Revision 9563743 by Campbell Barton May 20, 2011, 18:00 (GMT) |
was using the wrong rna type for GRAPH_OT_select_leftright |
Revision 8d8e42a by Thomas Dinges May 20, 2011, 17:08 (GMT) |
2.5 Particle UI: *In Particle Mode, there was no way to see what p-sys is being edited in the 3D View Tool bar, when having multiple ones. Changed List type to normal (with limit to 3 rows). Request by venomgfx. :) * Removed redundant text info about disconnected hair from Particle UI. |
Revision 88f4087 by Campbell Barton May 20, 2011, 16:52 (GMT) |
Revision 2595822 by Campbell Barton May 20, 2011, 16:43 (GMT) |
error in recent commit. |
Revision b100f9d by Campbell Barton May 20, 2011, 14:11 (GMT) |
edit gp_stroke_convertcoords not to modify the mval passed to it & make some mval args const elsewhere too. |
Revision 363bfdc by Campbell Barton May 20, 2011, 13:50 (GMT) |
use consistant arguments to ED_view3d_win_* funcs, a single float vector rather then 2 floats. |
Revision a8ef6ff by Sergey Sharybin May 20, 2011, 13:10 (GMT) |
typo in previous commit |
Revision 53d5761 by Campbell Barton May 20, 2011, 13:09 (GMT) |
function rename to give clearer meaning that they change from window to 3d coordinates. some functions had vague names, I even ended up re-writing some of these functions by accident! also added doxy comments. * ED_view3d_win_to_3d (was window_to_3d) * ED_view3d_win_to_delta (was window_to_3d_delta) * ED_view3d_win_to_vector (was window_to_3d_vector / viewvector) * ED_view3d_win_to_segment_clip (was viewline) * ED_view3d_win_to_ray (was viewray) |
Revision e721d31 by Sergey Sharybin May 20, 2011, 13:06 (GMT) |
buildbot: ffmpeg was compuled with faad now (aac support which keeps libs gpl2 compatibile). Updating library dependencies for buildbot rules. |
Revision 63d4baf by Brecht Van Lommel May 20, 2011, 12:26 (GMT) |
Cycles: some steps to getting OpenCL backend to compile. |
Revision c833fff by Campbell Barton May 20, 2011, 11:15 (GMT) |
replace checks with rv3d->persp with rv3d->is_persp since in these cases it only matters if its a perspective view matrix, this wouldn't work right for camera views. |
Revision 4916c44 by Campbell Barton May 20, 2011, 10:28 (GMT) |
simplify window_to_3d_vector() and call it from viewline() also update python view function to match. |
Revision 2999d0f by Campbell Barton May 20, 2011, 10:09 (GMT) |
rename mul_project_m4_v4 to mul_project_m4_v3. |
Revision 3ddaaa3 by Nathan Letwory May 20, 2011, 08:52 (GMT) |
Remedy compile error on windows/msvc introduced in r36787. |
Revision 9f766c7 by Campbell Barton May 20, 2011, 07:40 (GMT) |
use event->mval rather then subtracting ar->winrct.x / y from event->x / y |
Revision 2338765 by Campbell Barton May 20, 2011, 05:39 (GMT) |
renaming bones didnt update update the view3d lock bone name. |
Revision 170716c by Campbell Barton May 20, 2011, 05:27 (GMT) |
use BKE_area_find_region_type in place of inline loops (no functional changes). |
Revision 984d2e4 by Campbell Barton May 20, 2011, 04:14 (GMT) |
make api functions for converting rv3d->camzoom, so the odd logic for this isn't inlined all over. |
Revision c07012b by Campbell Barton May 20, 2011, 01:02 (GMT) |
int values were not drawing curve handles, yet the handles could still be selected and transformed, and different handle types set. disable this check and draw curve handles for int fcurves. |
Revision c672b3f by Campbell Barton May 20, 2011, 00:21 (GMT) |
[#27439] Console window doesn't hide on startup when presets are used (Windows) only print preset load messages in when debug is enabled. |
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