Revision d06242a by Brecht Van Lommel June 10, 2011, 12:45 (GMT) |
Cycles: fix crash splitting/joining properties editor. |
Revision f4b2e9b by Joshua Leung June 10, 2011, 12:43 (GMT) |
Added operator to make importing Keying Sets from files easier. This can be found from the dropdown below the Add/Remove buttons in the Properties Editor -> Scene -> Keying Sets panel. |
Revision ff5fb2f by Joshua Leung June 10, 2011, 12:08 (GMT) |
Bugfix: Text Editor operators crash when invoked from Python/Console |
Revision eeba877 by Campbell Barton June 10, 2011, 10:13 (GMT) |
fix [#27607] Scene's render.filepath gets cropped to 159 characters use 240 char limit, remove backbuffer path which wasn't used. |
Revision 9cf0bbb by Campbell Barton June 10, 2011, 09:44 (GMT) |
added a check to console auto-compleation for pythons struct_seq type, so bpy.app and sys.float_info autocompleate their attributes rather then bring treated as a typle. |
Revision 1f56eee by Campbell Barton June 10, 2011, 07:22 (GMT) |
fix [#27495] Incorrect result of image name autocompletion |
Revision 34a22b3 by xiao xiangquan June 10, 2011, 04:36 (GMT) |
Add i18n support for C code, and most menu items can be translated, now |
Revision 30fb571 by Mike Erwin June 10, 2011, 01:34 (GMT) |
Made WinXP or later required, SpaceNav (almost) working on Windows |
Revision c8a654c by Campbell Barton June 9, 2011, 18:28 (GMT) |
add includes for windows. |
Revision 42e062f by Jason Hays June 9, 2011, 16:38 (GMT) |
Made the Multi-Paint check box control what was being drawn so that it doesn't always draw the groups together when multiple bones are selected. |
Revision 13465fd by Campbell Barton June 9, 2011, 16:20 (GMT) |
update for tests, error out when duplicate modules are found, all ctest tests pass again. |
Revision 10082b7 by Ton Roosendaal June 9, 2011, 16:12 (GMT) |
Bugfix #27081 Displacement mapping didn't do linear interpolation between pixels, causing render artefacts. Now it uses for image render without AA a default interploation filter of 1 pixel size. Fix provided by Miika Hamalainen. Thanks! |
Revision 55c488a by Lukas Toenne June 9, 2011, 16:05 (GMT) |
Fix for GLSL material node inside groups. These were using the GPULink point from the input stack argument, but this only exists for directly linked nodes. If a node is linked directly to a group socket, which is not linked externally, the stack argument is actually the external group input. |
Revision 3a51735 by Ton Roosendaal June 9, 2011, 15:54 (GMT) |
Bugfix #27078 Added notifier to make material preview update when selecting a face in editmode with a different material than displayed. |
Revision cede08e by Ton Roosendaal June 9, 2011, 15:26 (GMT) |
Bugfix #26886 Operator redo: F6 menu didn't work for macros yet (like Duplicate-grab). |
Revision f122a74 by Campbell Barton June 9, 2011, 15:20 (GMT) |
Revision c5e6392 by Brecht Van Lommel June 9, 2011, 14:53 (GMT) |
Revision 15d0d3f by Campbell Barton June 9, 2011, 14:27 (GMT) |
replace log() calls with constants |
Revision d4ae38c by Campbell Barton June 9, 2011, 13:46 (GMT) |
fix for own mistake & fix some comments. |
Revision ee71338 by Joshua Leung June 9, 2011, 12:44 (GMT) |
Bugfix: Setting action for AnimData via RNA didn't change the usercounts. Cheers to Atom on BA for noticing this. |
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