Revision 63e80e2 by Brecht Van Lommel January 12, 2010, 19:51 (GMT) |
Bugfix: drivers on constraint properties could get set to invalid when transforming, due to the evaluation of the object transform without constraints, and the driver not finding the property. Constraints are now disabled in a way that should avoid this problem |
Revision ff353b4 by Brecht Van Lommel January 12, 2010, 19:47 (GMT) |
Math lib: added normalize_v3_v3 in addition to normalize_v3. |
Revision 489ef9c by Brecht Van Lommel January 12, 2010, 19:47 (GMT) |
RNA: warning fixes. |
Revision 6a0308a by Brecht Van Lommel January 12, 2010, 19:45 (GMT) |
Raytrace: only print debug info when running with -d option. |
Revision 000dcc7 by Martin Poirier January 12, 2010, 19:44 (GMT) |
[#19960] When Loop Cutting, no Edge Sliding in Face Select Mode, but works in other Select Modes Force edge select (internally) when running edge slide. |
Revision b58a14f by Brecht Van Lommel January 12, 2010, 18:56 (GMT) |
Fix for custom shapes getting lost on proxy armature bones. |
Revision 59dfd24 by Campbell Barton January 12, 2010, 18:33 (GMT) |
- bugfix [#20654] the property edge_face_count of the Mesh-Object does not work - remove unneeded particle function |
Revision f7f98f3 by Brecht Van Lommel January 12, 2010, 17:08 (GMT) |
Proxy Protection Fixes * Mostly revert #24880: Transform Locks affecting animation system. This was implemented as a feature request from Nathan but was not the intended functionality, and actually gives problems instead. The transform locks should really only affect what the user can do, not if the property can be animated internally. * Revert #25868: fix for lib linked scenes not animating. This was needed due to the above feature, but meant that all lib linked properties were editable in the UI. * Make bone properties of on proxy-protected layers not editable. They will be overriden on reload/redo like lib linked data, so should not be edited. |
Revision b8d743c by Campbell Barton January 12, 2010, 16:35 (GMT) |
particle puff, volume option. When combing long hair it will often end up with no volume (flat on the head like its wet). a way to fix this is to use the puff tool however when applied points at the root only this just gives a bit of volume at the roots and the rest of the hair stays flat. This option moves the unselected parts of the hair without applying the puff tool to them, giving volume to the hair whilst preserving the desired style. |
Revision e672a08 by Campbell Barton January 12, 2010, 16:29 (GMT) |
bugfix for particle editmode operators from (Janne Karhu) psys_get_particle_on_path was taking dynamics into account, making subdivide add points in odd places. |
Revision 0a9321e by Campbell Barton January 12, 2010, 14:52 (GMT) |
bugfix for puff brush, it wasnt working if the object had any transformation. some dna comments too. |
Revision 636b4a0 by Damien Plisson January 12, 2010, 14:12 (GMT) |
Cocoa : activate multitouch trackpad features only on equipped macbooks |
Revision 78798ba by Campbell Barton January 12, 2010, 13:42 (GMT) |
rename free_group to free_group_objects since it doesnt free the group its self. |
Revision 70942f9 by Campbell Barton January 12, 2010, 13:40 (GMT) |
last commit was no good since pe_get_current was running recalc_emitter_field on mousemove and poll() functions. run on entering particle editmode only. |
Revision f1a542b by Campbell Barton January 12, 2010, 13:20 (GMT) |
particle edit the emitter field wasnt recalculated on entering on editmode. this meant you could use the puff brush in particle edit, move mesh verts, go back into particle edit... And the mesh data from the previous mesh would still be used. |
Revision 6329f7b by William Reynish January 12, 2010, 12:08 (GMT) |
Made the color ramp template more compact, and made the position field an RNA item. |
Revision b011664 by Arystanbek Dyussenov January 12, 2010, 11:21 (GMT) |
Fix #20641, #20645. Someone forgot to update scripts ;) |
Revision f6c79c5 by Campbell Barton January 12, 2010, 10:04 (GMT) |
[#20646] 2.5 does not load python scripts with multiple dots in the filename - not a bug so add a warning if people add scripts with invalid names like this. |
Revision b76551d by Damien Plisson January 12, 2010, 08:46 (GMT) |
CMake fix for windows build Patch by Guillaume Lecocq. Thx! |
January 12, 2010, 08:30 (GMT) |
Fix [#20556] Shear hotkey not matching keymap Select Sharp Edges was conflicting with it, fixed by removing it's shortcut, - if people use it frequently, they can easy add it back with a RMB click. |
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