Blender Git Commits

Blender Git "master" branch commits.

Page: 4449 / 5574

January 13, 2010, 11:37 (GMT)
Fix rendering of normal maps, was broken by new bump mapping.

Revision 3af4392 by Joseph Eagar
January 13, 2010, 08:52 (GMT)
typo
January 13, 2010, 08:39 (GMT)
node uninitialized memory valgrind found while looking into crash.
Revision a17c163 by Joseph Eagar
January 13, 2010, 08:31 (GMT)
another file
Revision 8820e5e by Joseph Eagar
January 13, 2010, 08:30 (GMT)
more files, but not really vital ones
Revision 7850173 by Joseph Eagar
January 13, 2010, 08:24 (GMT)
yet another file
Revision d2e6e2a by Joseph Eagar
January 13, 2010, 08:16 (GMT)
more files
January 13, 2010, 08:12 (GMT)
makesrna was failing because of a buffer overrun from an error in r25949
Revision 47c88f9 by Joseph Eagar
January 13, 2010, 08:11 (GMT)
add files
Revision 219b472 by Joseph Eagar
January 13, 2010, 07:26 (GMT)
merge with trunk/2.5 at r25907
Revision 7df44b9 by Matt Ebb
January 13, 2010, 06:35 (GMT)
Fix: wasn't able to rename node group nodetree name, or access the nodetree at all. Now you
can switch between them too.

Wrapped group nodes in RNA as part of this.
January 13, 2010, 04:27 (GMT)
Don't loop forever.
Revision 7c80ece by Matt Ebb
January 13, 2010, 03:36 (GMT)
Fix [#20614] renaming certain things in outliner->datablocks makes blender unresponsive to keystrokes

Outliner isn't able to rename things in datablocks view, disabled it from the UI.
Revision 0e39609 by Matt Ebb
January 13, 2010, 03:21 (GMT)
Fix [#20557] animated node values haven't effect while render animatión

Was only updating the animation system for the render process - if scene render was skipped
(as is the case for comp trees without renderlayer nodes) then the animation system wouldn't
update.

Added in an update here, Aligorith, maybe you'd like to doublecheck.
Revision 6f0acf3 by Matt Ebb
January 13, 2010, 02:59 (GMT)
Fix for Martin's fix, caused file selector to stop working.

Fileselect handlers are added to window's modalhandlers, and contain references to
other areas/regions/etc... Still seems a little bit dodgy, but fixes file selectors for now.
Revision 0edecb7 by Matt Ebb
January 13, 2010, 02:01 (GMT)
Fix [#20655] wrong button shading

Also restored copy/paste for color swatches
Revision 8e076e0 by Matt Ebb
January 13, 2010, 00:43 (GMT)
Fix [#20649] when header is on top of 3D View and all regions are collapsed, expansion icons overlap
January 13, 2010, 00:15 (GMT)
Adding .glsl and .data to the Text filtering in the File editor (with Andrea's aval)
(.data is what we use by default as a dome mesh warp format, btw)
January 12, 2010, 23:30 (GMT)
[#20093] Consistent Crash in properties window

Fun bug, took me the better part of the day to track down.

Happens because maximizing swaps spacedata lists between the old area and the newly created maximized area (this one being empty) while ui handlers are still hanging with references to the first area (then trying to access spacedata when handled). And then only if a maximizing operator was run before the UI realign timer event from the previous maximize was handled (fun, I told you).

After discussion with Matt on irc, we decided the best way to deal with that was to remove ui handlers that reference areas of a screen that is no longer used. That solution reflects the fact that the bug is more general that the reproducing steps would lead to believe. There's also absolutely no reason to run UI handlers on invisible areas.
January 12, 2010, 21:20 (GMT)
NLA: fix keyframes getting messed up when making strips longer. For drawing
and other operations the nla mapping would be applied to the curves, but not
restored correctly. The unmap function was not the inverse of the map function,
and it's not clear to me it's even possible to make it so due to repeat, so
now the old coordinates are backed up in a list and then restored afterwards.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021