Blender Git Commits

Blender Git "master" branch commits.

Page: 4236 / 5574

September 22, 2010, 02:47 (GMT)
patch [#23796] Full support for unit buttons: area, volume, mass, velocity and acceleration
from Lorenzo Tozzi (oni_niubbo), suppress_only_shown.diff
September 22, 2010, 02:44 (GMT)
patch [#23796] Full support for unit buttons: area, volume, mass, velocity and acceleration
from Lorenzo Tozzi (oni_niubbo), multiple patches: better_split.diff
September 22, 2010, 02:36 (GMT)
patch [#23796] Full support for unit buttons: area, volume, mass, velocity and acceleration
by Lorenzo Tozzi (oni_niubbo)
September 21, 2010, 22:23 (GMT)
Added support for line styles in the Graph Editor, DopeSheet
and NLA Editor.
Revision d0451fe by Ken Hughes
September 21, 2010, 21:10 (GMT)
Changes to scons for building with static zlib and tiff libraries.

September 21, 2010, 16:31 (GMT)
minor UI change so blender built without fluids wont give a python error
September 21, 2010, 16:21 (GMT)
bug report [#23933] "Select Linked" with "Limit by Seams" only working for Face Mode selection
This is intentional so include in tooltip
Revision 22317d7 by Janne Karhu
September 21, 2010, 15:16 (GMT)
Fix for [#23818] Edge slide not resetting properly when displaying edge lengths
* Temp selections weren't cleared on ending edge slide.
Revision 42872eb by Janne Karhu
September 21, 2010, 14:39 (GMT)
Temporary fix for [#23848] Image too small Error
* This should be fixed properly later when general window close/resize problems in the todo list are tackled.
September 21, 2010, 12:27 (GMT)
bugfix [#23927] Crash proportional editing: connected
crash when using too much stack memory, each recursive call for the sorting function would allocate 200 bytes in TransData per call (64bit os), now pass this as an argument.
September 21, 2010, 10:59 (GMT)
fixed filename overwrite red highlight not updating when +/- pressed.
also made some vars not animateable.
September 21, 2010, 06:09 (GMT)
bugfix [#23923] extra material slots created
September 21, 2010, 02:45 (GMT)
nerr declaration was in wrong place, causing compile error on OSX
September 21, 2010, 01:40 (GMT)
Error reported by Daniel Salazar, Compositor color is wrong since my fix.
this is because of fairly confusing logic, when an SRGB image has a float buffer added its always LINEAR, so we have to account for this elsewhere.
So the conversion from byte to float works like this:
* NONE -> NON-LINEAR
* SRGB/LINEAR -> LINEAR
...but none change the profile variable.
September 20, 2010, 21:57 (GMT)
Fix #23754: glsl + constructive curve modifier not drawing correct.

September 20, 2010, 21:11 (GMT)
Fix #23917: selecting a directory with the file browser didn't append
a slash, which is necessary for e.g. render file ouput.

September 20, 2010, 19:57 (GMT)
Fix error in normal flipping commit, that showed wrong result especially
with ray transparency + normals pointing away from the camera.

September 20, 2010, 15:12 (GMT)
Some fixes for warnings found while investigating quicktime-related bug reports.
September 20, 2010, 13:35 (GMT)
bugfix [#23739] # (hash) character can't be used in image filenames
images would convert hashes to numbers on load but it didnt update properly and this is what image sequences is for.
September 20, 2010, 13:19 (GMT)
Silence a compiler warning.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021