Blender Git Commits

Blender Git "master" branch commits.

Page: 4691 / 5574

May 28, 2009, 11:04 (GMT)
BGE: no sleeping and lock axis physics options were not propagated to replicas.
May 28, 2009, 10:31 (GMT)
Needed to cast to a PyObject*
May 28, 2009, 07:11 (GMT)
renamed python 'bookmark' attribute to 'useHighPriority', was renamed in the UI but not in python.
May 28, 2009, 06:34 (GMT)
grsaaynoel spent ~2hrs to figure this out, theeth, feel free to elaborate if the tip isnt quite correct.
May 28, 2009, 06:13 (GMT)
Projection paint, cloning from 1 layer to another would show ugly black lines at the seams because interpolation didnt wrap across the image.
Added bilinear_interpolation_color_wrap to be used instead of bilinear_interpolation_color for painting.
Revision 970f9f3 by Matt Ebb
May 28, 2009, 05:09 (GMT)
* Wrapped outliner space in RNA, and added a python ui file for the header.

Brecht, would you be able to have a look at this if you have time - I can't
figure out how to trigger the python file to register the header instead of
what's in outliner_header.c.
Revision 5faae5e by Joseph Eagar
May 28, 2009, 04:59 (GMT)
ok should work now
Revision b5aa425 by Joseph Eagar
May 28, 2009, 04:41 (GMT)
Did some code cleanups. Added BM_ITER and
BMO_ITER macros to make defining iterator
loops easier. Moved some files around.
And also made the editmesh conversion functions
tesselate ngons to triangle fans, since it's
more stable for conversion, and editmeshes are
never displayed to the user anyway. And ported
akey to bmesh.

Next up I plan on adding face iterators to DerivedMesh,
since that's the last major chunk of major refactoring
left, I think, except perhaps the uv editor (at the
moment it's probably close to working, but it's still
converting to editmeshes for everything, which is very
bad).
May 28, 2009, 02:03 (GMT)
rna_define.c, RNA_def_struct - set the py_type to NULL when making an rna struct based on another.
bpy_util.c, PyObSpit - print refcount with PyObject
Revision 4512be4 by Joshua Leung
May 28, 2009, 01:57 (GMT)
2.5 - Fixes for animating enum values

Interpolation between keyframes for enum values (and booleans) can only be constant now.

TODO:
A way to do this for modifiers is still needed.
May 27, 2009, 22:37 (GMT)
== FFMPEG ==

This fixes:
[#17505] Bad Interlacing for NTSC in mpeg-2 files

May 27, 2009, 22:27 (GMT)
last-minute Bullet bugfix: accidently commented out a constraint limit test, causing instability for springs.
May 27, 2009, 18:43 (GMT)
iTaSC: first working version in Blender. It's far from being finished but the performance target is reached: the solver usually iterates only once between the frame.
May 27, 2009, 17:18 (GMT)
Add support in KDL for easy matrix conversion.
May 27, 2009, 15:41 (GMT)
patch from Andrea Weikert, added some comments.
thanks for looking into this.
May 27, 2009, 13:32 (GMT)
DXF-importer second update: v1.12 - 2009.05.26 by migius
- changed to the new 2.49 method Vector.cross()
May 27, 2009, 11:57 (GMT)
DXF-importer update: v1.12 - 2009.05.26 by migius
- bugfix WORLDY(1,1,0) to (0,1,0)
Revision e49c0b4 by Matt Ebb
May 27, 2009, 11:21 (GMT)
Reverted last buttons commit after chatting with Thomas :)

note: The new 'Toggle' options in the UI api should be
avoided for normal text buttons, and used sparingly
otherwise. We want to avoid having two inconsistent
appearances for the same type of buttons.
May 27, 2009, 09:37 (GMT)
2.5 Buttons:

* Changed some checkboxes into Toggle Buttons.
Revision e1681fc by Joshua Leung
May 27, 2009, 07:28 (GMT)
2.5 - Constraint Buttons Layout file

Separated out the code for defining the layout for the constraint targets since its practically the same (with a few minor variations) for all of the other constraints.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021