Blender Git Commits

Blender Git "master" branch commits.

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December 8, 2003, 16:46 (GMT)
- bug report Theeth, #772
When joining 2 unconnected control points in Curve/Surface (FKEY) Blender
crashed.
Was just assuming in this code that a knots vector array was there...
simple fix!

BTW: I think Theeth discovered here the oldest Blender ever, I could
track it back to old Traces code from 1992. :)
Revision aefb33e by Rob Haarsma
December 8, 2003, 15:13 (GMT)
Corrected function name.
Revision 6c09dd6 by Jiri Hnidek
December 8, 2003, 13:48 (GMT)

- some warning removed
Revision 06d0fa2 by Jiri Hnidek
December 8, 2003, 13:30 (GMT)

- bug of hidden MetaBalls removed :-) (some problems with old TubeX/Y/Z can occured)
- MetaBalls/MetaElems with too small stiffness are not polygonized, but still can influence others MetaBalls/MetaElems
- better behavior of negative MetaBalls/MetaElems
Revision b4192ad by Rob Haarsma
December 8, 2003, 13:08 (GMT)
Prints current blend filename in windowheader.
Revision d57df63 by Matt Ebb
December 8, 2003, 10:51 (GMT)
* Renewed the constraints panel's design
Revision 89fa844 by Matt Ebb
December 8, 2003, 10:48 (GMT)
* Further general tweaking to UI controls drawing
* Improved TOG3 buttons to communicate functionality better
Revision b08cdfb by Chris Want
December 8, 2003, 05:07 (GMT)
A fix so that verts can be added or removed from a mesh with vertex keys
in editmode without damaging the mesh. Please test.
December 7, 2003, 19:20 (GMT)
- Solution for fixing plugins, which now runs without -ldl at OSX 10.2/3
Code from Peter O'Gorman <ogorman@users.sourceforge.net which has
been credited in the source.
Basically the dlopen() and dlerror() calls have been recreated wrapping
the standard OSX methods.
Names used are osxdlopen() and osxdlerror(). So no naming conflict will
occur.
Revision 3ae81a5 by Chris Want
December 7, 2003, 19:03 (GMT)
Introducing the 'quicky' make.

Sick of waiting for make to traverse all of those directories
when you only modified one little file? Well, enough of that nonsense!

Doing "make quicky=dir" (e.g. "make quicky=source/blender/src")
goes to that directory, compiles the stuff in there (and the
subdirectories), then instantly links blender afterwards.
Also has support for more than one directory using quotes, e.g.,

1 dir: make quicky=source/blender/src
2 dirs: make quicky="source/blender/src source/blender/blenkernel"
December 7, 2003, 18:44 (GMT)
- fixed texture paint mode... and that all caused by fixing another bug!
again - reminder to self - the 3d window leaves in ortho mode default,
and for evaluating it in 3d view you have to call persp(PERSP_VIEW)
December 7, 2003, 12:55 (GMT)
- committed in the 'hack' as mailed to committers list by Douglas B, which
he got from Nicolas Zinovieff, to solve the struct ID conflict with
AIFF. By including a #define __AIFF__ in the top of the files, the
blender includes won't get frustrated by an already defined struct ID.

should still be tested for 10.3 and other OSX installs!
Revision 7ab1c64 by Matt Ebb
December 7, 2003, 06:05 (GMT)
Default buttons drawing update
* Big code cleanup and re-organisation, cleaner drawing
* Button alignment now enabled for default theme
* Sliders tweaked and improved
* Tooltip shadow cleaned up

Todo: Alignment looks pretty, but at this stage, what it *means* is not clear or consistent. Need to work out some UI guidelines for when to and when not to use the alignment code.
December 7, 2003, 03:44 (GMT)
Fixed error in Face Normals toolbox. All the menu entries called the function to Recalculate Inside.
December 6, 2003, 19:17 (GMT)
Added the qhull sources to the repository.
These files are needed by Solid.
I left out the generated Windows .exe files. If needed later on, I'll add
them.
December 6, 2003, 19:02 (GMT)
Added the Solid 3.5 sources to the blender source tree.
This is a direct copy from the CD-ROM contents except for the generated
libraries for the Windows platform. If needed, I can add those later on.
(Those take up over 800 kb).
All files, including license files, documentation, examples and sources are
committed.
December 4, 2003, 23:45 (GMT)
Projectfile fix for new png.c file
Revision 2462450 by Kent Mein
December 4, 2003, 18:18 (GMT)


This looks like a lot but its a few small changes.

Summary: standardized imageformat functions(make function names similar, and
parameters in same order where relavant), small code cleanups, and
added a description of how to add an image format to blender.

Kent

Specifics:
merged png_decode.c and png_encode.c to png.c and cleaned function calls.

fixed some spacing in IMB_imbuf_types.h

casting cleanups:
intern/amiga.c
intern/ham.c
intern/iris.c

Modified switch statements to have a default type to insure values are set:
intern/antialias.c

Initalization of some vars and make types similar.
intern/bitplanes.c

cleaned function calls, and changed if else to if's with return:
intern/jpeg.c

added {}'s in multidemensional arrays.
intern/matrix.h

Made a little cleaner to read, and matched above changes.
intern/readimage.c
intern/writeimage.c
December 4, 2003, 11:37 (GMT)
- added wire color theme usage for drawing edges in editmode.
December 3, 2003, 16:13 (GMT)
- fixed matrix conversion to make rgb -> bw images.
somehow this was mixed up, or forgotten to fix when endian issues were
solved in the past (1998)...
To check: red color should be 30% grey, blue 10%. This was switched,
making B&W images look unnatural.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021