Revision a7bccae by Nicholas Bishop February 22, 2007, 18:49 (GMT) |
== Sculpt Mode == * Replaced get_tex_angle() with tex_angle() and set_tex_angle(). This removes the need to do a bunch of error-prone NULL checking everywhere the texture angle is used. |
Revision 685d26f by Ton Roosendaal February 22, 2007, 16:00 (GMT) |
Bugfix: UV Image window: option "Add new" did not properly set 'image user', causing image to not draw and not assign to meshes. |
Revision 9759a37 by Campbell Barton February 22, 2007, 15:48 (GMT) |
Updating own scripts to use Blender.Main, remove Base files. |
Revision c540c8f by Campbell Barton February 22, 2007, 15:26 (GMT) |
renamed Base to Main |
Revision 1190b45 by Campbell Barton February 22, 2007, 14:37 (GMT) |
Adding a new way of dealing with library data in blender, Blender.Base Has a number of advantages over the existing method, described here. http://wiki.blender.org/index.php/User:Ideasman42#Post_2.43_Update_to_the_Python_API Only missing functionality is the ability to add new data through Base.scenes.new('name'), where scenes could be meshes, texts etc. Other changes are minor, Scene.h, bad var name in definition. Text.c/h - moved the Python Struct into the header file, added BPy_Text_Check() |
February 22, 2007, 11:58 (GMT) |
* Added the sculpt mode Ctrl/Shift/F interactive brush scaling/strengthening/etc tools/hotkeys to the Sculpt menu. Also made a couple of other small changes for easier text scan reading. |
Revision 5cc58ba by Stephen Swaney February 22, 2007, 10:46 (GMT) |
Doh! prototype for Armature_CreatePyObject() was already added. I plead incompetence. more coffee, please. |
Revision 5cb958f by Stephen Swaney February 22, 2007, 10:20 (GMT) |
broken build! FILE_MAX undefied in util.c implicit method def Armature_CreatePyObject() in Armature. |
Revision fbd8a16 by Joshua Leung February 22, 2007, 10:00 (GMT) |
Compiling bugfix: Campbell's change from yesterday (renaming PyArmature_FromArmature to Armature_CreatePyObject) broke compiling here - was missing change to this file. |
Revision a2ce260 by Campbell Barton February 21, 2007, 23:14 (GMT) |
renamed posebone.ik to hasIK, removed unused code, made the function name of Armatue's py object from Blender object consistant with others. |
Revision f12d312 by Andrea Weikert February 21, 2007, 20:00 (GMT) |
=== bugfix === - path without volume name still caused error when used as name for relative base - could happen with name in .Blog file saved by older blender version - fix for [ #6065 ] Blender refuses to save any renders |
Revision 3a2c58b by Roland Hess February 21, 2007, 16:48 (GMT) |
When looking into code for centering the Ipo view on the current frame, it turned out it was already in there (center_currframe), and already had an event entry in the View menu. It only lacked an actual menu entry. Added the menu entry, along with hotkey Shift-C. Consistency with other window types would indicate it should be C-key, but that is already taken by what's probably an obscure curve edit mode function. With event refactor in the future, I'm loathe to start changing hotkeys ;) |
Revision 943007a by Campbell Barton February 21, 2007, 13:00 (GMT) |
text.makeCurrent() works now, it depends on the script menu type, so will only work from some menu's. |
Revision f71458b by Campbell Barton February 21, 2007, 11:17 (GMT) |
adding menu slot Armature adding menu slot ScriptTemplate new script scripttemplate_mesh_edit is a template for an editmesh script. The function Text makeCurrent() is a dummy until I can get it working when the script runs from a menu. |
Revision 6831c04 by Campbell Barton February 20, 2007, 23:23 (GMT) |
* added MTex uvlayer string attribute * added Pose attribute "ik" True/False depending on the pose bones IK. limitX/Y/Z bool's lockX/Y/ZRot bool's stiffX/Y/Z floats stretch (ikstretch) float |
Revision 64231d1 by Campbell Barton February 20, 2007, 09:23 (GMT) |
Object parentType could never match Object.ParentTypes.LATTICE, Id incorrectly assigned the lattice constant. Armature and Lattice parent types are the same. documented this. |
February 19, 2007, 21:46 (GMT) |
Patch provided by Carsten, KX_RaySensor::Evaluate returns false when hit was detected and it was already marked as hit. (no change in state) Kent |
Revision 316df82 by Peter Schlaile February 19, 2007, 21:35 (GMT) |
== Sequencer == Bugfix: fixed missing plugin init on file load with open 'N'-key dialog reported by paprmh. |
Revision 25f7d66 by Brecht Van Lommel February 19, 2007, 16:25 (GMT) |
Fix for a potential crasher bug in the textured brush code, as found by Andrea (thanks!). This code is known to run OK in the release builds though, so not that big a deal. |
Revision 95ac2ac by Campbell Barton February 19, 2007, 10:54 (GMT) |
uvcalc_lightmap, UVCalc menu, usefull for using the most texture area when baking lightmaps object_sel2dupgroup, creates a dupliGroup from a set of selected objects, using the active as the transformation for the dupli-ob. The advantage of using thus script is that objects have this transformation removed. |
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