Revision 1521549 by Brecht Van Lommel March 13, 2008, 19:40 (GMT) |
Two bugfixes: - Clicking below the list of items in the shift+f4 databrowser could crash. - Text window crashed when making it zero size. |
Revision ecc4ccf by Martin Poirier March 13, 2008, 18:47 (GMT) |
Fix compiling error. Typo in text.c |
Revision 174c09c by Brecht Van Lommel March 13, 2008, 18:36 (GMT) |
Fix for bug #8421: curve shape keys were resetting the curve radius to 0.0. |
Revision 7287bea by Campbell Barton March 13, 2008, 18:34 (GMT) |
wasnt returning the images in python bake api |
Revision 217db14 by Ricki Myers March 13, 2008, 17:30 (GMT) |
Fix for bug #8548: txt_copy_sel in txt_cut_sel only copied string in a local buffer. Changed txt_cut_sel to use the clipboard. |
Revision abc79af by Brecht Van Lommel March 13, 2008, 15:55 (GMT) |
Fix for bug #8437: white borders in envmap reflection, cause was change in imagewraposa that de-premuls colors, while envmap code was expecting premultiplied colors. |
Revision 526d0bec by JLuc Peuriere March 13, 2008, 15:40 (GMT) |
final (??) work on NDOF branch it is now in a state where it can be safely merged with trunk. Note: basic icons were provided but I'm not an icondesigner and working in a 16x15 grid is way too small for me, so feel free to change them. |
Revision b3dab57 by Ricki Myers March 13, 2008, 15:12 (GMT) |
Patch #8488: UserPref to switch between pan/paste on MMB in text editor. |
Revision 4d3c9e8 by Daniel Genrich March 13, 2008, 14:38 (GMT) |
Fixing compiler wanring |
Revision 89247a9 by Brecht Van Lommel March 13, 2008, 14:36 (GMT) |
Fix for bake texture antialiasing commit, AO with constant jitter didn't work. Also fixed a warning. |
Revision 6ca3b4a by Brecht Van Lommel March 13, 2008, 12:38 (GMT) |
Fix for use of uninitialized value in active edge drawing. |
Revision 733f65c by Brecht Van Lommel March 13, 2008, 11:42 (GMT) |
Fix for bug #8387: active uv layer index could become invalid in editmode. |
Revision e625266 by Brecht Van Lommel March 13, 2008, 11:26 (GMT) |
Fix for bug #8385: vector inputs of texture node in the compositor did not work correct, it should use bNodeStack inputs like other nodes. |
Revision 363dcf9 by Brecht Van Lommel March 13, 2008, 10:58 (GMT) |
Fix for bug #8476: changing lamp buttons or new W-key lamp editing didn't update shaded mode, and W-key didn't update lamp preview render. |
Revision 4afa6a2 by Brecht Van Lommel March 13, 2008, 10:27 (GMT) |
Attempted fix for bug #8441: editing in particle mode with limit visible enabled is really slow on some cards. Cause might be the large number of calls to glReadPixels, now it uses the same system as sculpt to store the depths once, code was already there for the case those depths were available, it just wasn't storing them. |
Revision 923b577 by Joshua Leung March 13, 2008, 10:24 (GMT) |
Bugfix #8543: New keyframes were being added 1 place too early. With just two keyframes, this resulted in keyframes being added in reverse order (which lead to problems until scrubbing timeline) |
Revision 2c937f0 by Brecht Van Lommel March 13, 2008, 09:58 (GMT) |
Fix for bug #8502: AO was being computed unnecessarily if it was excluded from the combined pass and the AO pass was disabled. |
Revision 4247984 by Stephen Swaney March 13, 2008, 03:32 (GMT) |
French text was breaking python interpreters. Add character encoding to file like this: # -*- coding: latin-1 -*- Thanks to eago for the bug report. |
Revision 691e2d5 by Daniel Genrich March 13, 2008, 01:24 (GMT) |
Temporary bugfix [#8474]: Smaller fluid objects had no velocity assigned for vectorblur usage. All zero elements now get the average velocity assigned. I tried to fix the real source - but that seems to be somewhere in the fluids code not reachable by me |
Revision db15615 by Peter Schlaile March 12, 2008, 22:01 (GMT) |
== Quicktime == Hopefully fixes: [#8518] 2.46RC1: Blender doesn't render animation correctly with Quicktime and 30/1.001 FPS was off by a factor of 10 in export... |
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