Blender Git Commits

Blender Git "master" branch commits.

Page: 4523 / 5574

Revision 2ead178 by Joseph Eagar
November 7, 2009, 23:10 (GMT)
merge with trunk/2.5 at r24378
November 7, 2009, 22:12 (GMT)
pedantic enum string consistancy
November 7, 2009, 22:07 (GMT)
pep8 whitespace commit
bpy/rna api (no functionality change, just move getting the srna py base into a function)
November 7, 2009, 17:47 (GMT)
fluid cache need a +1 offset, their frame 0 is blender frame 1 (fun stuff)
November 7, 2009, 14:34 (GMT)
Merge -c 24393 (patch by Jan) from COLLADA branch.
November 7, 2009, 14:28 (GMT)
Patch by Jan Diederich for COLLADA exporter: translate invalid characters in Id names before using them as DAE ids (see bug report https://projects.blender.org/tracker/?func=detail&atid=498&aid=19787&group_id=9).
Thanks!
November 7, 2009, 14:21 (GMT)
Merge from trunk -r 24247:24313, -r 24313:24390.
November 7, 2009, 14:17 (GMT)
missed committing this file (from Stani's patch)
November 6, 2009, 23:53 (GMT)
- added console language type
- separated python console from the interactive console
- added shell console type (simple example)
- console types are autodetected and can be selected in the menu

November 6, 2009, 22:51 (GMT)
- modal keymap for border select
- revert circle select keys adjustments & view navigation while selecting (durian guys liked but allowed activating multiple circle select's at once)

November 6, 2009, 22:42 (GMT)
api changes suggested by Stani
November 6, 2009, 22:10 (GMT)
Fix for transform orientation fix, probably forgot to commit this?

November 6, 2009, 21:41 (GMT)
Bugfix: crash in posemode transform buttons with no active pose bone.

November 6, 2009, 21:31 (GMT)
Make orientation matrix access function public.

Fix bug in previous code: passing 3x3 matrix to a function expecting a 4x4 (warnings are for something)
November 6, 2009, 21:10 (GMT)
* Added "Align View to Selected" to the View > Align View menu.
Patch by Jeff Doyle (nfz). Thanks!

November 6, 2009, 16:46 (GMT)
Sculpt: WIP brush behavior changes

* Draw/Inflate/Layer now keep working on the original mesh coordinates and
normals from when the stroke started. This helps avoid the mesh blowing
up, but can still be better. The old behavior is still available as
"Accumulate" in the UI.
* This requires some more memory usage for the BVH, would like to find a
way to avoid that.
* Smooth falloff is now the default.
* Spacing is now enabled by default, with a value of 7.5.
* Anchored now stores normals per node to save some memory.

November 6, 2009, 14:46 (GMT)
B.blend.c update. Only change is that brushes and panels are not saved, so
that they will be recreated with defaults settings/order.

Revision cfa4f32 by Joseph Eagar
November 6, 2009, 12:59 (GMT)
ctrl-alt-leftclick for adding new geometry works, but blocks zoom. we have got to fix this in 2.5. also made dissolving a 2-valence vert leave an edge behind. and fixed a bug or two.
November 6, 2009, 12:43 (GMT)
experemental durian request, allow view manipulation while using circle select
November 6, 2009, 12:27 (GMT)
- removing the last particle system now exits particle edit mode.
- py UI script used an undeclared variable
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021