Revision 55cde42 by Hans Lambermont February 18, 2007, 21:03 (GMT) |
Finally commit a workaround for the Python>2.3 and FreeBSD>5.0 problem. See http://projects.blender.org/pipermail/bf-committers/2005-April/010506.html and projects.blender.org/pipermail/bf-committers/2006-December/017035.html A workaround was proposed by Kester Maddock http://projects.blender.org/pipermail/bf-committers/2005-April/010510.html and recently again, independently by Andreas Kasparz (no URL, private email) See also http://svn.python.org/projects/python/tags/r24c1/Include/pyport.h, starting line 430 : "On 4.4BSD-descendants, ctype functions serves the whole range of wchar_t character set rather than single byte code points only. This characteristic can break some operations of string object..." |
Revision 0246e8b by Jacques Beaurain February 18, 2007, 15:01 (GMT) |
CMake: Think this is the reason linking python statically causes problems on some platforms (linking order) |
Revision de9a4bc by Chris Want February 15, 2007, 22:43 (GMT) |
Script removed by the request of the author |
Revision 806692a by Ton Roosendaal February 15, 2007, 21:32 (GMT) |
Part 2 of 2.43 release commit |
Revision 481eb71 by Ton Roosendaal February 15, 2007, 21:31 (GMT) |
Part one of 2.43 release commit! |
Revision 05de3fb by Ton Roosendaal February 15, 2007, 20:32 (GMT) |
Bugfix #6053 When in sculptmode, enter editmode, add faces or vertices, exit editmode, then undos/redos screw up mesh. Now the stack for sculpt is freed. Later on one could precisely test why this undo isn't resistant to such changes. |
Revision b5ca98f by Simon Clitherow February 15, 2007, 17:00 (GMT) |
Added windows NSIS installer script to scons. Not pretty, but it works :) To use: Make sure NSIS is in your %PATH% and type 'scons nsis' It doesn't currently compile blender first, so make sure you do a normal 'scons' before this. |
Revision 14e4d46 by Campbell Barton February 15, 2007, 12:23 (GMT) |
added a reference to the original scripts location to comply with the GPL. |
Revision 3c78f0d by Campbell Barton February 15, 2007, 12:13 (GMT) |
* renamed to 'Consolidate into one image' and improved tooltips * check for the faces TEX mode as well as the image * use Scene.objects * use 2 threads for rendering |
February 15, 2007, 12:01 (GMT) |
Simple Fix: Compo AlphaOver Fac socket and Texture node sockets accepted more than 1 input. |
Revision 78a1294 by Ton Roosendaal February 15, 2007, 11:26 (GMT) |
Bugfix #6049 Calling a pop_space_text(st) crashed in Python code that was drawing areas. Why this was there? No idea... remainder of NaN days. Ugly, bad, go away! |
Revision 5b816ab by Ton Roosendaal February 15, 2007, 10:46 (GMT) |
Bugfix (via email) Bake crashed when baking to float images. Caused by an Imbuf call not handling float imbufs well. |
Revision 97cc5db by Campbell Barton February 15, 2007, 00:57 (GMT) |
Added text noting this is a modified work, to comply with the GPL. |
Revision 594026e by Campbell Barton February 15, 2007, 00:00 (GMT) |
re-enabled printing text to the console (since its optional) Also added some descriptive text to the option and renamed "display time" to "Display Update" - since it also redraws in the 3d view. |
Revision 5a3f167 by Campbell Barton February 14, 2007, 21:08 (GMT) |
Commiting JMS's Latest KMZ minor changes. * Redraw the 3d view only when importing. (Not all windows) * Select all verts at once rather then 1 by 1. * dont print polygons when importing. (Would be better to use the progress bar for this) |
Revision 28f18ac by Ton Roosendaal February 14, 2007, 20:53 (GMT) |
bugfix #6047 Provided by Juho: proper softbody panel button refreshes. |
Revision 20a9712 by Andrea Weikert February 14, 2007, 19:40 (GMT) |
=== bugfix === - possible fix for crash mentioned in [ #5781 ] Sculpt Brush Tool not working correctly - workaround for possible compiler glitch with floating point conversion. |
Revision 4aa33f5 by Ken Hughes February 14, 2007, 17:40 (GMT) |
Python API ---------- Bugfix for problem reported with ac3d importer; Object_getData() wasn't setting the real object type before calling EXPP_add_obdata(). |
Revision a1b01f9 by Ton Roosendaal February 14, 2007, 14:53 (GMT) |
Bugfix #6038 Viewplane shift X,Y added to Ikey menu in camera buttons. |
Revision 59548a7 by Ton Roosendaal February 14, 2007, 14:42 (GMT) |
Bugfix #6042 Shadeless material did not show correct in Shade View3D (Shift+z). |
|
|
|


Master Commits
MiikaHweb | 2003-2021