Blender Git Commits

Blender Git "master" branch commits.

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October 15, 2011, 14:21 (GMT)
OSX: add editable applescript to not have the script a blackbox
October 15, 2011, 14:14 (GMT)
spelling corrections in comments and quiet warning
October 15, 2011, 14:13 (GMT)
OSX: make sure the set_simulation_threads script is always renewed
October 15, 2011, 14:04 (GMT)
OSX:recommit applescript, added errorhandling
October 15, 2011, 14:03 (GMT)
Delete applescript for recommit
October 15, 2011, 11:55 (GMT)
keep particle system names unique
October 15, 2011, 11:07 (GMT)
ensure BoneGroup names are kept unique.
October 15, 2011, 10:03 (GMT)
Last minute UI fix:
* Vert/Edge/Face select buttons looked crappy when in EditMode and Wireframe shading. Fixed it.
This commit makes the View3D Template a bit narrower in general, but it's very minor, should be no problem.
This also fixes some weird increase/decrease of the 3D Mode selector menu when toggling between Textured/Solid and Wireframe/Boundbox shading.
October 15, 2011, 09:59 (GMT)
make sure render layer names are unique when setting through rna.
October 15, 2011, 09:43 (GMT)
fix UI jump in normal buttons for buttons which didnt start out normalized.
October 15, 2011, 07:19 (GMT)
- add template for defining custom driver functions.
- comment unused assignments.
October 15, 2011, 05:01 (GMT)
misc edits
- cmake/windows was installing locale & font when internationalization was disabled, twice when enabled.
- file selector was using the string size-1, where this isn't needed since string buttons expected this value to be the sizeof(), accounting for ' '.
- use const char for extension checking funcs.
- minor pep8 edits
October 15, 2011, 03:56 (GMT)
fix for buffer overrun with BLI_split_dirfile(...), was simple to do since many places don't check for filename lengyj of 79 chars which is the limit for the file selector.
Add max dir and file length args.
Revision f9c41ea by Janne Karhu
October 15, 2011, 01:42 (GMT)
Fix for [#28823] Boids use uninitialized memory.
* Boids need the random velocity vector always.
October 15, 2011, 01:32 (GMT)
fix for weight paint vertex select, it broke vertex paint when left on.
October 14, 2011, 20:12 (GMT)
OSX:recommit applescript, fixed an issue
October 14, 2011, 20:11 (GMT)
Delete applescript for recommit
October 14, 2011, 17:54 (GMT)
OSX: commit the omp_set_simulation_threads applescript and copy-routines
October 14, 2011, 17:27 (GMT)
OSX: commit the needed steps for compiling with gcc 4.6.1 and OMP_NUM_THREADS env variable setting
October 14, 2011, 16:58 (GMT)
Fix for [#28916] 2.6 RC2 - Bake Sound to FCurve Crash
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021