Blender Git Commits

Blender Git "master" branch commits.

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May 20, 2011, 18:00 (GMT)
was using the wrong rna type for GRAPH_OT_select_leftright
May 20, 2011, 17:08 (GMT)
2.5 Particle UI:
*In Particle Mode, there was no way to see what p-sys is being edited in the 3D View Tool bar, when having multiple ones.
Changed List type to normal (with limit to 3 rows). Request by venomgfx. :)

* Removed redundant text info about disconnected hair from Particle UI.
May 20, 2011, 16:52 (GMT)
May 20, 2011, 16:43 (GMT)
error in recent commit.
May 20, 2011, 14:11 (GMT)
edit gp_stroke_convertcoords not to modify the mval passed to it & make some mval args const elsewhere too.
May 20, 2011, 13:50 (GMT)
use consistant arguments to ED_view3d_win_* funcs, a single float vector rather then 2 floats.
May 20, 2011, 13:10 (GMT)
typo in previous commit
May 20, 2011, 13:09 (GMT)
function rename to give clearer meaning that they change from window to 3d coordinates.
some functions had vague names, I even ended up re-writing some of these functions by accident!
also added doxy comments.

* ED_view3d_win_to_3d (was window_to_3d)
* ED_view3d_win_to_delta (was window_to_3d_delta)
* ED_view3d_win_to_vector (was window_to_3d_vector / viewvector)
* ED_view3d_win_to_segment_clip (was viewline)
* ED_view3d_win_to_ray (was viewray)
May 20, 2011, 13:06 (GMT)
buildbot:
ffmpeg was compuled with faad now (aac support which keeps
libs gpl2 compatibile).
Updating library dependencies for buildbot rules.
May 20, 2011, 12:26 (GMT)
Cycles: some steps to getting OpenCL backend to compile.

May 20, 2011, 11:15 (GMT)
replace checks with rv3d->persp with rv3d->is_persp since in these cases it only matters if its a perspective view matrix, this wouldn't work right for camera views.
May 20, 2011, 10:28 (GMT)
simplify window_to_3d_vector() and call it from viewline()
also update python view function to match.
May 20, 2011, 10:09 (GMT)
rename mul_project_m4_v4 to mul_project_m4_v3.
May 20, 2011, 08:52 (GMT)
Remedy compile error on windows/msvc introduced in r36787.
May 20, 2011, 07:40 (GMT)
use event->mval rather then subtracting ar->winrct.x / y from event->x / y
May 20, 2011, 05:39 (GMT)
renaming bones didnt update update the view3d lock bone name.
May 20, 2011, 05:27 (GMT)
use BKE_area_find_region_type in place of inline loops (no functional changes).
May 20, 2011, 04:14 (GMT)
make api functions for converting rv3d->camzoom, so the odd logic for this isn't inlined all over.
May 20, 2011, 01:02 (GMT)
int values were not drawing curve handles, yet the handles could still be selected and transformed, and different handle types set. disable this check and draw curve handles for int fcurves.
May 20, 2011, 00:21 (GMT)
[#27439] Console window doesn't hide on startup when presets are used (Windows)
only print preset load messages in when debug is enabled.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021