Revision 7fd8c24 by Ian Thompson June 9, 2008, 12:45 (GMT) |
Fix: Convert to spaces/tabs corrupted syntax |
Revision 610b877 by Campbell Barton June 9, 2008, 12:13 (GMT) |
ctrl+LMB drag would add an ipo vert AND zoom in ipo view. checked revisions 7915 and 10663, it seems this functionality was accidental. |
Revision 57d8352 by Brecht Van Lommel June 9, 2008, 10:03 (GMT) |
Fix for bug #13627: bFTGL sconscript missing opengl includes, didn't compile with non-standard paths. |
Revision 07001e7 by Maxime Curioni June 8, 2008, 20:12 (GMT) |
soc-2008-mxcurioni: merged changes to revision 15163 |
Revision 062fb01 by Maxime Curioni June 8, 2008, 19:35 (GMT) |
soc-2008-mxcurioni: now supports current scene drawing (instead of fixed scene object), still with fixed style and fixed camera. Initialization is properly handled, which limits memory problems and speed-ups subsequent rendering. The viewing ratio should be correct now too. I also removed linking references to former lib3ds library path (caused some linking problems). |
Revision 39a6807 by Ian Thompson June 8, 2008, 19:29 (GMT) |
Prevent editing of linked library Texts |
Revision 71573cb by Joshua Leung June 8, 2008, 10:48 (GMT) |
Bugfix #13666: Missing #include <stdio.h> in source/gameengine/Ketsji/KX_RayCast.cpp |
Revision cee9c7a by Joshua Leung June 8, 2008, 10:46 (GMT) |
Bugfix #13667: Outliner doesn't update when changing Parent in Transform Properties There was a missing refresh call for the Outliner. |
Revision 08f9bcf by Joshua Leung June 8, 2008, 09:35 (GMT) |
Bugfix #13649: Segmentation fault when deleting object When the IPO editor was pinned, and the active object was changed, deleting the active object would cause a crash. |
Revision 7e095fa by Joshua Leung June 8, 2008, 03:39 (GMT) |
Another minor typo fix in button naming |
Revision 9680830 by Joshua Leung June 8, 2008, 02:59 (GMT) |
Fix for incorrect tooltip (provided by JMS va bf-committers) |
Revision a2192ff by Campbell Barton June 7, 2008, 22:44 (GMT) |
made the quad split-direction options force splitting since planer quads with UV distortion would get very different results depending on the split direction. |
Revision 12461cd by Campbell Barton June 7, 2008, 18:16 (GMT) |
error in customdata editmesh function, was using the active index when it should use the first index, not a big deal since CustomData_em_get_n isnt used in trunk yet. |
Revision cdd461f by Ton Roosendaal June 7, 2008, 15:06 (GMT) |
March 22 commit from Campbell to allow Lasso select in Compositor with CTRL+LMB disabled the recently before added option to make a Viewer connected to a node using same hotkey. Now both work! |
Revision 12f5a0a by Ian Thompson June 6, 2008, 11:32 (GMT) |
Added file info to header. Also reopen was marking text dirty (different from disk) which it isn't. |
Revision b62955c by Campbell Barton June 6, 2008, 11:00 (GMT) |
bugfix, memory leaks when getting particles and particle system loc/size/rot/life (Just remember PyList_Append adds a reference! :) ) |
Revision 14393c9 by Campbell Barton June 6, 2008, 08:58 (GMT) |
bugfix - Blender.GetPaths() was returning relative paths from libraries, but with no way to access the library path the the file is relative too. Check for these cases and make them absolute. bpath also assigned one var it didnt need to. |
Revision 6ffadbf by Hamed Zaghaghi June 6, 2008, 01:28 (GMT) |
fix 2dfilter problem on AMD64, Patches item #13626 |
Revision 49abcc9 by Campbell Barton June 5, 2008, 22:07 (GMT) |
Added shadow baking |
Revision f2407fe by Campbell Barton June 5, 2008, 18:26 (GMT) |
Apricot feature, thats fit for trunk. Baking would split non-planer quads in an unpredictable way, which is fine for rending but game engines often use a fixed order (0,1,2), (0,2,3) or (1,2,3) (1,3,0). Added an option to use a fixed order when baking. |
|