Revision fb0f61c by Nathan Letwory April 4, 2007, 13:58 (GMT) |
=== Node editor === * refactor copying and freeing of node->storage by handlerizing them. - freestoragefunc - copystoragefunc - node_util.c/h have generic handlers for these. |
Revision afdd54f by Campbell Barton April 4, 2007, 13:18 (GMT) |
moved source and text to american spelling * colour -> color * centre -> center * normalise -> normalize * modelling -> modeling |
Revision 203e6ed by Nathan Letwory April 4, 2007, 11:27 (GMT) |
* sneaky commit III * refactor of shi access * extension of shi access (see http://wiki.blender.org/index.php/BlenderDev/PyNodes#ShadeInput). Note: tex_coords and global_tex_coords have been renamed: texture, texture_global * patch still needed. Uploading after commit |
Revision ead2662 by Ton Roosendaal April 4, 2007, 10:37 (GMT) |
Bugfix #6486 Posemode: you can get a situation of an active object, in posemode, which is not selected. That is very invisible, and gives issues for tools like 'clear rotation', because it checks for selected objects. Als fixed clear (alt+g,r,s) options to only work on posemode for the active object. |
Revision 083afdf by Campbell Barton April 4, 2007, 09:11 (GMT) |
ZanQdo made the mesh import rge right way up, I updated to use new API calls and removed unneeded debug print thrashing. |
Revision 7f52648 by Peter Schlaile April 4, 2007, 06:27 (GMT) |
== Sequencer == Added patch #5231 Insert multiple movies / audio tracks in video sequence editor by Diego Borghetti. Opening several movie / audio (HD) tracks in the file selector results in adding them in a row to the timeline. |
Revision d0bd8de by Nils Thuerey April 3, 2007, 19:56 (GMT) |
Fixed bug #6068 (fluids & separate vertices) * Also reset the fluidsimFlag to zero. The fluidsim settings are now disabled before duplicating the mesh for separate_mesh and separate_mesh_loose. |
Revision 9d079a2 by Nathan Letwory April 3, 2007, 11:24 (GMT) |
* still silent code (enabled through seperate patch) * changes in alloc/dealloc of pynode internal objects * changes to shd_dynamic. |
Revision 5371d95 by Campbell Barton April 3, 2007, 08:20 (GMT) |
curve center didnt update curve data. add_mesh_torus - print's wernt removed others, changed user visible text to american spelling - center |
Revision 7086964 by Campbell Barton April 3, 2007, 05:57 (GMT) |
Python Add Mesh Script, adds a Torus with radius and segment options. |
Revision dab9f85 by Ken Hughes April 2, 2007, 21:04 (GMT) |
Python API ---------- Added missing definition for NMEdgeType in Types modules. |
Revision b2084d4 by Campbell Barton April 2, 2007, 18:51 (GMT) |
This script 2 functions for use with the add mesh slot in the menu. *add_mesh_simple* - add a mesh from vert/edge/face data. It deals with setting the mesh rotation and location based on the cursor and view rotation, vertex and object selection etc. so adding a python object works just like other blenders internal add functions, in editmode and object mode. *write_mesh_script* - writes a Py script containing the active mesh, this can be put in the user scripts dir so users can define their own objects in the addd menu. Currently neither of these are accessed by the user however heres a script that uses add_mesh_simple and was written with write_mesh_script. http://members.optusnet.com.au/cjbarton/add_mesh_teapot.py |
Revision bf29072 by Campbell Barton April 2, 2007, 16:32 (GMT) |
editmesh_add - cone, cylinder and circle remember their 'Cap Ends' setting, each type remembers its own cap ends setting per session. adding a Cylinder with cap ends disabled names a new object cube. console - Ctrl+Tab was autocomplete but that conflicted with weightpaint. Use Ctrl+Enter and Shift+Enter for newline without executing. also made console.py import bpy. |
Revision dabf937 by Campbell Barton April 2, 2007, 09:58 (GMT) |
added a python slot to the "Add->Mesh" menu. |
Revision d560541 by Ken Hughes April 2, 2007, 05:10 (GMT) |
Python API ---------- Convert charRGBA to tp_getseters, update PyTypeObject structure to initialize all the proper values, and use PyType_Ready to initialize (this means we can remove the local tp_dealloc function again). |
Revision c0fef58 by Campbell Barton April 2, 2007, 02:45 (GMT) |
PyAPI reverting python dealloc function removal, caused Save Theme to crash. |
Revision dca2135 by Nicholas Bishop April 2, 2007, 00:52 (GMT) |
== Multires == Fixed bug #6358, UV face select + Multires level change crashes * Reading in multires files wasn't relinking the MTFace customdata stored for level 1. This was leaving tpage as a bad pointer. |
Revision 2d1ef13 by Nicholas Bishop April 1, 2007, 23:59 (GMT) |
== Multires == Fixed bug in the set-level callback; was incorrectly treating it as though a render was in progress. |
Revision 3c256eb by Andrea Weikert April 1, 2007, 19:00 (GMT) |
==== bugfix ==== small fix for uninitialized variable curlib |
Revision 11d727a by Campbell Barton April 1, 2007, 17:08 (GMT) |
This script is accessed from the object menu, used for finding an object by the data its linked to. obdata/group/dupgroup/image/material/texture This or similar functionality should eventualy be added to the outliner. |
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