Revision c4967b5 by Campbell Barton November 8, 2010, 22:32 (GMT) |
bugfix [#24616] Apply Visual Transform doesn't always apply location - object updates were not being flushed, so children weren't updating. - apply the matrix relative to the parent, added this as an option to object_apply_mat4() which allows assigning the worldspace matrix in python without worrying about the parent. |
Revision 0c27782 by Campbell Barton November 8, 2010, 21:13 (GMT) |
update the man page from blenders --help message |
Revision 7fd87de by Ton Roosendaal November 8, 2010, 19:03 (GMT) |
Small bug, reported by Andy in irc: Image editor & texture properties, add new Image, inits 'start' now to frame 1 for sequences. Added triple-X warning in Image Open operator, it uses SpaceImage whilst it can be called from other editors. Code is safe but not correct. |
Revision f9487fb by Sergey Sharybin November 8, 2010, 14:39 (GMT) |
Fixed own mistake from previous commit -- get_levels_from_disps can't be used when handling topology changes. Added grid size detection based on totdisp and corners count. |
Revision fe53cf2 by Thomas Dinges November 8, 2010, 14:08 (GMT) |
Patch [#24608] Fix for typo and better indentation in command line help by Susanne H. (sanne). Thanks! |
Revision 8647dbc by Sergey Sharybin November 8, 2010, 14:00 (GMT) |
Fix crash when creating new faces in edit mode - Do not check corners count if totdisp is set to 0 - Allocate memory for such mdisps to prevent the whole disp layer erasing |
Revision f15187c by Janne Karhu November 8, 2010, 11:19 (GMT) |
Fix for [#24597] Option External in Smoke cache affects settings of start and end frame of simulation * Don't change anything in the pointcache unless a valid external cache is found. |
Revision d5a9133 by Janne Karhu November 8, 2010, 11:13 (GMT) |
Better name for smoke "gravity" parameter and more descriptive tooltips. |
Revision cc395e4 by Campbell Barton November 8, 2010, 09:38 (GMT) |
fix for not being able to select the camera while in the camera view, also draw the camera unscaled in the 3D view. |
Revision 3ca44b5 by Janne Karhu November 8, 2010, 09:05 (GMT) |
Second fix for [#24476] The driver is not displayed in GraphEditor. * Texture data still wasn't shown if material didn't have animation data. * Also unified the material/texture filtering logic a bit. |
Revision 4d74379 by Campbell Barton November 8, 2010, 07:59 (GMT) |
bugfix [#24583] Mesh.from_pydata does not properly construct faces |
Revision 741d5a6 by Campbell Barton November 8, 2010, 06:31 (GMT) |
fix for CMake file grouping with MSVC project files. |
Revision a652544 by Campbell Barton November 8, 2010, 03:55 (GMT) |
change from recent commit. when orbiting out of the camera view switch to the last used perspective. |
Revision 85b9652 by Campbell Barton November 8, 2010, 03:44 (GMT) |
fix for glitches with quad-split view. - Home or Numpad Period with smoothview disabled were not syncing up the other views. - Disabling clip only disabled clip syncing but left clip enabled for all views. - Clip was being calculated for every update even when not enabled. - The perspective view was being used to copy settings from when changing box & clip settings, resetting the distance each time. Now use one of the aligned views instead. |
Revision c300d58 by Campbell Barton November 8, 2010, 02:30 (GMT) |
- when orbiting the view out of camera mode use the ortho/persp setting of the camera. - display the physical size of a ortho camera since, unlike a perspective camera the ortho scale can be converted into a plane with real size. |
Revision 615a206 by Joshua Leung November 8, 2010, 00:09 (GMT) |
Bugfix: NLA Channel Borderselect works again |
Revision 55923d1 by Campbell Barton November 7, 2010, 23:22 (GMT) |
compiler warning fixes |
Revision 1e4f0a9 by Campbell Barton November 7, 2010, 23:02 (GMT) |
[#24594] Edge weighting while making subsurf use shift+e for crease as in 2.4x |
Revision 8b27e83 by Campbell Barton November 7, 2010, 22:48 (GMT) |
[#24593] Cloud Depth setting above 30 cause texture corruption disallow cloud depth over 30, it causes a lot of floating point exceptions (and nan value pixels), because of hitting the int limit with 1<<(oct+1) in BLI_gTurbulence |
Revision 6de12ac by Thomas Dinges November 7, 2010, 20:48 (GMT) |
UI Scripts World: * Remove poll, not needed anymore. |
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