Revision 7ca3a1e by Campbell Barton April 18, 2008, 21:59 (GMT) |
Blenderstorm: idea #164: Hide useless World Shading buttons Simple button change |
Revision 55620ca by Campbell Barton April 18, 2008, 20:55 (GMT) |
ipo transform didnt take NLA scaling into account when getting the boundbox |
April 18, 2008, 19:10 (GMT) |
This is an expanded patch of this: [#8067] external texture plugin thread-safe modifications Submitted By: David Anderson (davywavy) It makes it so the "result" array is passed in, instead of a global var. I expanded the patch so it will play nice with older plugins that are not thread safe as well. I also updated the existing plugins in the release, so they are thread safe. --------------- What do people think of this.... ------------------ This should maybe be talked about in the functionality board or something, but what do people think of adding in default texture/sequence plugins. or making a seperate tree like lib for plugins. The reason I ask is we have had a couple of upgrades to the plugin system. (supporting float buffers for sequencer, and this one for textures) http://www.cs.umn.edu/~mein/blender/plugins does not store revisions of plugins I just make sure they work with the latest version. This is getting messy. I haven't upgraded a lot of them to use floats (I know, I'm lazy, and now this will also make modifications to the plugins) It would be nice to have some of the standard ones under revision control. We also seem to be having an explosion of platforms supported. It would be nice to have platform maintainers compiling plugins as well for releases. (Its getting to be more work for me to keep up with things...) I'll go back to my corner now and be quite. ;) Kent |
Revision 4147a5a by Daniel Genrich April 18, 2008, 18:25 (GMT) |
Fluid: got to the real problem of the issue --> wrong float epsilon resulted in normalizing a vector to fail, reverted other change from today |
April 18, 2008, 14:25 (GMT) |
Yesterday was not my day. Forgot about end of string. Kent |
Revision 2318e47 by Daniel Genrich April 18, 2008, 14:12 (GMT) |
Fluid bugfix [#8395] [#6200]: this should solve the popping/inconsistency/flickering issue with fluids, please give feedback :) |
Revision 60de9d9 by Ken Hughes April 18, 2008, 00:21 (GMT) |
More changes to GET_INT_FROM_POINTER and SET_INT_IN_POINTER to get rid of other warnings that only occurred with 64bit systems. Wish I'd known about these macros earlier! |
Revision be0b8cc by Campbell Barton April 17, 2008, 21:14 (GMT) |
Used GET_INT_FROM_POINTER to get rid of many warnings that only occurred with 64bit os's Also use Py_ssize_t which we might need to define for older python's |
April 17, 2008, 20:29 (GMT) |
I can't spell ;) (typo fix in the comments) Kent |
Revision 9a19ab2 by Campbell Barton April 17, 2008, 20:15 (GMT) |
milkshape3d model importer, can import a textured model with materials and animation |
Revision a1689a5 by Ken Hughes April 17, 2008, 19:01 (GMT) |
Change scons so OpenMP library is appended at end of linkage line with other libraries (fixes a problem with statically linking OpenMP). |
April 17, 2008, 15:41 (GMT) |
My last commit for the sscanf buffer overflow did not really fix the problem. Now the fixed length strings are limited in the sscanf so it should be much better now. Kent |
Revision da3c449 by Campbell Barton April 17, 2008, 14:10 (GMT) |
Bugfix for [#8962] Blender crashes on joining meshes with python blenders screen needs initializing before running python scripts when not in background mode. |
Revision 13b9b0a by Brecht Van Lommel April 17, 2008, 12:11 (GMT) |
Fix for bug #9075: the crash with stars rendering was not completely fixed yet. |
Revision 3175ecb by Campbell Barton April 17, 2008, 08:43 (GMT) |
Mot importer from ZanQdo |
Revision 5d0a207 by Chris Want April 16, 2008, 22:40 (GMT) |
Patch from GSR that a) fixes a whole bunch of GPL/BL license blocks that were previously missed; and b) greatly increase my ohloh stats! |
Revision 3a9624f by Campbell Barton April 16, 2008, 20:03 (GMT) |
ZanQdo fixed exporting of mot files |
Revision c24e189 by Benoit Bolsee April 16, 2008, 18:58 (GMT) |
BGE: SetCamera actuator tool tip updated to reflect new feature: ...Leave empty to refer to self object |
Revision 35e655c by Benoit Bolsee April 16, 2008, 18:47 (GMT) |
BGE: Fix restitution: object will now bounce according to material restitution setting |
April 16, 2008, 17:53 (GMT) |
This is a patch from the FreeBSD people: http://www.freebsd.org/cgi/cvsweb.cgi/ports/graphics/blender/files/patch-source_blender_blenlib_intern-storage.c Kent |
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