Blender Git Commits

Blender Git "master" branch commits.

Page: 3912 / 5574

September 6, 2011, 01:23 (GMT)
svn merge -r39890:39889 source/blender/editors/object/object_relations.c source/blender/editors/object/object_hook.c

This change has been reverted in trunk so reverse merging the merge.
September 6, 2011, 00:41 (GMT)
more minor doc fixes
September 6, 2011, 00:31 (GMT)
September 6, 2011, 00:12 (GMT)
fix for doc building after pepper merge, also WIP tips/tricks.
September 5, 2011, 23:46 (GMT)
replace define '#if FFTW3==1' --> '#ifdef WITH_FFTW3'
September 5, 2011, 23:40 (GMT)
fix some complier warnings and add -Wundef to CMake's default GCC warnings.
September 5, 2011, 22:15 (GMT)
Typofix
Revision 271f069 by gsr b3d
September 5, 2011, 22:04 (GMT)
SVN maintenance.
Revision 82f19e8 by Lukas Toenne
September 5, 2011, 22:04 (GMT)
Fix for blender player linker bug, missing a stub function used in RNA.
September 5, 2011, 21:52 (GMT)
Put dead zone printout behind debug.
Revision 8e0fe8b by Lukas Toenne
September 5, 2011, 21:01 (GMT)
Merged the particles-2010 branch with node improvements into trunk.

This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too.
Detailed information can be found on the wiki page:

http://wiki.blender.org/index.php/User:Phonybone/Particles2010

September 5, 2011, 20:41 (GMT)
Add parser error handler.

OpenCOLLADA is a validating parser, so is pretty strict about document form. The added error handler will print out any errors the parser finds. A pop-up will be shown too, advising the user to check the console for the error log.
September 5, 2011, 19:34 (GMT)
Code cleanup: remove context from RNA update functions, only one left.

September 5, 2011, 19:27 (GMT)
Code cleanup: warning fixes.

September 5, 2011, 17:57 (GMT)
Fix #28404: certain keyboard shortcuts not shown in menus, e.g. move operators
in graph editor > channel menu. Problem was these did not inherit operator
execution context correctly.

Fix found by Sergey, also needed to fix logic operators which were not working
when invoked instead of executed.

September 5, 2011, 17:06 (GMT)
Merge with trunk r39928
September 5, 2011, 16:27 (GMT)
Merging r39847 through r39930 from trunk into vgroup_modifiers.
September 5, 2011, 16:25 (GMT)
Fix #28394: clouds texture error with high noise depth and blender original
noise, patch from Campbell,

September 5, 2011, 16:16 (GMT)
VGroup Modifiers: added mapping options to proximity and edit.
*Added Smooth/Sharp/Root/etc. mappings to WeightVGEdit modifier, in addition to custom curve one.
*Added Smooth/Sharp/Root/etc. mappings to WeightVGProximity modifier, without the custom curve one!
*Factorized the common mapping code into MOD_weightvg_util.
September 5, 2011, 16:04 (GMT)
Dynamic Paint:
* Added "Initial Color" setting for surfaces. You can for example set color from UV mapped texture or from vertex colors.
* Added clamping option for "wave" brushes.
* Merged smudge and drip adjacency search code. This fixes some issues with drip effect and makes code easier to maintain.
* Some adjustments to the bounding box generation code.
* OpenMP is now completely disabled if no compile flag is set.
* Wetness values are now properly clamped on vertex surfaces. No more black dots on >1.0 wetness.
* Textured brushes now use same function calls as internal renderer, instead of modified duplicates.
* Moved operator code to editors/physics/.
* Re-enabled some particle brush optimizations.
* Fixed sometimes incorrect volume brush influence.
* Fixed possible crash when using a brush that uses "Voxel Data" texture simultaneously with material preview or render.
* Fixed texture mapping issues for "Object Center" brush.
* Fixed possible crash/corruption when duplicating brush object that uses color ramps.
* Other tweaking and code cleanup.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021