Blender Git Commits

Blender Git "master" branch commits.

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February 12, 2009, 09:18 (GMT)
2.5

Bugfix: node editor crashed when using bitmap fonts, still had a
call commented out, happened during migration to get things linked.

February 12, 2009, 06:36 (GMT)
own error in last commit.
February 12, 2009, 05:02 (GMT)
Commit to continue tomorrow from work.

February 12, 2009, 03:48 (GMT)
reveil -> reveal
February 12, 2009, 03:39 (GMT)
* Added description string to operator types, should be set along with ot->idname when defining ops.
* User interface uses this as a tooltip when NULL or "" is given.
* Python doc generation includes this description
* Python defined ops take the description as an argument.

* NULL check to image_ops.c, was crashing on exit when there was an image open.
Revision 12811a0 by Joshua Leung
February 12, 2009, 01:47 (GMT)
Graph Editor: Experimental variations of curve display

* Uneditable F-Curves are drawn with dotted lines (and no handles)
* Muted F-Curves are drawn with a greyish colour. I'm not sure how visible this will be under some other colour schemes. Perhaps this needs as separate theme colour?
February 12, 2009, 01:46 (GMT)
According to Amir Ebrahimi, fbx vertex color is supposed to be between 0.0 and 1.0 rather then 0-255
At the moment I dont have a way to test this.
Revision 9733eeb by Joshua Leung
February 12, 2009, 01:11 (GMT)
KeyingSets: More work on preparing the UI

KeyingSets can now be added/removed. Next up, the code for the operators to add items to Keying Sets.
Revision 9ad8f1c by Michael Fox
February 11, 2009, 23:50 (GMT)
2.5
******
ported selection_invert for both edit armature and pose mode
February 11, 2009, 23:02 (GMT)
2.5: Curve edit mode. Transform works again, and editcurve.c is
partly operatorized though nothing hooked up yet.

February 11, 2009, 19:16 (GMT)
2.5: Image window, some small changes:

* Added notifier for edited images.
* Fix main region emboss drawing when showing render.
* Don't go fullscreen with fileselect for now to work
around context getting lost, so open/replace works.
* Save operators are more complete now, but still lack
confirmation and choosing image type.
* Pack operators work correctly now (but not unpack).
* Setting white/black point for curves.
* Time cursor for record composite.

Revision 294a3a2 by Roland Hess
February 11, 2009, 17:46 (GMT)
One last bit of personal education -- added OPERATOR_CANCELLED on sanity check failures.
February 11, 2009, 16:54 (GMT)
2.5

Smaller jobs, all in one commit!

- Moved object_do_update out of view3d drawing, into
the event system (currently after notifiers).
Depsgraph calls for setting update flags will have to
keep track of each Screen's needs, so a UI showing only
a Sequencer doesn't do objects.

- Added button in "Properties region" in 3D window to set
or disable 4-split, including the 3 options it has.
(lock, box, clip)

- Restored legacy code for UI, to make things work like
bone rename, autocomplete.

- Node editor now shows Curves widgets again

- Bugfix: composite job increased Viewer user id count

- Bugfix: Node editor, not "Enable nodes" still called
a Job, which didn't do anything

- Various code cleaning, unused vars and prototypes.

Revision f3c67b0 by Roland Hess
February 11, 2009, 16:17 (GMT)
First operator done as a test and to get to know the ropes. "Select Parent" in pose mode. Had to move the command to Shift-P, as naked P is taken up by some crazy person's script command.
February 11, 2009, 14:56 (GMT)
2.5: fix crash due to keyingset commit, ot->idname should always be set.

Revision 47b8684 by Joseph Eagar
February 11, 2009, 12:32 (GMT)
split and dupe ops now spit out an edge map for finding the edge skirts. still need to implement a mapping for isolated vert splitting. note, this isn't tested.
Revision 7d3c887 by Joshua Leung
February 11, 2009, 12:19 (GMT)
Keying Sets: Initial commit of skeleton code

When fully implemented, these will be the clearest demonstration of 'Everything is Animateable', as they will allow users to define an arbitary group of settings through selecting items in the Datablocks (RNA-Viewer) View of the Outliner to define custom 'sets'. Such Keying Sets are known as the 'absolute' ones, which are created for a custom purpose.

Of course, 'builtin' Keying Sets will still be provided. Such built-in ones will not work on any particular paths, but will use context info to maintain the legacy method of inserting keyframes (via IKEY menu).

Currently, KeyingSets cannot be created/edited through the UI, though the backend code is in place to do this.
February 11, 2009, 08:16 (GMT)
Once a linked image was selected, from a texture there was no way to switch to a local image because the dropdown was blocked with a linked library error message.

Remove linked library checking from this image selector, this isn't quite correct since the texture could be linked too, however there is no access to the texture data (or other users) when this button is drawn.
Revision ba32199 by Michael Fox
February 11, 2009, 03:46 (GMT)
2.5
******
-ported (de)select all for editarmature and pose mode
- please review my loops and notifiers as i think they are pretty ugly
February 11, 2009, 02:09 (GMT)
Names from uiMenuItemEnumO were not being used.
Changed some of the sequencer menus to use uiMenuItem's

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