Revision 6ac072e by Benoit Bolsee May 28, 2009, 11:04 (GMT) |
BGE: no sleeping and lock axis physics options were not propagated to replicas. |
Revision a843d7e by Campbell Barton May 28, 2009, 10:31 (GMT) |
Needed to cast to a PyObject* |
Revision b9d8a27 by Campbell Barton May 28, 2009, 07:11 (GMT) |
renamed python 'bookmark' attribute to 'useHighPriority', was renamed in the UI but not in python. |
Revision ca5d429 by Campbell Barton May 28, 2009, 06:34 (GMT) |
grsaaynoel spent ~2hrs to figure this out, theeth, feel free to elaborate if the tip isnt quite correct. |
Revision ea82675 by Campbell Barton May 28, 2009, 06:13 (GMT) |
Projection paint, cloning from 1 layer to another would show ugly black lines at the seams because interpolation didnt wrap across the image. Added bilinear_interpolation_color_wrap to be used instead of bilinear_interpolation_color for painting. |
May 28, 2009, 05:09 (GMT) |
* Wrapped outliner space in RNA, and added a python ui file for the header. Brecht, would you be able to have a look at this if you have time - I can't figure out how to trigger the python file to register the header instead of what's in outliner_header.c. |
Revision 5faae5e by Joseph Eagar May 28, 2009, 04:59 (GMT) |
ok should work now |
Revision b5aa425 by Joseph Eagar May 28, 2009, 04:41 (GMT) |
Did some code cleanups. Added BM_ITER and BMO_ITER macros to make defining iterator loops easier. Moved some files around. And also made the editmesh conversion functions tesselate ngons to triangle fans, since it's more stable for conversion, and editmeshes are never displayed to the user anyway. And ported akey to bmesh. Next up I plan on adding face iterators to DerivedMesh, since that's the last major chunk of major refactoring left, I think, except perhaps the uv editor (at the moment it's probably close to working, but it's still converting to editmeshes for everything, which is very bad). |
Revision a804ae7 by Campbell Barton May 28, 2009, 02:03 (GMT) |
rna_define.c, RNA_def_struct - set the py_type to NULL when making an rna struct based on another. bpy_util.c, PyObSpit - print refcount with PyObject |
Revision 4512be4 by Joshua Leung May 28, 2009, 01:57 (GMT) |
2.5 - Fixes for animating enum values Interpolation between keyframes for enum values (and booleans) can only be constant now. TODO: A way to do this for modifiers is still needed. |
Revision 01f8956 by Peter Schlaile May 27, 2009, 22:37 (GMT) |
== FFMPEG == This fixes: [#17505] Bad Interlacing for NTSC in mpeg-2 files |
Revision 65d9801 by Erwin Coumans May 27, 2009, 22:27 (GMT) |
last-minute Bullet bugfix: accidently commented out a constraint limit test, causing instability for springs. |
Revision d73a462 by Benoit Bolsee May 27, 2009, 18:43 (GMT) |
iTaSC: first working version in Blender. It's far from being finished but the performance target is reached: the solver usually iterates only once between the frame. |
Revision 4cc4e03 by Benoit Bolsee May 27, 2009, 17:18 (GMT) |
Add support in KDL for easy matrix conversion. |
Revision 5936032 by Campbell Barton May 27, 2009, 15:41 (GMT) |
patch from Andrea Weikert, added some comments. thanks for looking into this. |
Revision 059b4bf by Remigiusz Fiedler May 27, 2009, 13:32 (GMT) |
DXF-importer second update: v1.12 - 2009.05.26 by migius - changed to the new 2.49 method Vector.cross() |
Revision 00ff608 by Remigiusz Fiedler May 27, 2009, 11:57 (GMT) |
DXF-importer update: v1.12 - 2009.05.26 by migius - bugfix WORLDY(1,1,0) to (0,1,0) |
May 27, 2009, 11:21 (GMT) |
Reverted last buttons commit after chatting with Thomas :) note: The new 'Toggle' options in the UI api should be avoided for normal text buttons, and used sparingly otherwise. We want to avoid having two inconsistent appearances for the same type of buttons. |
Revision 3e6d235 by Thomas Dinges May 27, 2009, 09:37 (GMT) |
2.5 Buttons: * Changed some checkboxes into Toggle Buttons. |
Revision e1681fc by Joshua Leung May 27, 2009, 07:28 (GMT) |
2.5 - Constraint Buttons Layout file Separated out the code for defining the layout for the constraint targets since its practically the same (with a few minor variations) for all of the other constraints. |
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