Revision f097962 by Sergey Sharybin July 16, 2011, 10:01 (GMT) |
Revision 2d8c1e6 by Campbell Barton July 16, 2011, 06:55 (GMT) |
print an error message if Python.h can't be found for cmake and scons since its such a common problem. |
Revision 3ce8c92 by Joshua Leung July 16, 2011, 06:46 (GMT) |
Bugfix [#27157] keyframing a constrained bone does not work as before Visual Keyframing was broken by r.34685, which used another method which, at the time, appeared to work perfectly fine. Apparently not. Also, extend/fixed visual keying to work for axis-angle rotations too. Needs some testing, but should probably work |
Revision 9fa6e32 by Mitchell Stokes July 16, 2011, 05:29 (GMT) |
BGE Animations: Updating the python docs. |
Revision c9c5177 by Mitchell Stokes July 16, 2011, 05:25 (GMT) |
BGE Animations: Some updates to the Python api: * Adding methods KX_GameObject.stopAction() and KX_GameObject.isPlayingAction(). * Made all layer arguments optional. This means I had to change setActionFrame(layer, frame) to setActionFrame(frame, layer=0). This seems a little backwards to me, but I guess that's what you get with optional arguments. Also, this will break existing scripts. * Made sure to check user supplied layer values on all action methods. Previously this was only done for playAction(). * Fixed a few newline issues. |
Revision 4ca88c9 by Campbell Barton July 15, 2011, 23:55 (GMT) |
fix for crash with edit armature buttons when no bones were selected (uninitialized pointer) |
Revision 864071a by Sergey Sharybin July 15, 2011, 20:44 (GMT) |
Camera tracking integration =========================== - Bundle re-newed libmv library. - Update API in libmv-capi to match new library. - Initial implementaition of feature detection. - Fixed bug with incorrect user sync when tracking for first frame. |
Revision 1d668e3 by Sergey Sharybin July 15, 2011, 20:22 (GMT) |
Revision 882e296 by Jason Hays July 15, 2011, 17:09 (GMT) |
Removed a remnant to an unsuccessful attempt to get clipping functional so I can merge again. |
Revision 1e7ccbb by Sergey Sharybin July 15, 2011, 16:50 (GMT) |
Camera tracking integration =========================== Fix for camera solver on windows. There were two problems: - Static align in Eigen should be also disabled for libmv. - SSBA doesn't work correct for windows when optimization is turned on. There's no other way rather than disable optimization for the whole extern/libmv. This leads to 3-4x slowdown, but it's really the only thing we could do now. Keir is going to drop SSBA out and replace it with Bundler, so it shouldn't be a major problem. |
Revision 729498a by Janne Karhu July 15, 2011, 13:32 (GMT) |
Fix for [#26712] Particle group instance 'Use Count' value gets reset on file-load. * New object pointers can't be loaded properly for library linked groups, so the weight groups now store an index to the group objects at save time. This index is used at load time to set the objects without relying on the old pointers. * If the library linked group is modified the indices can be wrong, but this can't really be avoided easily as there's no way to relate objects in a linked group between loads. |
Revision 7984e33 by Campbell Barton July 15, 2011, 10:10 (GMT) |
fix for linking on mingw/scons with recent changes to mathutils |
Revision 04e028a by Benjy Cook July 15, 2011, 10:07 (GMT) |
Bugfix: Retargeting now works when user rig bones are not connected to their parents. |
Revision 3a6158a by Campbell Barton July 15, 2011, 04:01 (GMT) |
move mathutils into its own lib. |
Revision 5ff9acf by Janne Karhu July 15, 2011, 00:39 (GMT) |
Fix for [#27307] Blender crashes when loading a new scene while baking fluid dynamics * Fluid bakes didn't respect the job stop flag. * Also made msvc happy with some casts. |
Revision b0c8abf by Mike Erwin July 14, 2011, 22:01 (GMT) |
removed unused ndof code |
Revision cc1ba45 by Mike Erwin July 14, 2011, 21:20 (GMT) |
more consistent and modal-friendly ndof events, fly mode v1 |
Revision 23fe537 by Jason Hays July 14, 2011, 18:04 (GMT) |
Added Lasso select and Box select to weight paint. Clipping still doesn't work properly there. |
Revision fa46278 by xiao xiangquan July 14, 2011, 17:29 (GMT) |
merge from trunk 38379 |
Revision 15943cf by Sergey Sharybin July 14, 2011, 15:52 (GMT) |
Camera trackign integration =========================== - Fixed compilation error with OpenCOLLADA - Added sample preset for tracking camera. - Fixed bug with wrong order of preset properties loading/saving. |
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