Revision 0c15116 by Andrew Wiggin October 14, 2011, 16:23 (GMT) |
svn merge ^/trunk/blender -r40997:41005 (to integrate the MSVC build fixes over to bmesh) |
Revision 9252d42 by Campbell Barton October 14, 2011, 14:01 (GMT) |
cmake: use cached results for RPM build & dont print annoying rpmbuild missing on every re-run of cmake. |
Revision f66cbcb by Sergey Sharybin October 14, 2011, 13:13 (GMT) |
Remove final e from Francaise |
Revision fdc0ede by Sergey Sharybin October 14, 2011, 13:10 (GMT) |
Split language menu into two columns: - Nearly done for languages with >80% strings translated - In progress for languages which aren't translated enough still. |
Revision 22e4f9e by Brecht Van Lommel October 14, 2011, 12:20 (GMT) |
Fix #28914: crash loading file saved with cycles builds in trunk. The cause is an unknown node socket type in node groups. Ideally the node system should handle this better and remove the unknown sockets from groups, but this is a bit of a risky fix to do now, so instead the shader socket type has been added, since this is a simple change and the code has been tested well. |
Revision 43de428 by Campbell Barton October 14, 2011, 12:17 (GMT) |
cmake's find glew wasnt working right - if glew wasnt found installing the package would not help since the not-found result was cached. |
Revision e5e201c by Sergey Sharybin October 14, 2011, 11:24 (GMT) |
Fix for first part of #28911: driver not working properly since 2.594 Missed id type set for driver target when setting target id. Patch by me and Campbell. |
Revision c4cb393 by Andrew Wiggin October 14, 2011, 09:05 (GMT) |
Fix vertex paint face selection |
Revision 309721c by Andrew Wiggin October 14, 2011, 08:06 (GMT) |
Other part of the MSVC build fix (need definition for "finite" macro from BLI_math.h) |
Revision 8868f94 by Joerg Mueller October 14, 2011, 07:56 (GMT) |
Hopefully fixing windows build problems with this hack now. :-) |
Revision eaff9a1 by Andrew Wiggin October 14, 2011, 07:41 (GMT) |
Reverting my windows build fix because it breaks the bug fix committed in r40995 |
Revision 13490b1 by Andrew Wiggin October 14, 2011, 05:07 (GMT) |
Fix MSVC build ( .0f/.0f fires a compiler error ) |
Revision 0c0259d by Campbell Barton October 14, 2011, 02:31 (GMT) |
fix [#28909] OpenCollada export / import sintel lite v2.1 crashes on import. |
Revision f3c8f3d by Andrew Wiggin October 14, 2011, 02:30 (GMT) |
Build bug fix, and bug fix for smooth shading on meshes added by python scripts |
Revision 9f8608a by Campbell Barton October 14, 2011, 01:49 (GMT) |
svn merge ^/trunk/blender -r40950:40997, bmesh is in sync with head again |
Revision 4e118bb by Campbell Barton October 14, 2011, 01:35 (GMT) |
svn merge ^/trunk/blender -r40890:40950 |
Revision 7eadd54 by Campbell Barton October 13, 2011, 22:50 (GMT) |
svn merge ^/trunk/blender -r40872:40890 |
Revision 9e17ecf by Joerg Mueller October 13, 2011, 22:19 (GMT) |
Fixing [#28907] Frozen playback. Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC. |
Revision d893ac6 by Campbell Barton October 13, 2011, 22:14 (GMT) |
rename confusing constants (no functional change) - OB_BOUND_POLYT --> OB_BOUND_CONVEX_HULL - OB_BOUND_POLYH --> OB_BOUND_TRIANGLE_MESH |
Revision 8be3249 by Miika Hamalainen October 13, 2011, 21:43 (GMT) |
Merge with trunk r40991 |
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