Blender Git Commits

Blender Git "master" branch commits.

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Revision 0fbadc8 by Kent Mein
November 25, 2002, 09:53 (GMT)


Yes I did it again ;)

added the following 3 lines to everything in the intern dir:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Kent
--
mein@cs.umn.edu
Revision d44f2c6 by Kent Mein
November 22, 2002, 15:59 (GMT)


Robert Wenzlaff's fix for AVI_JPEGS.

Kent
--
mein@cs.umn.edu
Revision 1f0fff0 by Kent Mein
November 21, 2002, 14:20 (GMT)


Moved the stuff on autoconfig to doc/autoconfig.txt and added quite a bit
more on the basics of it. (as well as put a link to it in the README)

Kent
--
mein@cs.umn.edu
Revision 8328f6d by Kent Mein
November 20, 2002, 14:43 (GMT)



removed our licensing info as requested :)

Kent
--
mein@cs.umn.edu
Revision a8334b3 by Kent Mein
November 19, 2002, 18:51 (GMT)


Ok I added the following options to configure.ac
--with-ssl=PFX Path to ssl files
--with-libjpeg=PFX Path to libjpeg files
--with-libpng=PFX Path to libpng files
--with-libz=PFX Path to libz files
--with-mozilla=PFX Path to mozilla files
(The mozilla one still needs some work but its a start)

I also cleaned up the blender/intern automake files a little as far as
the python stuff goes, it still isn't doing the correct thing in
intern/python/freeze but its a little closer I think.

Anyone that has ideas on this I'm all ears :)

Kent
--
mein@cs.umn.edu
Revision 8efde30 by Kent Mein
November 19, 2002, 18:48 (GMT)


--- IK_JacobianSolver.cpp 2002/10/13 16:07:40 1.2
+++ IK_JacobianSolver.cpp 2002/11/19 18:47:33
@@ -134,7 +134,7 @@
m_svd_w = 0;
m_svd_v = 0;

- TNT::SVD(m_svd_u,m_svd_w,m_svd_v);
+ TNT::SVD_a(m_svd_u,m_svd_w,m_svd_v);

// invert the SVD and compute inverse


Fix for why it wasn't building with configure

Kent
--
mein@cs.umn.edu
Revision 98e3073 by Kent Mein
November 19, 2002, 00:09 (GMT)



Fixed a typo. Had a [ added.

Kent
--
mein@cs.umn.edu
Revision 33d21df by Kent Mein
November 15, 2002, 18:41 (GMT)


removed the comments about libtool not working :)

Kent
--
mein@cs.umn.edu
Revision db37b98 by Kent Mein
November 15, 2002, 06:57 (GMT)


Ok were getting somewhere here ;)
I'm not an expert at this but I think I'm getting the hang of it quite nicely.
I added autoconf stuff for most of the intern dir. I move readme.txt to
README and added the following section to it:

*********************************************************************
*********************************************************************
We are in the process of moving things over to automake/autoconf
The old makefiles are still in place and will work. If you want to
get a working blender skip down to the next section and use this readme as
a guide.

If you want to play with the new autoconf environment you need to do the
following, inside this dir:
./bootstrap
mkdir ../newdir
cd ../newdir
../blender/configure

Take a look at INSTALL for options you can give to configure.
About half of the intern directory is done so you won't get very far.
If you want to work on fixing it you need to edit Makefile.am's and
configure.ac
after editing those files you need to run bootstrap again.

TODO to finish up the intern dir
Square away how ghost works.
(i.e. would be nice if under windows you could choose X11 or normal windows
libs, same with macos.. right now its a cludge and it doesn't do one explicitly
probably involves changing the way configure.ac picks stuff)

Get intern/python figured out.

Add the following to configure.ac
--with-openssl=dir
--with-mozilla=dir (get it so nspr is autodetected here)
--with-nspr=dir (incase in different dir)
--with-jpeg=dir
--with-png=dir
--with-zlib=dir

figure out why the heck the libtool that gets created is wrong on my
system (mein@cs.umn.edu) :)


Kent
--
mein@cs.umn.edu
November 14, 2002, 22:43 (GMT)
Some more clean up in the intern MSVC project files.
Renamed the bmfont project files and updated them.
Maarten
November 14, 2002, 16:51 (GMT)
Added more frozen files to the MSVC project.
Maarten
November 14, 2002, 16:50 (GMT)
Changed module name utils to util so that freeze will find the quaternions
etc. there.
Maarten
November 14, 2002, 08:23 (GMT)
Fixed problem with the main intern MSVC project.
Maarten
Revision 05dd7ff by Kent Mein
November 13, 2002, 16:09 (GMT)



Committing LarstiQ's patch for NAN_PYTHON_BINARY and NAN_MXTEXTTOOLS
It worked on my system and no one else has said anything.

Kent
--
mein@cs.umn.edu
November 12, 2002, 20:12 (GMT)
bug fix in vrml (inventor) import.
Maarten
Revision b60b800 by Kent Mein
November 12, 2002, 15:56 (GMT)



Added a link for mozilla downloads.

Kent
--
mein@cs.umn.edu
Revision 716caf4 by Kent Mein
November 12, 2002, 15:26 (GMT)



- ALenum alc_error = alcGetError(); // openal_2.14+
+ ALenum alc_error = alcGetError(NULL); // openal_2.14+


Fix to get it to work with latest version of openal.

Kent
--
mein@cs.umn.edu
November 11, 2002, 23:58 (GMT)
Modified the MSVC project files to use the static jpeg library as it used to be.
Maarten
November 11, 2002, 22:48 (GMT)
Made a dependency so that the MSVC intern project file will actually call the
batch file that freezes the Blender Python code.
I had to add a dummy.cpp file to the freeze directory to make MSVC
understand it should call the batch file in a post build step. If someone else
has a better idea, feel free to change it!
Maarten
November 11, 2002, 21:59 (GMT)
Fixed the MSVC project files. They now build both the release and debug
targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
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