Blender Git Commits

Blender Git "master" branch commits.

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Revision b181368 by gsr b3d
May 19, 2011, 20:22 (GMT)
SVN maintenance.
May 19, 2011, 17:19 (GMT)
- mousewheel zoom now zooms camera area when the camera is locked and in ortho view.
- remove secret apricot feature now dolly is its own operator.
May 19, 2011, 15:18 (GMT)
move rna property area.active_space --> area.spaces.active
May 19, 2011, 13:50 (GMT)
formatting changes only.
May 19, 2011, 12:39 (GMT)
modify fcurve evaluation for bool/enum/int values. was converting from a float to an int which means 0.9x evaluates to 0.0, negative numbers are also rounded up.

Round at 0.5 instead & treat negative numbers the same.
May 19, 2011, 12:37 (GMT)
May 19, 2011, 11:54 (GMT)
Fix some compile warnings.

May 19, 2011, 11:45 (GMT)
UI tweak: properties editor header now has same size as other headers again.

May 19, 2011, 11:37 (GMT)
Fix for preview render, lamp and world now also get localized like material and texture.

May 19, 2011, 11:34 (GMT)
Code refactor: split code for render updates and opening render view into
separate files, no functional changes.

May 19, 2011, 11:24 (GMT)
Fix crash when accessing mesh from python while a mesh with a subsurf modifier
is in editmode.

May 19, 2011, 11:21 (GMT)
Add localize_lamp and localize_world functions as already existed for materials
and textures, unused still.

May 19, 2011, 11:18 (GMT)
UI: fix direction properties not showing the right direction editing widget,
code was there but in the wrong location. This makes the opengl lights in
the user preferences show that widget again as in 2.4.

May 19, 2011, 11:13 (GMT)
screenshot operator can now be executed directly.
so python can screenshot with: bpy.ops.screen.screenshot(filepath="some_image.png"):
May 19, 2011, 11:05 (GMT)
UI: fix menus getting closed too quick when moving mouse not exactly towards
them, noticeable for the vertex groups or material slot utility menus.

May 19, 2011, 09:52 (GMT)
py/ui edit: change InputKeyMapPanel to be a mix-in class only (not a subclass of Panel), it messes up re-registering panels.
May 19, 2011, 07:55 (GMT)
change window_to_3d to take screen coords as floats.
May 19, 2011, 07:43 (GMT)
converting grease pencil now works in the camera view.
May 19, 2011, 06:27 (GMT)
fix [#27432] [2.57/scripts/modules/bpy/path.py:169] can't concat bytes to str
May 19, 2011, 06:17 (GMT)
fix [#27437] Appending armatures with custom bone shapes brings no custom objects into scene.. impossible to edit
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021