Revision b589489 by Brecht Van Lommel October 8, 2008, 18:07 (GMT) |
2.5 Branch: use themes for drawing the time space, and make view2d grid code a bit nicer. |
Revision d8facbd by Ton Roosendaal October 8, 2008, 17:34 (GMT) |
Bugfix #17785 Fixed tooltip for "double sided" so it clearly denotes it's about light. :) |
Revision 56295f9 by Campbell Barton October 8, 2008, 17:07 (GMT) |
own error, bvh import would always miss the last frame. thanks ppClarity for picking up on this. |
Revision 63fb586 by Ton Roosendaal October 8, 2008, 16:50 (GMT) |
Bugfix #17778 COmpositor: Multilayer images in Image input node could crash on making icon previews for the browse menu. |
Revision 5fd6e7e by Ken Hughes October 8, 2008, 16:37 (GMT) |
Python API ---------- Add optional string argument to Object.newParticleSystem() method, so that objects can link to existing particle systems (if the name of the particle system is known). Also cleans up some code in Object.c which accesses the particle sys listbase. |
Revision bfe2759 by Ton Roosendaal October 8, 2008, 16:29 (GMT) |
Bugfix #17767 NULL check missing in particle bvhtree testing. |
Revision 9ebcaad by Ton Roosendaal October 8, 2008, 15:42 (GMT) |
Bugfix #17769 Someone managed to write over the protected part of ID name (python???). This crashes blender in unexpted place, added error print for this. |
Revision 75f4580 by Campbell Barton October 8, 2008, 11:40 (GMT) |
my changes broke the "level" option for joystick keys being held between states |
Revision 53e0461 by Campbell Barton October 8, 2008, 09:27 (GMT) |
fix for a bug where getting ID props would rename the datablock (including its type), then crash. http://blenderartists.org/forum/showthread.php?p=1228670#post1228670 |
October 8, 2008, 09:15 (GMT) |
Fixed a tooltip typo Kent |
Revision 30208e1 by Ton Roosendaal October 8, 2008, 08:08 (GMT) |
Error about "max open floating panels" used wrong math. |
Revision ce4162c by Campbell Barton October 8, 2008, 03:16 (GMT) |
* Joystick sensor is now only triggered from events of the selected type. * Keyboard sensor - added (back?) support for qualifiers (Hold buttons in the UI) |
Revision b8c294d by Martin Poirier October 8, 2008, 01:04 (GMT) |
bugfix: missing attributes from shrinkwrap copy function. Reported by Bassam on IRC |
Revision 3306593 by Martin Poirier October 7, 2008, 22:04 (GMT) |
First sketching draft code. Left Click and drag for continuous strokes, left click for exact points, Right click to end strokes. The view can be manipulated while drawing a stroke (between exact point). Sketching is turned on all the time, this is mainly useful for testing, do not use seriously, nothing is saved, it gives memory errors on exit, yada yada |
Revision 8b2f089 by Remigiusz Fiedler October 7, 2008, 20:34 (GMT) |
DXF-Exporter update v1.27 - 2008.10.07 by migius - exclude Stani's DXF-Library to extern module - add "hidden mode" substitut: back-faces removal - add support for mesh ->POLYFACE - optimized code for "Flat" procedure - modif FACE class for r12 - add mesh-polygon -> Bezier-curve converter (Yorik's code) - add support for curves ->POLYLINEs - add "3d-View to Flat" - geometry projection to XY-plane |
Revision d8758e3 by Enrico Fracasso October 7, 2008, 17:13 (GMT) |
WebPlugin fix: * web plugin works on opera too sandboxing: * added AppArmor configuration * enabled privilege separation for the web plugin: the blender player can run as a lower privileged user, xauth token is generated on the fly . testing: * web plugin tested on ubuntu 32/64bit, fedora and FreeBSD Changed only cmake build script: AppArmor is enabled by default, if you want to enable privilege separation instead, you have to change the cmake variable WEBPLUGIN_SANDBOX_MODE to privsep (or none to disable it). Warning: source/gameengine/GamePlayer/xembed/blenderplayer-wrapper.c must be setuid root in order to change user successfully |
Revision 94a9fa4 by Brecht Van Lommel October 7, 2008, 15:01 (GMT) |
Fix for bug #13363: ray (qmc) shadows had some light leaking issues, due to jittering of the start position for antialiasing in a pixel. Now it distributes the start position over the fixed osa sample positions, instead of of random positions in space. The ugly bit is that a custom ordering was defined for osa 8/11/16 to ensure that the first 4 are distributed relatively fair for adaptive sampling to decide if more samples need to be taken. |
Revision 0d7d520 by Ton Roosendaal October 7, 2008, 14:24 (GMT) |
Bugreport in irc, alxarch report: Fgon flushing for EM_selectmode_flush() should not happen in face select mode. That prevents 'select swap' or deselecting fgons. |
Revision dc14259 by Campbell Barton October 7, 2008, 08:19 (GMT) |
own error moving macro to function, double checked and its correct now. |
Revision 77484d2 by Campbell Barton October 7, 2008, 05:09 (GMT) |
joystick update * use SDL events to trigger the sensor, trigger was being forced every tick. removed workaround for this problem. * added "All Events" option, similar to all keys in the keyboard sensor. This means every event from the joystick will trigger the sensor, however only events from the selected type (axis/button/hat) is used to set the positive state of the sensor. * Added python function sens_joy.GetButtonValues(), returns a list of pressed button indicies. * Removed pressed/released option for joystick buttons, it was the same as the invert option. |
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