Revision 7b53199 by Ton Roosendaal November 3, 2006, 15:55 (GMT) |
Bugfix #5083 Deleting all points in a Curve object created empty DispList blocks. The drawing code didn't like that. Secured it by both fixing drawing as skipping adding empty DispLists. Special thanks to Fernando Bastos for the extensive stack tracing. |
Revision 787ba4e by Ton Roosendaal November 3, 2006, 14:23 (GMT) |
Bugfix #5085 An Ipo optimize commit of 2 months ago broke the Ipo "Linear" type for extending. |
Revision 070027c by Ton Roosendaal November 3, 2006, 13:23 (GMT) |
Bugfix #5068 Added redraw event to button that choses FFMPG codec type. |
Revision 4841a87 by Ton Roosendaal November 3, 2006, 13:12 (GMT) |
Bugfix #5057 Added undo push after "create UV grid image". Note that it won't help much, since the Imbuf is freed on undo... that's for another project, to have a fixed Image cache to use in Blender. |
Revision 51d3793 by Ton Roosendaal November 3, 2006, 12:46 (GMT) |
Bugfix #5008 With the addition of vertexgroup support for Lattices, the option 'create vertex groups from closest bone' crashed due to reading NULL. Fix provided & tested by Joshua. |
Revision b29c28c by Ton Roosendaal November 3, 2006, 12:38 (GMT) |
Bugfix #5053 Dupli-group doesn't work yet for metaballs. Code entered an eternal loop, because the group-duplication code calls again the metaball creation code. Disabled this. MakeDisplist needs review! |
Revision 2055818 by Ton Roosendaal November 3, 2006, 12:23 (GMT) |
Bugfix #5027 - Removing Shape Keys didn't free drivers - The sample file had Shapekeys in a weird order (should be sorted on shape index number). How this could have happened is unknown, probably a script. For the time being added a version patch to check on this after reading a file. If wrong ordered, it gives warning prints. |
Revision 0b314ac by Ton Roosendaal November 3, 2006, 10:14 (GMT) |
Bugfix, plumiferos report; Using the Library Append "at cursor" option went wrong; - it moved all selected objects to cursor position - it didn't even check what was imported... Both issues are fixed now. |
Revision b2cd81c by Nathan Letwory November 3, 2006, 10:09 (GMT) |
* shortened formatstring to cope with removal of R_IRIZ (would crash on Windows machines, but Linux didn't complain at all, tsk tsk) - this may fix odd crashes for those that try to open up .blends with scene buttons visible * added a define around yafray panel |
Revision 4e71f06 by Ton Roosendaal November 3, 2006, 08:40 (GMT) |
Fix for new Action Modifier: when a Action strip exactly ends where another strip begins, the deformation was applied twice. Strip blending for modifiers has to be implemented still... |
Revision 7c3cdb2 by Nathan Letwory November 3, 2006, 08:13 (GMT) |
* control the creation of .bsc files when BF_DEBUG=1 on win32-vc. BF_BSC=1 (default for BF_DEBUG=1) will have .bsc generated, but this takes an awful long time, so BF_BSC=0 will skip that step. |
Revision 10fbfda by Nathan Letwory November 3, 2006, 06:42 (GMT) |
whitespace commit |
Revision c33550b by Nathan Letwory November 3, 2006, 06:39 (GMT) |
fix bug #5133 * when an object had wire draw in Draw Extra enabled and it was selected and set as a scene, it would draw as selected. Changed so it draws the wires in a grey shade, to communicate it is not in the active scene |
Revision 4545da3 by Campbell Barton November 2, 2006, 23:05 (GMT) |
ack- need to get the hang of usercounts better- it seems they need to be initialized as 1 for groups, just like images. |
Revision 5ee546f by Campbell Barton November 2, 2006, 17:42 (GMT) |
added batch import back in - Hold shift as you click import |
Revision 3276981 by Ton Roosendaal November 2, 2006, 10:39 (GMT) |
Bugfix #5017 Deleting Shape keys could give a crash, if no Ipo was assigned to the Shapes. Fix located & provided by Joilnen, thanks! |
Revision cd097a0 by Ton Roosendaal November 2, 2006, 10:30 (GMT) |
Bugfix #5147 Compositor: added a fixed (frame # based) seed in random, to ensure the Texture node will give different results per frame. |
Revision 4022879 by Ton Roosendaal November 2, 2006, 10:13 (GMT) |
Bugfix #5022 If you rename a Constraint, the used Constraint Channels (Ipo curves) were not renamed as well, making animations not work anymore. Now renaming works up to this level: - own object constraints - own object Action constraints This is identical to Bone renaming. Note that other actions (like in NLA) are not corrected for renaming. Have to look at ways to provide that once. |
Revision cdd4748 by Nathan Letwory November 2, 2006, 05:17 (GMT) |
* add freebsd3 to X list |
Revision 0dbac3a by Campbell Barton November 2, 2006, 00:13 (GMT) |
attempt to make zero area faces result in NAN or INF loc verts happen less. |
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