Blender Git Commits

Blender Git "master" branch commits.

Page: 4940 / 5574

April 20, 2008, 19:25 (GMT)
Cloth: Wind was working the way arround due to wrong formula, reported by nudel
April 20, 2008, 18:34 (GMT)
deleting an ipo vert didnt update the object/bones position
April 20, 2008, 18:19 (GMT)
missing check for NULL
April 20, 2008, 16:28 (GMT)
== FFMPEG / mp3lame ==

Added libmp3lame to extern. (Ton that was the last one for this release,
promised :) )

Revision 9629d8e by Tom Musgrove
April 20, 2008, 16:18 (GMT)
The mdd exporter was skipping the first frame, fix from bill nieuwendorp (slow67)

April 20, 2008, 09:57 (GMT)
Reverting new epsilons since they had bad global impact - instead just remove the problematic normalize() call
April 19, 2008, 21:59 (GMT)

Fix for bug #9081: SSS preprocess should not use material or
light overrides, since it works independent of render layers.

April 19, 2008, 21:58 (GMT)

Fix for bug #8963: area light + cubic shading became darker
for values > 1.0, luckily for peach this bug was not present
for other light types.

April 19, 2008, 21:15 (GMT)
BGE bug fix: crash at exit when object with Radar/Near sensor has debug properties
April 19, 2008, 21:09 (GMT)
fix BGE bug #8094: Collision sensor on child object makes the object rotate or move very fast. Collision sensor can now be set on child object without side effect.
April 19, 2008, 19:50 (GMT)
bug since 2.45 nobody noticed, canceling retopo would move the vert.
April 19, 2008, 19:19 (GMT)
fix for own error - [#9481] Active faces won't go away.
April 19, 2008, 17:55 (GMT)
Removing wrong checks before NDofTransform call.

This would cause a very tiny inconvenience where ndof transform wouldn't work if there wasn't an active object (so, only a problem after you delete something and then select objects without setting active).
April 19, 2008, 17:38 (GMT)
[#6932] Cal3D Exporter Distort Vertex
Removing cal3d importer, since the soya3d maintain their own and I could not fix a bug in weird bone exporting.
April 19, 2008, 11:44 (GMT)
fix for [#7430] No way to back out of a PupStrInput() dialog
April 19, 2008, 11:23 (GMT)
bugfix for [#8256] Creating proxy from linked mesh object removes materials
April 19, 2008, 02:19 (GMT)
fix for [#8236] Lens Change by driver won't update in 3d View
Lamps would not update either.
April 18, 2008, 23:04 (GMT)
applied patch from Boris van Schooten, [#8148] Animation bugfix for md2_export script
made some other small fixes while testing. (divide by zero errors)

April 18, 2008, 22:22 (GMT)
BGE: fix compilation error with 2D filters on System without GL extenstion: add conditional compile statements
April 18, 2008, 22:13 (GMT)
bugfix from Teppo Känsälä, makes moving textures up/down also move their enabled state.
bug: [#9437] Moving texture up/down bug
patch: [#8938] Moving texture up/down to also move 'enabled/disabled'-status of texture
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021