Blender Git Commits

Blender Git "master" branch commits.

Page: 5063 / 5574

Revision f12ed16 by Matt Ebb
July 3, 2007, 07:30 (GMT)
* Added a hotkey (T) for the sculpt mode flatten brush

(part of this commmit snuck in the last one)
Revision 427d6fc by Matt Ebb
July 3, 2007, 07:24 (GMT)
* Removed the 'Beautify Fill' confirmation. None of the other fill
tools have them any more, it was an annoying historical artifact
from before undo.
Revision cb82b29 by Matt Ebb
July 3, 2007, 07:22 (GMT)
* Added the invisible 'Bone envelopes to vertex groups' command to
the 3D View Weight Paint -> Paint menu.
Revision b6ccafc by Joshua Leung
July 3, 2007, 01:23 (GMT)
== Action/IPO Mute Icons ==

Added new defines for the icons used to show this, on the request of Matt Ebb. For now, the eye icons have simply been duplicated to the new spaces, but 'more descriptive' icons should be made.
Revision 2929e8f by Joshua Leung
July 3, 2007, 00:58 (GMT)
== Constraints/Arithb Code ==

* Formatting 'fixes' for more consistency with rest of code
* Moved Mat4BlendMat4 from constraint.c to arithb.c/h
Revision d65816c by Joshua Leung
July 2, 2007, 12:04 (GMT)
== Action Editor ==

Some cleanups of the Action Editor drawing methods. These now make use of the filtering stuff I added for the backend cleanup.

Unfortuantely I still cannot get Blender's ui widgets to really work properly, so that toggle icons can have tooltips. There were some severe scaling issues.
July 1, 2007, 08:55 (GMT)
* make sure stdc++ is linked against.
July 1, 2007, 08:08 (GMT)
edits from zanqdo as well as randomize on single axis was broken.
and some other minor tweaks from me

July 1, 2007, 05:41 (GMT)
replace PyInt_CheckExact with PyInt_Check, same for floats and strings so subclass and C/subtypes work.

was reported as a bug a while ago.

Revision 676043c by Ken Hughes
June 30, 2007, 21:32 (GMT)
Tools:
------
Bugfix #6847: Previous fix for "spikes" when using booleans caused creation
of faces with only two unique vertices ("eekadoodles"). This patch cleans up
the test for triangles with near-colinear vertices so PHANTOM faces can be
used again, and also adds a hack for now which removes any eekadoodle faces.

I haven't figured out yet exactly how the faces are being created; if I can
do so and fix it the hack will be removed.

Revision 129290f by Joshua Leung
June 30, 2007, 03:26 (GMT)
readfile.c - fixed a indentention on a few lines
June 30, 2007, 00:18 (GMT)
reversing unintentional changes.
June 30, 2007, 00:00 (GMT)
mixed decloration, own Lattice typo's
June 29, 2007, 13:46 (GMT)
same as 2.44 stable - missing NULL checks.
June 29, 2007, 08:59 (GMT)
remove unneeded checks from the python API
June 29, 2007, 05:33 (GMT)
patch from harkyman to make it possible to extend images to span more frames in the sequencer.

Link includes example script
https://projects.blender.org/tracker/?func=detail&aid=6893&group_id=9&atid=127

June 28, 2007, 22:37 (GMT)
committing Ettore Pasquini MS windows support
for NDOF devices

I applied the patch but cant test so please
let me know if any problem.

the plugin itself can be found either
on Ettore site http://cubelogic/blender/
or on my site http://jlp.nerim.net/dev/6dof/

on my site there is also the source of
mac plugin
Revision cdb0772 by Kent Mein
June 28, 2007, 15:57 (GMT)
Code cleanup's done by bedraw
This is patch #6886
https://projects.blender.org/tracker/index.php?func=detail&aid=6886&group_id=9&atid=127

removes some unused define's and some code that is no longer used and fixes some
formatting issues.

Kent

June 28, 2007, 13:46 (GMT)
Mesh.c - added missing error checking for vert ranges and that verts are valid.
Mesh.c - removed unneeded checks for creating ints.
Text3d.c - own error - setting the 3d text didnt work, 1 liner fix.
Revision dcc8022 by Kent Mein
June 28, 2007, 12:24 (GMT)
Just cleaning up dirs no longer in use.

Kent

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021