Revision 9997c3c by Campbell Barton March 27, 2011, 13:49 (GMT) |
modifiers: floats were being implicitly promoted to doubles, adjust to use floats. |
Revision 3cb6f52 by Nathan Letwory March 27, 2011, 09:46 (GMT) |
Add blender light profile. |
Revision 4ec9d47 by Campbell Barton March 27, 2011, 08:31 (GMT) |
option not to restore the original frame when canceling the animation, use in demo mode. |
Revision b11f29c by Campbell Barton March 27, 2011, 07:56 (GMT) |
clear some c++ warnings. |
Revision 587bbc4 by Campbell Barton March 27, 2011, 06:56 (GMT) |
fix [#26616] Line of code make Blender crash |
Revision 9b19c56 by Campbell Barton March 27, 2011, 06:15 (GMT) |
fix for 'View Docs' with inherited properties, eg: "Object.name", is inherited and needs to open the URL of "ID.name". |
Revision 50a06ec by Campbell Barton March 27, 2011, 05:23 (GMT) |
pep8 cleanup |
Revision fc05083 by Joseph Eagar March 27, 2011, 03:29 (GMT) |
=bmesh= fixed edge creasing for subsurf |
Revision 7ccfec1 by Campbell Barton March 27, 2011, 03:14 (GMT) |
fix (own bug) [#26628] "FCurve/Driver Version Fix" Incorrectly Clobbers Array Indexing also escape strings properly now. |
Revision 7fa0c61 by Joseph Eagar March 27, 2011, 03:06 (GMT) |
=bmesh= bevel now interpolates vertex data. still need to make sure edge data, like creases, get copied over in all cases, though. |
Revision 93fa307 by Joseph Eagar March 27, 2011, 02:56 (GMT) |
=bmesh= Multires interpolation. It's quite usable yet; I wanted to avoid subsurfing the multires data and ray tracing original/new topology. The result is kindof like trunk's interpolation. I'll see how much better I can get it. I might have to go with the full-on ray tracing solution. Right now, it's not very good. Also made it so trunk files with multires open correctly. |
March 26, 2011, 23:55 (GMT) |
SVN maintenance. |
Revision 7beca3d by Joshua Leung March 26, 2011, 23:42 (GMT) |
Bugfixes due to recent RNA renaming: * Driver F-Curves were not getting fixed by the "FCurve/Driver Version Fix" tool. This was causing problems such as shapekey drivers from older (2.56 compatible rigs) failing to run. As well as renaming the paths for these Driver F-Curves, the "disabled" flags also get cleared from these drivers so that they can be run again * "Revive Disabled F-Curves" operator in Animation Editors can now be used to revive disabled drivers too. |
Revision 121075e by Sergey Sharybin March 26, 2011, 17:43 (GMT) |
One more fix for recent normals re-calculation change |
Revision 1fa04dc by Campbell Barton March 26, 2011, 15:24 (GMT) |
fix for transform using the wrong RNA type |
Revision 5aec085 by Sergey Sharybin March 26, 2011, 09:48 (GMT) |
Fixed memory access in mesh_calc_normals(). Now it uses much less memory. |
Revision f141c81 by Campbell Barton March 26, 2011, 09:36 (GMT) |
- fix for editfont using an enum func on boolean property. - updated FBX export test hash. |
Revision ac2d935 by Damien Plisson March 26, 2011, 09:09 (GMT) |
Update cmake & scons scripts to use new Collada includes for building with latest blender collada updates |
Revision 76fd7a9 by Brecht Van Lommel March 26, 2011, 08:41 (GMT) |
Fix for Mac addon install, unzipping could create __MACOSX folder which we don't need, just remove it if it gets created. |
Revision 63e40db by Brecht Van Lommel March 26, 2011, 08:28 (GMT) |
Fix #26582, #26586, #26613: recent normal calculation changes didn't take into account that some tools use normals for things other than display. Now we properly initialize vertex normals at flat faces too. Also fixed a normal refresh issue, and deduplicated CDDM/mesh normal calculation code. |
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