Blender Git Commits

Blender Git "master" branch commits.

Page: 5087 / 5574

April 4, 2007, 13:58 (GMT)
=== Node editor ===

* refactor copying and freeing of node->storage by handlerizing them.
- freestoragefunc
- copystoragefunc
- node_util.c/h have generic handlers for these.
April 4, 2007, 13:18 (GMT)
moved source and text to american spelling
* colour -> color
* centre -> center
* normalise -> normalize
* modelling -> modeling
April 4, 2007, 11:27 (GMT)
* sneaky commit III
* refactor of shi access
* extension of shi access (see http://wiki.blender.org/index.php/BlenderDev/PyNodes#ShadeInput).
Note: tex_coords and global_tex_coords have been renamed: texture, texture_global

* patch still needed. Uploading after commit
April 4, 2007, 10:37 (GMT)
Bugfix #6486

Posemode: you can get a situation of an active object, in posemode, which
is not selected. That is very invisible, and gives issues for tools like
'clear rotation', because it checks for selected objects.

Als fixed clear (alt+g,r,s) options to only work on posemode for the active
object.
April 4, 2007, 09:11 (GMT)
ZanQdo made the mesh import rge right way up,
I updated to use new API calls and removed unneeded debug print thrashing.
April 4, 2007, 06:27 (GMT)
== Sequencer ==

Added patch #5231 Insert multiple movies / audio tracks in video sequence
editor by Diego Borghetti.

Opening several movie / audio (HD) tracks in the file selector results in
adding them in a row to the timeline.
Revision d0bd8de by Nils Thuerey
April 3, 2007, 19:56 (GMT)
Fixed bug #6068 (fluids & separate vertices)
* Also reset the fluidsimFlag to zero.
The fluidsim settings are now disabled before duplicating the mesh
for separate_mesh and separate_mesh_loose.
April 3, 2007, 11:24 (GMT)
* still silent code (enabled through seperate patch)
* changes in alloc/dealloc of pynode internal objects
* changes to shd_dynamic.
April 3, 2007, 08:20 (GMT)
curve center didnt update curve data.
add_mesh_torus - print's wernt removed
others, changed user visible text to american spelling - center
April 3, 2007, 05:57 (GMT)
Python Add Mesh Script, adds a Torus with radius and segment options.
Revision dab9f85 by Ken Hughes
April 2, 2007, 21:04 (GMT)


Python API
----------
Added missing definition for NMEdgeType in Types modules.
April 2, 2007, 18:51 (GMT)
This script 2 functions for use with the add mesh slot in the menu.

*add_mesh_simple* - add a mesh from vert/edge/face data.
It deals with setting the mesh rotation and location based on the cursor and view rotation, vertex and object selection etc.
so adding a python object works just like other blenders internal add functions, in editmode and object mode.

*write_mesh_script* - writes a Py script containing the active mesh, this can be put in the user scripts dir so users can define their own objects in the addd menu.

Currently neither of these are accessed by the user however heres a script that uses add_mesh_simple and was written with write_mesh_script.
http://members.optusnet.com.au/cjbarton/add_mesh_teapot.py
April 2, 2007, 16:32 (GMT)
editmesh_add - cone, cylinder and circle remember their 'Cap Ends' setting, each type remembers its own cap ends setting per session. adding a Cylinder with cap ends disabled names a new object cube.
console - Ctrl+Tab was autocomplete but that conflicted with weightpaint. Use Ctrl+Enter and Shift+Enter for newline without executing.
also made console.py import bpy.
April 2, 2007, 09:58 (GMT)
added a python slot to the "Add->Mesh" menu.
Revision d560541 by Ken Hughes
April 2, 2007, 05:10 (GMT)


Python API
----------
Convert charRGBA to tp_getseters, update PyTypeObject structure to initialize
all the proper values, and use PyType_Ready to initialize (this means we can
remove the local tp_dealloc function again).
April 2, 2007, 02:45 (GMT)
PyAPI
reverting python dealloc function removal, caused Save Theme to crash.
April 2, 2007, 00:52 (GMT)
== Multires ==

Fixed bug #6358, UV face select + Multires level change crashes

* Reading in multires files wasn't relinking the MTFace customdata stored for level 1. This was leaving tpage as a bad pointer.
April 1, 2007, 23:59 (GMT)
== Multires ==

Fixed bug in the set-level callback; was incorrectly treating it as though a render was in progress.
April 1, 2007, 19:00 (GMT)
==== bugfix ====
small fix for uninitialized variable curlib
April 1, 2007, 17:08 (GMT)
This script is accessed from the object menu, used for finding an object by the data its linked to.
obdata/group/dupgroup/image/material/texture

This or similar functionality should eventualy be added to the outliner.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021