14:45 (GMT) |
make clear_flag_layer() validate index arrays. |
Revision 4cb9c2d by Sergey Sharybin February 7, 2012, 14:27 (GMT) |
Fix #30052: VSE: metastrips don't move with Extend (E) Issue was caused by transformation tools weren't taking metastrip clips into account, so strip inside of merastrips are placedon different from metastrip side of time cursor, extension happened in unexcpected way. |
Revision 51fecbd by Campbell Barton February 7, 2012, 14:01 (GMT) |
Code Cleanup: BMesh operator flag was being passed around as in int, but the value is infact a short. use short for all functions now. |
Revision 1fd6088 by Campbell Barton February 7, 2012, 13:54 (GMT) |
Code Cleanup: - use 'oflag' for operator flag arguments. - use TRUE/FALSE for some bool args |
Revision f282f39 by Sergey Sharybin February 7, 2012, 13:29 (GMT) |
Fix #30094: Subdivision Surfaces Modifier corrupts Copy Location Issue was caused because of missed MDeformVert layer on subdivided cube. If regular object is constrained to mesh object, extra customdata mask is adding to such target. But armature bones are handling separately and there was no such thing happens. Ideally this code should be deduplicated to avoid such kind of issues, but better not to do it so close before release. |
Revision e511993 by Campbell Barton February 7, 2012, 13:10 (GMT) |
Code Cleanup: remove unused operator flags |
Revision c4542ac by Sergey Sharybin February 7, 2012, 12:47 (GMT) |
Fix #30091: Shift-Ctrl-Alt-RMB problem in face mode Select Edge Rings with extension policy wasn't working properly in face selection mode because it's used to call Select Loop operator because edge rings can be selected only in verts/edges mode. On this call of another operator extension policy wasn't set to newly calling operator. Now Select Edge Rings still calls Select Loops (which is a bit nasty) but properly sets extension flag. |
Revision 77ab18e by Joerg Mueller February 7, 2012, 11:22 (GMT) |
Fix for [#29910] Crash on reading KX_SoundActuator.sound aud is now imported automatically on BGE start. |
Revision f552164 by Campbell Barton February 7, 2012, 08:50 (GMT) |
Style Cleanup: whitespace and some formatting. |
Revision 72889d8 by Campbell Barton February 7, 2012, 06:53 (GMT) |
Code Cleanup: remove unused preset variable. |
Revision aae52ef by Campbell Barton February 7, 2012, 06:07 (GMT) |
Documentation: add missing info about the fileselectior using hard coded property names. |
Revision 04e0c16 by Campbell Barton February 7, 2012, 03:56 (GMT) |
Style Cleanup: capitalize struct names |
Revision f9a6cb1 by Campbell Barton February 7, 2012, 03:03 (GMT) |
fix for remesh (infact any modifier that uses tessface's) not displaying geometry in editmode. the bug was in CDDM_from_BMEditMesh which would create tessfaces even when use_tessface==FALSE. |
Revision 3a361f8 by Nicholas Bishop February 7, 2012, 01:50 (GMT) |
BMesh: Bugfix for infinite loop in r43937. Infinite loop occured when quad-to-triangles operator. The iterator increment in the do/while conditional gets executed after the continue, so the iterator was getting double-incremented and thus could skip past the first loop. |
Revision 542dfd9 by Campbell Barton February 7, 2012, 01:46 (GMT) |
Style Cleanup, use TRUE/FALSE defines. |
Revision 6ee4451 by Nicholas Bishop February 7, 2012, 01:20 (GMT) |
BMesh remesh modifier: create MPolys/MLoops directly rather than MFaces. This is also a bugfix, face normals were not showing correctly for the remesh output. |
Revision 5f6395d by Nicholas Bishop February 7, 2012, 01:13 (GMT) |
Code cleanup for BMesh CDDM access functions, no functional changes. Renamed CDDM_get_face() to CDDM_get_poly() to match array access functions. Added function definitions for CDDM_get_loop() and CDDM_get_poly(). |
Revision 286073f by Campbell Barton February 7, 2012, 00:13 (GMT) |
Style Cleanup |
Revision 81eedf6 by Campbell Barton February 6, 2012, 23:48 (GMT) |
use more optimal method of looping over face loops. |
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