Revision 962c812 by Ken Hughes June 11, 2006, 15:35 (GMT) |
===Python API=== Removed recently added Material API methods getRbFriction() and getRbRestitution(). Erwin had already added attributes rbFriction and rbRestitution, and current API design goal is to eventualy replace all getStuff()/setStuff() with attributes. |
Revision 11c70ed by Ton Roosendaal June 11, 2006, 11:01 (GMT) |
Bugfix #4308 ANIM render with "Do Sequence" set, without sequence strips, crashed. Addded empty black image allocation. |
Revision 7c8008d by Ton Roosendaal June 11, 2006, 10:13 (GMT) |
Bugfix 4312 Preview render in 3d window could crash when a re-render was invoked before the render was initialized even, reading a NULL pointer for scene. Happened on frantic & quick editing. |
Revision 29bcb90 by Ton Roosendaal June 11, 2006, 09:43 (GMT) |
Bug fixes of own collection: - Selection wasn't possible on center dots in Object mode. I keep adding it and it keeps disappearing again. Added clear comments in code too. - Particles: (debug still) print "build particles" happened on each redraw when "Display percentage" for particles was set to zero. |
Revision cbf1dc9 by Ton Roosendaal June 11, 2006, 09:06 (GMT) |
Bugfix #4299 The Scene audio.mixrate variable was zero on creating new scenes, causing synced playback to fail. Added initialize in kernel, and patch in buttons drawing to set the value for wrongly saved files. (Pixelshading: small correction for more optimal code) |
Revision b2157d2 by Ton Roosendaal June 11, 2006, 08:22 (GMT) |
Bugfix 4304 Another case where the preview icons fail... when images cannot be loaded, the icons code crashed. Added tests for that. |
Revision 862ac04 by Brecht Van Lommel June 10, 2006, 20:35 (GMT) |
Remove some more unwrapper debugging code. |
Revision 56e2aa7 by Brecht Van Lommel June 10, 2006, 20:06 (GMT) |
Fix for bug #4276: LSCM unwrap crash. Set ABF as default unwrapper. Disable some debugging prints in unwrapper code. |
Revision c4229b0 by Peter Schlaile June 10, 2006, 19:56 (GMT) |
==Sequencer== Fixed the blur-plugin (and maybe a lot more) crashes by expecting future float-buffer aware sequencer-plugins to have a bumped PLUGIN_VERSION number. Since quality and speed is degraded by converting the float buffer first to byte, performing the effect on bytes and then converting back again an additional warning is displayed in the effect strip, suggesting to update the used sequencer-plugins. Fixed some more crashes along the way. Float buffer aware sequencer plugins should - first check, if the output-ibuf has a rect_float => perform all operations with floats (input and output) - if not: perform everything on bytes (intput and output) |
Revision 43e7766 by Stephen Swaney June 10, 2006, 17:50 (GMT) |
removed extra qualifier on class memeber bool BOP_Mesh::isClosedMesh(); |
Revision d9081db by Ton Roosendaal June 10, 2006, 16:30 (GMT) |
Thought to be nice for for backwards compat && users... so the old "Backbuf" image render option is back :) Nicer coded, using Image texture functions. If you want 100% reliable pixel to pixel accuracy you have to use compositing. (Old Backbuf didn't do this accuracy either btw). |
Revision 6d2adf6 by Ken Hughes June 10, 2006, 16:00 (GMT) |
===Tools=== Another boolean bugfix: don't add faces which contain only two vertices (actually, triangles with two identical vertices). |
Revision 7fcc580 by Ken Hughes June 10, 2006, 15:47 (GMT) |
===Tools=== Adding back some code to booleans that got lost in the Orange merge. I've also added back the code which checked that meshes were solid ("manifolds") but have the actual check in intern/boolop/intern/BOP_Interface.cpp, since from my testing it was not causing crashes or hangs. It *can* give odd results depending on what you're trying to intersect, but seems useful. Additionally, since existing bugs in the current code can create non-solid/non-manifold meshes, seems hypocritical to create a mesh that can't later be used in another boolean operation. |
Revision 3d47bb5 by Ton Roosendaal June 10, 2006, 15:18 (GMT) |
Small fix: the compositing "Preview" option in UV/Image editor should only work when compositing output is shown. |
Revision 29d393e by Ton Roosendaal June 10, 2006, 12:53 (GMT) |
Small tweak in adding mesh primitives (was patch, but that code wasn't working) to ensure that circle/sphere/tube primitives are with radius 1.0 instead of radius sqrt(2) |
Revision 9e9a8db by Alexander Ewering June 10, 2006, 12:00 (GMT) |
Fixed an almost one-decade long annoyance: Text objects with "TextOnCurve" now scale correctly. Formerly, they just used to scale away from the curve into nirwana. Now, they nicely follow the curve while scaling. Both the curve and the text objects themselves can be scaled. This will of course break compatibility with files that used this "bug". Acceptable? I guess :-) |
Revision ad3290d by Ton Roosendaal June 10, 2006, 10:47 (GMT) |
Makefile change for OSX plugins release build: - the .so files are copied to the installation dir plugin/ directory now (other platforms copy it to the .blender dir, which doesn't exist there for OSX) - plugin C files got #defines for return values, was old patch I applied, but was never committed |
Revision 012ea62 by Chris Want June 10, 2006, 04:48 (GMT) |
==Mesh modeling== A modification of how 'Extrude Region' behaves on the line of symmetry when a mirror modifier is used. If 'Do clipping' is selected, and there is an edge selected on the line of symmetry that is connected to a selected face, that edge no longer gets extruded into a face lying on the symmetry line. In pictures, here is how the old behavior compares to the new behavior: http://bebop.cns.ualberta.ca/~cwant/mirror_extrude_region I think this new behavior is consistent with what most users of the mirror modifiers would want, but if not please say so! Also: Test, test, test! |
Revision ca7ce0c by Ken Hughes June 9, 2006, 23:01 (GMT) |
===Tools=== Earlier fix for curves and text without extrude or bevel only extruds one curve/character. This seems to fix it but Ton should double-check. |
Revision c7471a5 by Peter Schlaile June 9, 2006, 20:23 (GMT) |
==Sequencer== - removed wav_spec, that isn't used at all, fixing a warning message |
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