Blender Git Commits

Blender Git "master" branch commits.

Page: 4248 / 5574

September 5, 2010, 12:17 (GMT)
Fix #23680: Explode with Split Edges over SubSurf - crash

Edge splitting function used CDDM_get_faces to get faces array, which isn't correct
for this case: dm's type is ccgDM. Use dm->getFaceArray instead.
September 5, 2010, 07:08 (GMT)
Windows Icons:
* Removed old not used icons.
* Player is using the same icon file as the blender.exe now.
September 5, 2010, 06:31 (GMT)
Bugfix for [#23571] Blender Desktop Icon does not change size under Vista and Windows 7
* Committing new logo, same design as old one, just larger size, by Alexander Kuznetsov
. Thank you!

Note: Could only test on Vista. But it should also work on XP machines.
Note 2 (to jesterKing, elubie: Vista uses the winblender.ico also for the blend files, it doesn't use the winblenderfile.ico. But I guess Windows XP use that still?
If not we could remove that, also blenderplayer, is same as blendericon.
September 4, 2010, 20:55 (GMT)
This fixes: [#23672] If frame offset is too high the strip jumps forward
when you try to move it.
September 4, 2010, 19:27 (GMT)
Merge -c 31610 (<instance_node> support) from COLLADA branch into trunk.
Revision 859c5a4 by Joseph Eagar
September 4, 2010, 19:06 (GMT)
recopy fresh game engien from trunk
Revision da42a34 by Joseph Eagar
September 4, 2010, 19:04 (GMT)
bleh
Revision 2ff53ca by Joseph Eagar
September 4, 2010, 19:02 (GMT)
more files
Revision a91fdd6 by Joseph Eagar
September 4, 2010, 19:01 (GMT)
more files
Revision cc2c57b by Joseph Eagar
September 4, 2010, 19:00 (GMT)
more missing files
Revision ae233fc by Joseph Eagar
September 4, 2010, 18:58 (GMT)
missing files from last
merge
Revision 0a6e7fb by Joseph Eagar
September 4, 2010, 18:53 (GMT)
fresh audaspace from trunk
Revision 2c7e384 by Joseph Eagar
September 4, 2010, 18:52 (GMT)
remove audaspace before copying fresh from trunk
September 4, 2010, 11:11 (GMT)
Bugfix for [#23676] Obj Import fails again.
September 4, 2010, 09:27 (GMT)
Silence warning about BLI_sprintfN
Revision bb7339a by Joseph Eagar
September 4, 2010, 05:31 (GMT)
merge with trunk at r31523
Revision ee0f4e8 by Nick Samarin
September 3, 2010, 19:56 (GMT)
- set valid default value for facingaxis parameter of steering actuator (for earlier versions)
- disable instead hiding UI checkbox for facing_axis and normal_up parameters of steering actuator
- fit rna names to the name convention for steering actuator and recast data structures
September 3, 2010, 16:45 (GMT)
2.5 Constraints:
*Enable/Disable Checkbox was inverted.
September 3, 2010, 16:23 (GMT)
error with allocating memory for a new material array (own fault in recent commit)
September 3, 2010, 14:53 (GMT)
rna api
- move: material.add_texture(tex, coords, mapto) --> material.texture_slots.add()
- added material.texture_slots.create(index), material.texture_slots.clear(index)
- texture slot functions also work for lamp and world now.

Other minor changes
- allow rna functions to set FUNC_NO_SELF and FUNC_USE_SELF_ID at once.
- [#23317] Changed some operators' RNA to accept lengths, a modification I made to this patch made it not work as intended, removed this edit so unit buttons appier in the UI for certain operators.
- Sphinx doc gen, 2 columns rather then 3, didnt quite fit in some cases.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021