Blender Git Commits

Blender Git "master" branch commits.

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Revision e3c2f36 by Matt Ebb
November 27, 2003, 02:14 (GMT)
2.31 splash screen
November 26, 2003, 22:29 (GMT)
- upped VERSION file :)
November 26, 2003, 22:14 (GMT)
- turned the decimator (F9) button into a normal number button. the slider
was too small to display the number in it (amount of vertices). Also the
range can be too large to make the slider display useful info.
direct reason: mesh with 1 vertex made the slider draw corrupt.
November 26, 2003, 21:54 (GMT)
- bug fix #732
when you set halo, and star, then disable halo, the texface flag was set.
this is because both values use the same bit in the flag <blush>

solved by clearing the 'star' flag when you disable halo.
Not perfect, but at least it looks OK. :)
November 26, 2003, 21:19 (GMT)
- minor change in .b.blend, to make sure a small blender start window
(tested 700 and 800 pix high) also displays all buttons in first screen.
November 26, 2003, 21:13 (GMT)
- changed wording of three menu items in theme menu, to match the window-
type pulldown in all headers
November 26, 2003, 17:48 (GMT)
- new .b.blend
- no start 4 split anymore, split 3d win in 3rd screen instead
- print of name active object in 3d window
- added a theme in the file, for manual demo
- no scrub/sync set
- removed text files
- auto save on (per 5 minutes)
- no standard osa rendering
- and i might have forgotten some
All for getting a manual compatible version. but the 4 split in start for
2.30 release caused quite some annoyed reactions.
November 26, 2003, 17:35 (GMT)
Updated Python documentation for the Texture module. Done by Alex.
November 26, 2003, 17:33 (GMT)
- version upped to 2.31
November 25, 2003, 21:38 (GMT)
When no text file is open in the text editor, ALT-O did not work.
Fixed it.
We really should look at the entire event system there for the key selections.
Can be cleaned up a bit - not important right now.
Revision 9bcf2dc by Kent Mein
November 25, 2003, 20:10 (GMT)


Douglas Bischoff's Fix for Plugins on OSX.

Kent
November 25, 2003, 18:45 (GMT)
- removed an old optimization line from code, which caused stenciling
with multiple bump-mapping channels not to work
November 25, 2003, 18:14 (GMT)
- forgot to do this... belongs to commit with text:

bug fix: in background render, the default builtin font was not
activated for rendering when other fonts were packed too.
November 25, 2003, 17:36 (GMT)
- bug fix: blender didn't rename temp save file to quit.blend at quit.
also reported on linux...
November 25, 2003, 16:48 (GMT)
- the weird OB and ME buttons in 2nd Panel in MaterialButtons didnt work
properly. Also the "1 Mat 1" buttons didnt display in all situations.
Revision 5f0704c by Kent Mein
November 25, 2003, 15:29 (GMT)


Added 2 tooltips and fixed the tooltips for stucci Wall In/Wall Out

Kent
November 25, 2003, 13:44 (GMT)
- moved do_versions stuff for 2.30 release, to also check 2.30 files.
this is safe initialization only.
based at report from madprof.. he had a 2.30 file without this
data correctly initialized... but how it happens? tuhopuu files?

anyhoo, we might think of splitting do_versions in 2 parts:
1. do_versions initialization of old variables that changed
like physics properties that need to be scaled or so
2. do_init for newly created variables that are not allowed to be zero,
this can safely be done for each file
November 24, 2003, 23:18 (GMT)
Fixed typing mode in resize to allow scaling to 0.0
November 24, 2003, 15:42 (GMT)
The debug target was erroneously removed, put it back.

Fixes build failure reported by ztonzy
November 24, 2003, 03:47 (GMT)
BPython: small update to Types.c and the docs, to finish welcoming the new modules.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021