Blender Git Commits

Blender Git "master" branch commits.

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November 8, 2010, 22:32 (GMT)
bugfix [#24616] Apply Visual Transform doesn't always apply location
- object updates were not being flushed, so children weren't updating.
- apply the matrix relative to the parent, added this as an option to object_apply_mat4() which allows assigning the worldspace matrix in python without worrying about the parent.
November 8, 2010, 21:13 (GMT)
update the man page from blenders --help message
November 8, 2010, 19:03 (GMT)
Small bug, reported by Andy in irc:
Image editor & texture properties, add new Image, inits 'start' now
to frame 1 for sequences.

Added triple-X warning in Image Open operator, it uses SpaceImage whilst
it can be called from other editors. Code is safe but not correct.


November 8, 2010, 14:39 (GMT)
Fixed own mistake from previous commit -- get_levels_from_disps can't be used
when handling topology changes.
Added grid size detection based on totdisp and corners count.
November 8, 2010, 14:08 (GMT)
Patch [#24608] Fix for typo and better indentation in command line help by Susanne H. (sanne). Thanks!
November 8, 2010, 14:00 (GMT)
Fix crash when creating new faces in edit mode

- Do not check corners count if totdisp is set to 0
- Allocate memory for such mdisps to prevent the whole disp layer erasing
Revision f15187c by Janne Karhu
November 8, 2010, 11:19 (GMT)
Fix for [#24597] Option External in Smoke cache affects settings of start and end frame of simulation
* Don't change anything in the pointcache unless a valid external cache is found.
Revision d5a9133 by Janne Karhu
November 8, 2010, 11:13 (GMT)
Better name for smoke "gravity" parameter and more descriptive tooltips.
November 8, 2010, 09:38 (GMT)
fix for not being able to select the camera while in the camera view, also draw the camera unscaled in the 3D view.
Revision 3ca44b5 by Janne Karhu
November 8, 2010, 09:05 (GMT)
Second fix for [#24476] The driver is not displayed in GraphEditor.
* Texture data still wasn't shown if material didn't have animation data.
* Also unified the material/texture filtering logic a bit.
November 8, 2010, 07:59 (GMT)
bugfix [#24583] Mesh.from_pydata does not properly construct faces
November 8, 2010, 06:31 (GMT)
fix for CMake file grouping with MSVC project files.
November 8, 2010, 03:55 (GMT)
change from recent commit. when orbiting out of the camera view switch to the last used perspective.
November 8, 2010, 03:44 (GMT)
fix for glitches with quad-split view.
- Home or Numpad Period with smoothview disabled were not syncing up the other views.
- Disabling clip only disabled clip syncing but left clip enabled for all views.
- Clip was being calculated for every update even when not enabled.
- The perspective view was being used to copy settings from when changing box & clip settings, resetting the distance each time. Now use one of the aligned views instead.
November 8, 2010, 02:30 (GMT)
- when orbiting the view out of camera mode use the ortho/persp setting of the camera.
- display the physical size of a ortho camera since, unlike a perspective camera the ortho scale can be converted into a plane with real size.
Revision 615a206 by Joshua Leung
November 8, 2010, 00:09 (GMT)
Bugfix: NLA Channel Borderselect works again
November 7, 2010, 23:22 (GMT)
compiler warning fixes
November 7, 2010, 23:02 (GMT)
[#24594] Edge weighting while making subsurf
use shift+e for crease as in 2.4x
November 7, 2010, 22:48 (GMT)
[#24593] Cloud Depth setting above 30 cause texture corruption
disallow cloud depth over 30, it causes a lot of floating point exceptions (and nan value pixels), because of hitting the int limit with 1<<(oct+1) in BLI_gTurbulence
November 7, 2010, 20:48 (GMT)
UI Scripts World:
* Remove poll, not needed anymore.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021