Revision 5fb7fbe by Alejandro Conty Estevez June 17, 2004, 16:34 (GMT) |
NaN makefile fix for yafray dir and typo corrected on "xml" button tooltip |
Revision cfbce39 by Alejandro Conty Estevez June 17, 2004, 11:24 (GMT) |
These are changes necessary for building with msvc in a near future. Just making sure memory is always allocated and freed in the same binary object, which seems to be mandatory on msvc if you don't have the comercial version. If you are using this code you need to syncronize with yafray cvs also, or it won't work. Binaries for os x are updated in the link I gave in my last commit. |
Revision a78ad46 by Roel Spruit June 16, 2004, 20:47 (GMT) |
added files for yafray plugin export to msvc 6 projectfiles |
Revision b106d1b by Ton Roosendaal June 16, 2004, 20:25 (GMT) |
Added Panel support in Sequence window, and converted old Nkey menu for it. |
Revision ed86852 by Alejandro Conty Estevez June 16, 2004, 18:44 (GMT) |
New export through plugin scheme for yafray. It is working on linux and mac os x Needs latest yafray, you can get it from cvs, but I have also binaries for os x here: http://www.coala.uniovi.es/~jandro/noname/downloads/yafray-0.0.6-3.pkg.zip To use it, go to yafray panels (global settings) and uncheck the "xml" button. That would tell the export code to avoid xml export and use the yafray plugin instead. You'll see the render being draw while running and you can even stop it with ESC key. Since I'm sure problems will appear, expect updates soon. Remember: does not work on win32 |
Revision 54f9086 by Ton Roosendaal June 16, 2004, 13:31 (GMT) |
Restored oldstyle zoom in/out, and added a new userpref for denoting zoom types: - Continue: is default, old style - Dolly: is like previous, but not continuous - Scale: is the new method. Name is based on fact it scales view |
Revision 4091851 by Kester Maddock June 16, 2004, 11:34 (GMT) |
Replace all glFinish() with glFlush(). This is supposed to fix gradual slowdown of Blender interface on ATI cards. |
Revision ddec3db by Willian Padovani Germano June 16, 2004, 01:18 (GMT) |
- New Blender.Draw method by Campbell Barton (Cam / ideasman): PupStrInput, a wrapper for the Blender String popup (thanks!) - Fixed bug #1374 reported by Gabriel Beloin (gabio, thanks too): http://projects.blender.org/tracker/?func=detail&atid=125&aid=1374&group_id=9 There was a minor mistake in the import menu: vrml called dxf and vice-versa and shortcuts were wrong (removed them). - Doc updates, minor updates elsewhere. |
June 15, 2004, 16:17 (GMT) |
updated documentation |
Revision 3406c81 by Jiri Hnidek June 15, 2004, 09:45 (GMT) |
- some bug fix: some vert tVerts and normals are seperated by 1/2/3 OR 1//2//3 - some files for testing could be found at: http://e-learning.vslib.cz/hnidek/misc/objs/ |
Revision 467311a by Willian Padovani Germano June 15, 2004, 04:16 (GMT) |
- New script: Wim Van Hoydonck contributed the famous Knife script (put under Modifiers group) developed by Stefano Selleri and himself (thank to both!) - Added helper function Blender.sys.makename, updated docs and script ac3d_export to use it (shall update other exporters too): this function is just a simple helper to format a filename as needed (change extension, strip dirname, it defaults to use G.sce as path). - Added a test method: Blender.Scene.getScriptlinks(eventName): just testing, if this path proves useful other functions will be added and made general, for objects, etc. |
Revision 317e067 by Jiri Hnidek June 14, 2004, 20:51 (GMT) |
- Campbell Barton's (AKA Ideasman) obj importer script (some split improvements) - I added support of material and texture import (.mtl files) Textures are assigned to faces and materials too. |
Revision f24be4c by JLuc Peuriere June 14, 2004, 18:52 (GMT) |
rewind of previous commit as some experiment bad problems. This means that bug #1292 is alive again unless you define MT_NDEBUG which I doubt many do. |
June 14, 2004, 13:07 (GMT) |
* Floating panel cosmetic tweaks * Minor language/label cleanups I missed first time around. |
June 14, 2004, 09:24 (GMT) |
added a [get/set]Range function. Updated documentation accordingly. (suggested by Stephane SOPPERA, tks!) |
June 14, 2004, 08:55 (GMT) |
updated Metaball doc |
June 13, 2004, 21:26 (GMT) |
added a new function to the Metaball module, (tks Jiri!) : getMetaElemList added a new class : metaelem class |
Revision e06fba8 by JLuc Peuriere June 13, 2004, 21:11 (GMT) |
changed MT_NDEBUG macro to a MT_DEBUG one and reversed defines So now by default, assert is not used in moto code. If you want to use assert (and stop blender if one fail), define MT_DEBUG. solve bug #1292 and better fix for #1260 |
Revision d56315a by Ton Roosendaal June 13, 2004, 19:30 (GMT) |
Bug 1335 Displace mapping + Map-Input using Object wasn't working. This caused by the inverse matrix of an Object potentially not being calculated when displace was calculated. Solved by moving imat calculus to the top of the main function. Yafray note: the convention to hack out all transformations from renderconverter could be implemented more elegant, by moving this to the yafray section (and just matrix-transform back). Makes code less unreadable, but also support displacement then (and might solve other errors). |
Revision 7f3dcd7 by Ton Roosendaal June 13, 2004, 17:40 (GMT) |
Bug 1349 Envmap render error; when no (f10) envmap option was used, it could give a 'stripe' effect based on a non-initialized global value. Only happens for transparant layers... |
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