Blender Git Commits

Blender Git "master" branch commits.

Page: 4915 / 5574

June 5, 2008, 14:49 (GMT)
Bugfix: [#13619] Transform Rotate and Scale Strange

view: noclip version of int and float projection. Also project from behind the view's position and return coherent values for near clipping

transform: use the above functions for 2d center and helpline drawing

NOTE: the result for centers behind the camera (in perspective) isn't 100% perfect in the case of rotations because they always use the centered view vector as rotation axis and not the one aligned with the 2d center. Changing this would not be desirable anyway. At least it's predictible now.
June 5, 2008, 13:12 (GMT)
added checks for zero length strings when checking for the last character
June 5, 2008, 13:02 (GMT)
BLI_kdopbvh: crashed when traversing with little faces
June 5, 2008, 13:02 (GMT)
* python sys.cleanpath() used strstr incorrectly, resulting in paths containing a slash, always returning a path that ends with a slash.
* python Blender.GetPaths() - absolute=0 wasnt working
* BLI_cleanup_file and BLI_cleanup_file were treating the // prefix as a duplicate path, now ignores //
* BLI_convertstringcode was removing the trailing slash from a path
(tested these path functions didnt mess up with some of the peach files and with pointcache)

June 5, 2008, 12:31 (GMT)
import_dxf.py script update: ver. 1.0.12b3-2008.06.05
bugfix: ob.name conflict with existing meshes (different ob.name/mesh.name)
refactor/support for LWPOLYLINEs
June 5, 2008, 11:08 (GMT)
Collisions: enabling self collision quality setting again (request by Nudel)
June 5, 2008, 10:52 (GMT)
Bugfix for exploding cloth collisions
June 5, 2008, 10:43 (GMT)
bugfix introduced in own commit 15055 - [#13621] Cloth cache files are in same directory as .blend

Revision a68975f by Ian Thompson
June 4, 2008, 23:20 (GMT)
Whole word operations added:
* Alt-Left/Right: moves cursor/selection a word to the left/right
* Alt-/Ctrl-Delete/Backspace deletes whole words at a time
June 4, 2008, 22:32 (GMT)
numbutton python expression evaluation used driver dictionary, when EnableScriptlinks was disabled number
button input didnt
work. narrow down this test to the part of the pydriver module init that uses a blender textblock as a module. This should
should reload the pydriver dict whenever the "EnableScriptlinks" state changes. but for now working numbuttons is priority.
Revision fbb56ee by Kent Mein
June 4, 2008, 18:11 (GMT)
Issue jms was having with # else on msvc. Seems odd but easy to fix.

Kent
June 4, 2008, 16:38 (GMT)
June 4, 2008, 16:19 (GMT)
Python API object.parentVertexIndex - access vertex parent indicies
Revision ec4b6ba by Ian Thompson
June 4, 2008, 16:03 (GMT)
Fixed unreported bug: Backspace at top of text pushed newline onto undo stack
Revision 2dcab87 by Ian Thompson
June 4, 2008, 12:32 (GMT)
Overwrite mode added, toggled with INSERTKEY
June 4, 2008, 02:54 (GMT)
bugfix #13618 - 2d filters + GLSL python scripts
June 3, 2008, 22:54 (GMT)
Fix BGE bug #13605: GameEngine corrupts Pose data
June 3, 2008, 19:56 (GMT)
Reason of last commits kdopbvh tree is now on trunk.
Added those files to the branch and added code for NearestNeighbour, needed for shrinkwrap
June 3, 2008, 19:27 (GMT)
June 3, 2008, 19:20 (GMT)
Removed BLI_kdopbvh
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021